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261. BUG/GLITCH redline sniping into objective A on manus peak - in Feedback/Requests [original thread]
naw, you can get em, red line doesn't equal safe un-opposed sniping, its just a sniper in the red zone, waiting to get tagged. MCC sniping is a much bigger issue all together, plus while some class' can run faster than the game renders in scopes ...
- by Sgt Buttscratch - at 2013.05.21 06:11:00
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262. [Suggest or idea of sorts] Clone disfigurement during spawn... - in Feedback/Requests [original thread]
Intro to idea: The other day we(me and me) were talking about the spawn in timer, how it hits 0 secs, then waits a further 5 secs to spawn you any way. I was thinking maybe the Female voice that can't say "capture" ("Cature knowl cannons to destro...
- by Sgt Buttscratch - at 2013.05.21 05:56:00
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263. A Second Respec - in Feedback/Requests [original thread]
I agree, I would like it. Didn't realize grade 1 nanohives would be so ******* terrible
- by Sgt Buttscratch - at 2013.05.07 04:51:00
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264. Money Makers!!! - in Feedback/Requests [original thread]
Django Quik wrote: The skill reset card has been touted so many times on this suggestion forum and is always shot down as a bad idea, especially as an aur only item. Here was a really good thread that talked through this idea in huge depth. ...
- by Sgt Buttscratch - at 2013.05.04 15:17:00
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265. Money Makers!!! - in Feedback/Requests [original thread]
mmkay, I try keep up with whats happening, but my "spare time" also has 3 kids that could be considered distractions. damn clone counts
- by Sgt Buttscratch - at 2013.05.04 14:29:00
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266. Money Makers!!! - in Feedback/Requests [original thread]
A few iems I think that could be added to the marketplace for AUR. Skill reset: This is such an obvious little device that WILL sell, this way new players can get to 4million SP and correct poor choices. For corp wars, maybe a player who plays a ...
- by Sgt Buttscratch - at 2013.05.04 13:59:00
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267. New players try and soon abandon Dust in my area - in Feedback/Requests [original thread]
BL4CK FRIAR wrote: *snip* The 1st three steps there could be merged into one, 10 minute interactive tutorial with ease. Main problem is this doesn't stop the 1st real view of the game new players get, Vizium to the face x100
- by Sgt Buttscratch - at 2013.05.03 20:19:00
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268. New players try and soon abandon Dust in my area - in Feedback/Requests [original thread]
BL4CK FRIAR wrote: Sgt Buttscratch wrote: CCP should have a new N00B game mode. 1.5k SP and under. So that their 1st few matches, the ones that count when trying to entice players to stay. This is a problem right here, this "weigh class...
- by Sgt Buttscratch - at 2013.05.03 18:12:00
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269. New players try and soon abandon Dust in my area - in Feedback/Requests [original thread]
iLLMaTiC619 wrote: I work got a wife and kids but I still have time to play.. I told you this yesterday OP this aint COD etc get some boosters active and passive.. costs a few bucks and lasts for a month. this last week had double or triple SP...
- by Sgt Buttscratch - at 2013.05.03 17:49:00
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270. New players try and soon abandon Dust in my area - in Feedback/Requests [original thread]
My experience: 1st a lil background. I like some but not all FPS, and I do well at them. I had a group of players from Brink who wanted me to jump onto Dust, I choose to level 15 characters on BL2 to max instead. So the day I finally download and ...
- by Sgt Buttscratch - at 2013.05.03 17:18:00
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271. Adding Kill Assist - in Feedback/Requests [original thread]
Shiro hoshi wrote: In the Character sheet we have a spot that shows our Kills and Deaths on it, but I was wondering can we get kill assist added to that. Even more so at the end of the match could that be added also K/D/A. There are many time...
- by Sgt Buttscratch - at 2013.04.29 18:12:00
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272. Request: Dare I say it... "care package" from RDV's - in Feedback/Requests [original thread]
ugg reset wrote: Just a small crate that rearms players with equipment (As in hives, Remote explosives and the like). supply depots are nice but they're far, few between and even nonexistent on some game modes. They could be destructible and ...
- by Sgt Buttscratch - at 2013.04.03 16:32:00
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273. (Request) Kill Bonus' - in Feedback/Requests [original thread]
Amorale Lyadstafer wrote: 5 kills - Predator Missile 10 kills - AC130 20 kills - Osprey 50 kills - Tactical Nuke eh.. I like the orbitals for squads work, but this game would be killed by the super duper uber 1337's with those 4 bonus'. Ma...
- by Sgt Buttscratch - at 2013.04.03 16:12:00
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274. You should not be able to join a match that's about to be finished - in Feedback/Requests [original thread]
I'll agree here. After a certain score, a match should lock.
- by Sgt Buttscratch - at 2013.04.03 15:56:00
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275. (Request) Kill Bonus' - in Feedback/Requests [original thread]
I'd like t see some kill bonus' added. some examples Base Kill +50 Additionals: Headshot +10 Groin shot +10 Mid Air +10 (kill an enemy who is in mid air) Two Fer nade +25 Unseen +10 (kill n enemy with out them seeing you) Last ditch effort +25 ...
- by Sgt Buttscratch - at 2013.04.03 15:51:00
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276. Militia snipers need a nerf - in Feedback/Requests [original thread]
My second player, who gets to cap during the sun-wed shift is a sniper, new, right now I run with no sheild boost or rechargers, just damage mods. TBO most kills I get are either other snipers, or people who are asking for it. NOT unsuspecting but...
- by Sgt Buttscratch - at 2013.04.03 15:43:00
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277. Militia snipers need a nerf - in Feedback/Requests [original thread]
TheEnd762 wrote: +1 A militia sniper rifle shouldn't be able to down an Adv Scout Suit in one shot. been playing all day with the militia Rifle, 3 shots, terrible scope, low rof. The idea that you think they need a nerf is bad. In that cas...
- by Sgt Buttscratch - at 2013.04.03 03:11:00
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278. BACON - in Feedback/Requests [original thread]
Tho the contents of our corp meetings are top secret, I can release the fact that last weeks meeting did include a few minutes talk about bacon.
- by Sgt Buttscratch - at 2013.04.02 04:09:00
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279. 2 squads, different battles. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: slypie11 wrote: I think this would lead to a lot of pub stomps. Keep it to PC Why are you and the others against public matches where you could take your team against some other team selecting the same "Public Team ...
- by Sgt Buttscratch - at 2013.04.02 03:40:00
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280. [Request] Game mode: stealing clone reserves - in Feedback/Requests [original thread]
I like the idea OP +1. A twist of your idea: How about clone replenishment power shift. base points: Both teams start with 100 clones. Map has one main Clone generation CPU in the center of map other strategical points on map should include hi...
- by Sgt Buttscratch - at 2013.04.02 03:33:00
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