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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Teddy Tough Guy
292 Corp Industries
10
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Posted - 2013.06.09 11:10:00 -
[91] - Quote
Dexter Peabody wrote:CCP FoxFour wrote:Hey guys, We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with. Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways. I would love to hear what you guys think of these roles, their names, and their purposes. As a CEO of a large corp, THANK YOU FOR EXPANDING ON THE DUST ROLES SYSTEM. All of my concerns with corp management are addressed with this. Squad member flag is probably not needed. Would it be possible to create a secondary DUST wallet? I'd like to be able to have a MASTER WALLET that only the CEO and full directors can access (where corp donations and passive income go), and a secondary wallet that the rest of the accountants can access for reimbursements, gen packs, etc. I'd like to not have to hold the ISK on a character, and if an accountant goes rogue it minimizes the damage done. Agreed on the secondary wallet. But I think a squad member role is a must so the noobs in our corp can feel like they have a place and I like everything in its place. I have played all fps games and have run a clan (successfully) and have always found when you have members who DON'T have a role attached they feel alienated and feel like they DON'T belong, give our noobs a role they will appreciate it. As said above thank you CCP for addressing this as it is a function that is needing an update. |
Teddy Tough Guy
292 Corp Industries
10
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Posted - 2013.06.09 11:17:00 -
[92] - Quote
Celus Ivara wrote:Cassonetto Sovrano wrote:Celus Ivara wrote: Also, some people have mentioned here that they want to give these roles custom names internally. In a related vein, I'd like to see maybe in addition to roles something like a title system. Some important corp positions don't actually need special access to unique tools to fulfill their duties, but it is very nice for them to be specifically designated as filling that position. Some examples are: diplomat, teacher, communications officer, propaganda officer... I'm certain many corps would like to give the people who fulfill those positions the metaphorical badge on their jacket showing to everyone who they are and what they do.
What if CCP implemented sort of a role "fitting" system. CEOs/directors could create a position with a name of their choosing, and edit it using a checkbox list of permissions, i.e. Can join PC battle, can bring Squad to PC battle, can access corp wallet, etc. This would allow corps to customize roles to their liking, to include custom titles for individuals with roles pertaining more to the metagame. I'm not sure how the current director/CEO permissions work on the backend, so this may not be practical. I'm just envisioning something like user/group permissions settings on a windows system. Yeah this was something I was thinking about too. Permissions would allow corps to custom build the roles they want. Giving corps more control in this space is probably a good thing. Plus, it'd solve the issue regarding the "Squad Member" role. Corps that want it can build it; those that don't, don't. I'd like to echo the sentiment that there needs to be fine grain control over the accountant role, and/or a way to allow corps to have multiple wallets going ("Primary Funds","Petty Cash", etc). Without this, expect to see corps making holding-corps again so they can have the security and control they desire. Sorry I DON'T agree I DON'T want to take on a director from another Corp when his directorship role has been totally different to the way my director runs things. And if you gave every role a different name how would other Corp CEO's know what your member roles are. Sorry but that would be a mistake.
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Teddy Tough Guy
292 Corp Industries
10
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Posted - 2013.06.09 11:20:00 -
[93] - Quote
We need a uniformed system not random roles all over the place. |
Hobo on Fire
Goonfeet
4
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Posted - 2013.06.09 17:52:00 -
[94] - Quote
Teddy Tough Guy wrote: Sorry I DON'T agree I DON'T want to take on a director from another Corp when his directorship role has been totally different to the way my director runs things. And if you gave every role a different name how would other Corp CEO's know what your member roles are. Sorry but that would be a mistake.
While some of these ideas are over-complicated, most of this thread is clamoring for some amount of customization. Why would two directors running things differently affect you? Why would other corp CEOs care what individual members in another corp do? Why did you need 3 posts to write all that out?
For my two cents, the squad member role should be kept in; its a simple way to remove the need for all these holding corps everyone is using to prevent AWOXing. Being able to re-name stock roles would probably be enough to keep most of those asking for customization happy, even if they can't fine tune their attributes.
Perhaps taking the pre-defined roles in the OP and assigning a meta-level to each, (CEO=10, Director=9, squad member=1, no position=0) then allow the corp to copy and rename each to assign out to its players. CCPs servers (and people like Teddy Tough Guy) can just look at the Meta-level to know what someones actual role/abilities are, while the corp can come up with whatever crazy misspelled titles it wants. A corp that wants separate titles for "recruiter" and "training officer," but doesn't care if they have the same abilities, could have both just be re-named "personnel directors." All would be the same Meta-level, so to the system it doesn't get too complex. |
Teddy Tough Guy
292 Corp Industries
10
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Posted - 2013.06.10 20:08:00 -
[95] - Quote
Hobo on Fire wrote:Teddy Tough Guy wrote: Sorry I DON'T agree I DON'T want to take on a director from another Corp when his directorship role has been totally different to the way my director runs things. And if you gave every role a different name how would other Corp CEO's know what your member roles are. Sorry but that would be a mistake.
While some of these ideas are over-complicated, most of this thread is clamoring for some amount of customization. Why would two directors running things differently affect you? Why would other corp CEOs care what individual members in another corp do? Why did you need 3 posts to write all that out? For my two cents, the squad member role should be kept in; its a simple way to remove the need for all these holding corps everyone is using to prevent AWOXing. Being able to re-name stock roles would probably be enough to keep most of those asking for customization happy, even if they can't fine tune their attributes. Perhaps taking the pre-defined roles in the OP and assigning a meta-level to each, (CEO=10, Director=9, squad member=1, no position=0) then allow the corp to copy and rename each to assign out to its players. CCPs servers (and people like Teddy Tough Guy) can just look at the Meta-level to know what someones actual role/abilities are, while the corp can come up with whatever crazy misspelled titles it wants. A corp that wants separate titles for "recruiter" and "training officer," but doesn't care if they have the same abilities, could have both just be re-named "personnel directors." All would be the same Meta-level, so to the system it doesn't get too complex.
Agreed only due to your brilliant idea giving each role a Meta-level. To answer the question why would I need to know, well let's be honest most CEO's will be searching for someone with the attributes you require to fill a post, call it head hunting or just plain stealing but I like to watch future candidates in their current posts to see if they would be suitable to 292 Ambitions :) Want a job? lol kidding |
Master Jaraiya
Ultramarine Corp
171
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Posted - 2013.06.11 19:49:00 -
[96] - Quote
We also need a role maybe between COO and Squad Leader that allows a player to control multiple full squads such as Commander. This way multiple full squads could join a battle together without hassle. This role and the Squad Leaders need to be able to pull the entire platoon/squad out of a battle as well. Currently every player must individually leave battle should the necessity arise.
It would also benefit if a chat channel named Command opened containing only the Commander and Squad leaders, with a quick swap button on the d-pad so squad leaders could switch quickly from command channel to squad channel while in battle.
This Command role could simultaneously lead their own squad. |
Flaminius-Aurelius Julius
DUST University Ivy League
44
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Posted - 2013.06.12 00:07:00 -
[97] - Quote
Nah, Having a squad member is important as a role. Imagine if there are only 2 squad leaders online in your corp. He could only bring in 12 players. with members, the individuals can show up to the corp fight even if there are no squad leaders online (I remember being the only qualified squad leader for a PC and had to recruit from corp. I can only imagine if I could only recruit up to 1 full squad's worth). |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
265
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Posted - 2013.06.12 01:11:00 -
[98] - Quote
CCP FoxFour wrote:Hey guys, We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with. Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways. I would love to hear what you guys think of these roles, their names, and their purposes.
change squad member to recruit or grunt and i'll bite. you want to give them a title to work out of. plus you may not trust recruits because of AWOXing.
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Mako LandSharkX
Liberum Sapiens Xenodochi
48
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Posted - 2013.06.12 03:50:00 -
[99] - Quote
CCP FoxFour wrote:...Chief Operations Officer does need a new name, something that makes it more obvious as a DUST specific role. Possibly terrestrial logistics officer. perhaps just stick "infantry" in these kind of titles? like "Chief Infantry Operations Officer"?
Quote:I would also like to come up with a new name for the squad leader role since there are actual squad leaders for squads. That could be confusing. Squad Commander? Squad Officer? Infantry Commander? Infantry Officer?
Quote:We are looking at making it so that if you are in a match and invite someone to your squad it pulls them directly into the match. If we can do this then I believe we can remove the need for the squad members role. Removing the squad member role is really nice because it means having to manage less roles. Yes. If you can accomplish this-the 'squad member' role becomes obsolete...but not until we have an improved and stable squad/platoon/match joining system like you just described.
Quote:Also, as a tid bit, while we are not actually working on it yet we are thinking about a new feature... Platoons. >:) This is a no brainer imo-please add this yesterday. This would help in organized queuing for PC, FW, and anything else that allows multiple squads. If this is done I hope it has an appropriate chat channel as well-whether it replaces Team Chat, becomes Team Chat, or supplements Team Chat. This would be a good place/time to add a way to invite EVE capsuleers into Team/platoon chat to coordinate orbitals. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
4
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Posted - 2013.06.12 07:43:00 -
[100] - Quote
Darken-Sol wrote:
change squad member to recruit or grunt and i'll bite. you want to give them a title to work out of. plus you may not trust recruits because of AWOXing.
I don't think you understand what they're saying. They would have to work UP to squad member. Squad member would exist solely to avoid AWOXing by new recruits. |
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
467
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Posted - 2013.06.12 23:31:00 -
[101] - Quote
CCP FoxFour wrote:Hey guys, . . Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
. .
Looks good! Get ready to do Team Commander as well who has the option to yield the battlefield etc, even before implementing any fancier command stuff... |
DJINN Jecture
Purgatorium of the Damned League of Infamy
16
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Posted - 2013.06.16 15:27:00 -
[102] - Quote
Team or Battle Commander or General. This is the role that could form a team and in the case of PC battles would also be in charge of the battle.
The individual squad members need to be there too.
Squad Leader is a good role as well although a better name for it would be Captain. |
PlanetSide2 F2PonPS4
Seykal Expeditionary Group Minmatar Republic
0
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Posted - 2013.06.17 16:33:00 -
[103] - Quote
My in depth report |
Bhavesh Prajapat
Doomslaying Democratic League
4
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Posted - 2013.06.17 20:09:00 -
[104] - Quote
Are these roles cumulative or will multiple roles be assign-able to each member? |
Planetside2 FreeonPS4
Tronhadar Free Guard Minmatar Republic
3
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Posted - 2013.06.18 00:34:00 -
[105] - Quote
Planetside 2 free on PS4 this year |
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CCP FoxFour
C C P C C P Alliance
23990
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Posted - 2013.06.18 17:13:00 -
[106] - Quote
Bhavesh Prajapat wrote:Are these roles cumulative or will multiple roles be assign-able to each member?
Multiple roles can be assigned. |
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Sgt Buttscratch
G I A N T EoN.
171
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Posted - 2013.06.18 17:32:00 -
[107] - Quote
CCP FoxFour wrote:Hey guys, We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with. Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways. I would love to hear what you guys think of these roles, their names, and their purposes.
rather than give people titles and responsibility, why not make any of this worth while by making PC worthwhile.
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Shotty GoBang
Pro Hic Immortalis
70
|
Posted - 2013.06.18 18:10:00 -
[108] - Quote
Looks great! Perhaps a foolish question, but do we have an implementation timeline or estimate for the aforementioned roles?
- Shotty GoBang |
Kaeralli Sturmovos
KILL-EM-QUICK RISE of LEGION
123
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Posted - 2013.06.18 18:24:00 -
[109] - Quote
though it may complicate things, id like to see an alliance role(SL/SM), for being able to join designated battle with corps in your alliance, as the game stands now and you are needed to help out a fellow friendly corp and massive DC's and freezes happen your scrambling to know who all made it in and who all needs to back out to pick up corp members who just rebooted.
if this update comes before we solve the lag/framerate/latency issues in PC then that will take out some of the stress with dealing with the broken game mode as it currently stands. |
Sylwester Dziewiecki
BetaMax. CRONOS.
97
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Posted - 2013.06.18 18:33:00 -
[110] - Quote
CCP FoxFour wrote: (...)
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways. Squad Member role is needed, if normal member will not have right to join corporation battles - example: What if squad will join corporation battle, one of the member will get hard-crash. After restarting console he will turn game on, and he will not be able to join metch because squad will be already in battle. Or squad leader will have to leave match to rejoin it with that poor dude..
I would like to see roles that give rights to see stuff like corporation wallet transaction's, but not allow to touch those ISK. |
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Salazar Skye-fire
Villore Sec Ops Gallente Federation
107
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Posted - 2013.06.18 18:35:00 -
[111] - Quote
i would like a "Bard or Jester" role so that in the future if we have some sort of spectator mode setup they can raise morale with a victory song. |
Draco Cerberus
Purgatorium of the Damned League of Infamy
142
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Posted - 2013.06.19 14:21:00 -
[112] - Quote
Please FoxFour can this be done in the next week or so? |
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CCP FoxFour
C C P C C P Alliance
24048
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Posted - 2013.06.19 14:26:00 -
[113] - Quote
Draco Cerberus wrote:Please FoxFour can this be done in the next week or so?
Work for it is ongoing unfortunately we are coming up to summer here in Iceland and generally speaking this is when everyone takes their vacation. I can't give an exact date, but we want it done as soon as possible. |
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
844
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Posted - 2013.06.19 17:23:00 -
[114] - Quote
CCP FoxFour wrote:.... this is when everyone takes their vacation...
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CCP FoxFour
C C P C C P Alliance
24163
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Posted - 2013.06.19 18:21:00 -
[115] - Quote
Iskandar Zul Karnain wrote:CCP FoxFour wrote:.... this is when everyone takes their vacation...
You know, summer and all. It's not so crazy at our China office, but here in Iceland it is just something the country does. Everyone takes their vacation in July and August. While it can tend to mean less large feature development because everyone is not gone at the same time those that are around the office generally work on small things and get lots of them done. Last summer I spent some time cleaning up the market for EVE. Not something I can really get onto a big feature release, but something that was really needed and I could do on my own while others were not around. |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
378
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Posted - 2013.06.19 18:27:00 -
[116] - Quote
@FoxFour
Alaika Arbosa wrote:Since Corporate Roles are being worked on, does this mean we will be getting Corporate Assets sooner or later?
Sooner is better than later tbh.
Is this something you can answer? |
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CCP FoxFour
C C P C C P Alliance
24164
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Posted - 2013.06.19 18:31:00 -
[117] - Quote
Alaika Arbosa wrote:@FoxFour Alaika Arbosa wrote:Since Corporate Roles are being worked on, does this mean we will be getting Corporate Assets sooner or later?
Sooner is better than later tbh. Is this something you can answer?
It is not something under active development, it is on our backlog but has not been put on our roadmap. |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
378
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Posted - 2013.06.19 18:35:00 -
[118] - Quote
Thanks for the reply. |
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CCP FoxFour
C C P C C P Alliance
24166
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Posted - 2013.06.19 18:43:00 -
[119] - Quote
Alaika Arbosa wrote:Thanks for the reply.
:) |
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Colonel Killar
DUST CORE DARKSTAR ARMY
12
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Posted - 2013.06.19 19:35:00 -
[120] - Quote
CCP FoxFour wrote:Alaika Arbosa wrote:@FoxFour Alaika Arbosa wrote:Since Corporate Roles are being worked on, does this mean we will be getting Corporate Assets sooner or later?
Sooner is better than later tbh. Is this something you can answer? It is not something under active development, it is on our backlog but has not been put on our roadmap. Can we see the road map or is the glovebox locked shut so we can't see it. |
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