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Benari Kalidima
Villore Sec Ops Gallente Federation
27
|
Posted - 2013.06.17 13:18:00 -
[1] - Quote
It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades. The militia forge gun. The standard AV weapons are a complete joke. They can't take out a HAV by any chance at all. I once shot a full forge gun clip and threw 3 av grenades at an armor tanked HAV, and he must have laughed as he drove a little away, tanked the damage I had done in a few seconds, and killed me. Do I really have to spec up in AV to take out a tank? I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios.
AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you.
(militia HAV's are not thought of in this entry, only standard or higher) |
Daedric Lothar
Onslaught Inc RISE of LEGION
648
|
Posted - 2013.06.17 13:20:00 -
[2] - Quote
I love the forums, OMG HAV are underpowered, OMG HAV overpowered. |
Benari Kalidima
Villore Sec Ops Gallente Federation
27
|
Posted - 2013.06.17 13:23:00 -
[3] - Quote
Daedric Lothar wrote:I love the forums, OMG HAV are underpowered, OMG HAV overpowered. Yeah, it really frustrates me when people think they're underpowered. You're not supposed to be invincible in them. And well, i'm just trying to start a relevant discussion so people can actually end up agreeing. |
Daedric Lothar
Onslaught Inc RISE of LEGION
648
|
Posted - 2013.06.17 13:27:00 -
[4] - Quote
Benari Kalidima wrote: so people can actually end up agreeing.
AHAHAHAHAHAHAHAHAHAHAHA |
Benari Kalidima
Villore Sec Ops Gallente Federation
27
|
Posted - 2013.06.17 13:32:00 -
[5] - Quote
Daedric Lothar wrote:Benari Kalidima wrote: so people can actually end up agreeing. AHAHAHAHAHAHAHAHAHAHAHA Oh right, I forgot the standard of these forums. Speaking about which, you're certainly not making them better >> |
Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 14:30:00 -
[6] - Quote
I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.<
HTFU
|
Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 14:31:00 -
[7] - Quote
Benari Kalidima wrote:Daedric Lothar wrote:I love the forums, OMG HAV are underpowered, OMG HAV overpowered. Yeah, it really frustrates me when people think they're underpowered. You're not supposed to be invincible in them. And well, i'm just trying to start a relevant discussion so people can actually end up agreeing.
When someone brings out a 2.4 mil isk tank it should take 2 to 3 people to drop it... JS |
Benari Kalidima
Villore Sec Ops Gallente Federation
28
|
Posted - 2013.06.17 14:44:00 -
[8] - Quote
Exergonic wrote:I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.<
HTFU
First of all, thanks for being so hostile, this community certainly needs more of that.
Now about SP. It shouldn't matter if you don't have any skillpoints. You're supposed to have an advantage with more skillpoints yes, but there's not supposed to be such a big difference that it's impossible to take out a HAV. That you've spent 13mil skillpoints and 2 million isk on tanks doesn't make you entitled to win anytime over anyone who spent less skillpoints than you at AV stuff. Skill is supposed to come into play, but it just doesn't matter when it comes to the HAV's.
I know a friend of mine doesn't want to play this game due to how unbalanced tanks are. |
Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 14:55:00 -
[9] - Quote
Benari Kalidima wrote:Exergonic wrote:I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.<
HTFU
First of all, thanks for being so hostile, this community certainly needs more of that. Now about SP. It shouldn't matter if you don't have any skillpoints. You're supposed to have an advantage with more skillpoints yes, but there's not supposed to be such a big difference that it's impossible to take out a HAV. That you've spent 13mil skillpoints and 2 million isk on tanks doesn't make you entitled to win anytime over anyone who spent less skillpoints than you at AV stuff. Skill is supposed to come into play, but it just doesn't matter when it comes to the HAV's. I know a friend of mine doesn't want to play this game due to how unbalanced tanks are.
First off, I wasn't being Hostile scrub.. Its called sarcasm but you will learn in due time.
Now if you truly believe that a weapon you get for 600 isk and no SP to use should beable to LOLrockstarhero kill a 2 mil isk tank then you're on something i could only wish to score from my dude one day.
If i bring out a MILITIA TANK and you have your MILITIA FORGE there will be a different out come.
But what you are saying is Militia AV should be able to not only kill a ADV tank np but you should be able to Solo it...
Right now AV is op seeing as our ADV tank are glass cannons and can get 4 shot by Proto AV (1 Proto AV is all you need)
You're right about one thing... This game is mostly skill... Very true... I would say about 75% skill and 25% skill points... If you Trap the tank (I.E Skill at placing yourself high up) you have a chance at killing him... But if you're a scrub and stand out in the middle of the road then you're doing it wrong guy. That example shows Skill > Skill points
I will say what i said again... Quit QQin and HTFU... Its a Team base game so use Teamwork |
Mobius Wyvern
BetaMax. CRONOS.
1967
|
Posted - 2013.06.17 15:01:00 -
[10] - Quote
Benari Kalidima wrote:Daedric Lothar wrote:I love the forums, OMG HAV are underpowered, OMG HAV overpowered. Yeah, it really frustrates me when people think they're underpowered. You're not supposed to be invincible in them. And well, i'm just trying to start a relevant discussion so people can actually end up agreeing. Whoah, man, you obviously weren't around when they actually were overpowered, because as they are right now, a single PRO or even ADV Forge Gun user can drop one in a few shots.
A. You should have to have good AV gear to take down a freaking tank. B. IT'S A FREAKING TANK. If it's not wrecking your ****, it's not doing its job properly.
Why is it that anything that doesn't die to Militia AV or can kill infantry quickly is OP? What you should ask yourself is why you're engaging it where it can see you and kill you? |
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Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 15:01:00 -
[11] - Quote
Benari Kalidima wrote:Exergonic wrote:
[quote=Exergonic]When someone brings out a 2.4 mil isk tank it should take 2 to 3 people to drop it... JS
There's no universal rule that says it has to be that way. Spending more isk should give you an advantage, not make you invincible.
Tanks are in no way shape or form invincible... I'm sorry you get crappy teams that don't know how to kill a tank... Not CCP's fault, Not an Underpowered issue, nor is it and overpowered issue... Seems more like user error imo |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1783
|
Posted - 2013.06.17 15:01:00 -
[12] - Quote
HAV are a joke right now. No standard tanks but advanced and prototype AV available should sum things up. If not, look at the price tag on enforcer tanks for what they do. Oh, and that zoom doesn't do anything when the game's rendering can't keep up with it. |
Mobius Wyvern
BetaMax. CRONOS.
1967
|
Posted - 2013.06.17 15:07:00 -
[13] - Quote
Cosgar wrote:HAV are a joke right now. No standard tanks but advanced and prototype AV available should sum things up. If not, look at the price tag on enforcer tanks for what they do. Oh, and that zoom doesn't do anything when the game's rendering can't keep up with it. But it never ******* mattters. If it doesn't die to a single guy with ****** AV gear, it's overpowered.
If we ever get HAVs worth driving, GD will be drowning in TANKS514 threads again overnight. |
Benari Kalidima
Villore Sec Ops Gallente Federation
28
|
Posted - 2013.06.17 15:11:00 -
[14] - Quote
Exergonic wrote:
First off, I wasn't being Hostile scrub.. Its called sarcasm but you will learn in due time.
Now if you truly believe that a weapon you get for 600 isk and no SP to use should beable to LOLrockstarhero kill a 2 mil isk tank then you're on something i could only wish to score from my dude one day.
If i bring out a MILITIA TANK and you have your MILITIA FORGE there will be a different out come.
But what you are saying is Militia AV should be able to not only kill a ADV tank np but you should be able to Solo it...
Right now AV is op seeing as our ADV tank are glass cannons and can get 4 shot by Proto AV (1 Proto AV is all you need)
You're right about one thing... This game is mostly skill... Very true... I would say about 75% skill and 25% skill points
I will say what i said again... Quit QQin and HTFU... Its a Team base game so use Teamwork
No you're not being sarcastic. Stop doing personal attacks and actually argue against me.
And I don't think it's wrong for a 600 isk setup to be able to take out a 2.1million isk HAV. If a 600 isk setup can take out a 200k isk proto setup, by being better at aiming, I don't see why it's wrong for a militia AV person to be able to take out a 2.1million isk tank with superior tactics. As i keep saying
But right now it's outright impossible, the HAV can just eat all the bullets and tank it away. In fact a swarm launcher only removes around 1/8 of a HAV's armor/shield. Which means you'd have to have about five people to take down a tank. Meanwhile those five people can't counter the other foot troops, because swarmlaunchers and forge guns are horrible against them. It's incredibly easy to take out the AV troops, while they're trying to take out the tanks. Forge gun troops are completely immobile while charging, making it impossible to defend themselves. Meanwhile the HAV is incredibly mobile, and can just drive around the corner and do a armor/shield rep, if the damage is really a problem at all.
This is really frustrating for new players. Try making more people play dust when they basically are totally useless against tanks for the first few months. Yes. First few months. If you're supposed to counter HAV's with 1million sp setups, it'll take more than a month in passive sp just for the AV setup. But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1783
|
Posted - 2013.06.17 15:15:00 -
[15] - Quote
Mobius Wyvern wrote:Cosgar wrote:HAV are a joke right now. No standard tanks but advanced and prototype AV available should sum things up. If not, look at the price tag on enforcer tanks for what they do. Oh, and that zoom doesn't do anything when the game's rendering can't keep up with it. But it never ******* mattters. If it doesn't die to a single guy with ****** AV gear, it's overpowered. If we ever get HAVs worth driving, GD will be drowning in TANKS514 threads again overnight. Player ignorance it the problem. I've said this tons of times and I don't feel like going through my post history again to find the quote, so I'll paraphrase it: The core problem with HAV and AV was infantry never took AV seriously. While they were focused on being anti-infantry and ignoring AV, HAV pilots invested all their SP into tanks. In a game where narrowing down into specific specializations rewards you, tanks were nearly unkillable because AV was ignored. If something is powerful, has an effective counter that exists, yet people ignore it, is it truly OP? Tankers got to be the best at what they were while infantry complained, wondering why they couldn't kill a Segaris or Surya with militia swarm launchers and forge guns, or even try to solo one with AV grenades and in the end CCP nerfed tankers for playing the game correctly. If that doesn't show how balancing is a joke in this game, I don't know what is.
|
Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 15:16:00 -
[16] - Quote
Mobius Wyvern wrote:Cosgar wrote:HAV are a joke right now. No standard tanks but advanced and prototype AV available should sum things up. If not, look at the price tag on enforcer tanks for what they do. Oh, and that zoom doesn't do anything when the game's rendering can't keep up with it. But it never ******* mattters. If it doesn't die to a single guy with ****** AV gear, it's overpowered. If we ever get HAVs worth driving, GD will be drowning in TANKS514 threads again overnight.
Listen i know everyone wants to score 1,000,000 points in guitar hero but this game isn't made that way
Again... GOOD AV people (DS 10, Maglive, Cubs, ETC) solo tanks NP... Why because they are good... They know how to kill tanks.
Can't blame mechanics when the problem is user error.
Besides if you are going against a good tanker it is going to take some team work and flanking to drop him/her. Welcome to New Eden and playing people better then you <.> |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1787
|
Posted - 2013.06.17 15:19:00 -
[17] - Quote
Benari Kalidima wrote:
No you're not being sarcastic. Stop doing personal attacks and actually argue against me.
And I don't think it's wrong for a 600 isk setup to be able to take out a 2.1million isk HAV. If a 600 isk setup can take out a 200k isk proto setup, by being better at aiming, I don't see why it's wrong for a militia AV person to be able to take out a 2.1million isk tank with superior tactics. As i keep saying
But right now it's outright impossible, the HAV can just eat all the bullets and tank it away. In fact a swarm launcher only removes around 1/8 of a HAV's armor/shield. Which means you'd have to have about five people to take down a tank. Meanwhile those five people can't counter the other foot troops, because swarmlaunchers and forge guns are horrible against them. It's incredibly easy to take out the AV troops, while they're trying to take out the tanks. Forge gun troops are completely immobile while charging, making it impossible to defend themselves. Meanwhile the HAV is incredibly mobile, and can just drive around the corner and do a armor/shield rep, if the damage is really a problem at all.
This is really frustrating for new players. Try making more people play dust when they basically are totally useless against tanks for the first few months. Yes. First few months. If you're supposed to counter HAV's with 1million sp setups, it'll take more than a month in passive sp just for the AV setup. But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV.
History repeats itself again... |
Benari Kalidima
Villore Sec Ops Gallente Federation
28
|
Posted - 2013.06.17 15:28:00 -
[18] - Quote
Exergonic wrote:Can't blame mechanics when the problem is user error. The sole reason for this thread is stating that it's not user error that's the reason. If i get a full forge gun clip or more into a tank, don't I deserve to win?
The tank only has to hit me for about 3 seconds for me to die. Meanwhile the tank is much more mobile.
It really, really shouldn't require more than 1mil skillpoints in AV to just consider taking down a tank.
As for the people who keep saying teamwork, that doesn't work either. I've been standing next to two people, all shooting swarmlaunchers at once at a tank, and it just drove behind a structure and repaired, because it's so mobile. 2 seconds later we get shot by infantry, because we don't have any proper weapons against them. |
Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 15:28:00 -
[19] - Quote
Benari Kalidima wrote:Exergonic wrote:
First off, I wasn't being Hostile scrub.. Its called sarcasm but you will learn in due time.
Now if you truly believe that a weapon you get for 600 isk and no SP to use should beable to LOLrockstarhero kill a 2 mil isk tank then you're on something i could only wish to score from my dude one day.
If i bring out a MILITIA TANK and you have your MILITIA FORGE there will be a different out come.
But what you are saying is Militia AV should be able to not only kill a ADV tank np but you should be able to Solo it...
Right now AV is op seeing as our ADV tank are glass cannons and can get 4 shot by Proto AV (1 Proto AV is all you need)
You're right about one thing... This game is mostly skill... Very true... I would say about 75% skill and 25% skill points
I will say what i said again... Quit QQin and HTFU... Its a Team base game so use Teamwork
No you're not being sarcastic. Stop doing personal attacks and actually argue against me. And I don't think it's wrong for a 600 isk setup to be able to take out a 2.1million isk HAV. If a 600 isk setup can take out a 200k isk proto setup, by being better at aiming, I don't see why it's wrong for a militia AV person to be able to take out a 2.1million isk tank with superior tactics. As i keep saying But right now it's outright impossible, the HAV can just eat all the bullets and tank it away. In fact a swarm launcher only removes around 1/8 of a HAV's armor/shield. Which means you'd have to have about five people to take down a tank. Meanwhile those five people can't counter the other foot troops, because swarmlaunchers and forge guns are horrible against them. It's incredibly easy to take out the AV troops, while they're trying to take out the tanks. Forge gun troops are completely immobile while charging, making it impossible to defend themselves. Meanwhile the HAV is incredibly mobile, and can just drive around the corner and do a armor/shield rep, if the damage is really a problem at all. This is really frustrating for new players. Try making more people play dust when they basically are totally useless against tanks for the first few months. Yes. First few months. If you're supposed to counter HAV's with 1million sp setups, it'll take more than a month in passive sp just for the AV setup. But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV.
lol you make me laugh... you say im attacking you then i will scrub
Cuz yes 2.1 mil isk is the EXACT same as 200k... good math
Not CCp's fault you use LOLMILITASWARMS on a Gunnlogi... Switch to Forge for shields swarms for armor and you will see a slight difference.
So with what you said about fittings... "And I don't think it's wrong for a 600 isk setup to be able to take out a 2.1million isk HAV. If a 600 isk setup can take out a 200k isk proto setup, by being better at aiming, I don't see why it's wrong for a militia AV person to be able to take out a 2.1million isk tank with superior tactics. As i keep saying"... Should stop saying it and take your own advice... I've stated this over and over Skill > SP... so my advice would be to Get Good =P
Now on to the Topic that i agree to an extent... Noobs
its 12,000 isk to get lvl 1 in pretty much any AV... Where it doesn't do more damage it has a bigger clip... That is where you start... Once you get your ADV suit get your ADV swarms/Forge... There is no excuse to not have some sort of AV
Sorry guy Welcome to New Eden tho =D |
Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 15:31:00 -
[20] - Quote
Benari Kalidima wrote:Exergonic wrote:Can't blame mechanics when the problem is user error. The sole reason for this thread is stating that it's not user error that's the reason. If i get a full forge gun clip or more into a tank, don't I deserve to win? The tank only has to hit me for about 3 seconds for me to die. Meanwhile the tank is much more mobile. It really, really shouldn't require more than 1mil skillpoints in AV to just consider taking down a tank. As for the people who keep saying teamwork, that doesn't work either. I've been standing next to two people, all shooting swarmlaunchers at once at a tank, and it just drove behind a structure and repaired, because it's so mobile. 2 seconds later we get shot by infantry, because we don't have any proper weapons against them.
No because you are using a Milita AV scrub
You want to be patted on the back because you were able to aim for those two shots... Oh and dont get me started on LOL auto lock swarms... I know this game is hard sometimes =(
Want to talk about it?? |
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St Evilsbitch
HavoK Core RISE of LEGION
72
|
Posted - 2013.06.17 15:44:00 -
[21] - Quote
Benari Kalidima wrote:No you're not being sarcastic. Stop doing personal attacks and actually argue against me.
And. "But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV.
There is no actual argument as you have failed to understand the game mechanics. He doesn't have to hold your hand or give you a history lesson. Your argument is this: I want to solo a tank ( that possibly has three people in it), without any investment into how I try to take it down. My answer is this: get into a rail gun turret on the map. This is your only solution. TBH you deserve the sarcasm/personal attacks. Most of the time it takes a full squad to keep 1 tank alive.
|
Benari Kalidima
Villore Sec Ops Gallente Federation
30
|
Posted - 2013.06.17 15:52:00 -
[22] - Quote
St Evilsbitch wrote:Benari Kalidima wrote:No you're not being sarcastic. Stop doing personal attacks and actually argue against me.
And. "But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV. There is no actual argument as you have failed to understand the game mechanics. He doesn't have to hold your hand or give you a history lesson. Your argument is this: I want to solo a tank ( that possibly has three people in it), without any investment into how I try to take it down. My answer is this: get into a rail gun turret on the map. This is your only solution. TBH you deserve the sarcasm/personal attacks. Most of the time it takes a full squad to keep 1 tank alive. No, I don't misunderstand the game mechanics. In other games, like Halo, or Planetside 2, it isn't impossible for anti-vehicle infantry to take out tanks solo, so why should it in Dust? |
Exergonic
TeamPlayers EoN.
78
|
Posted - 2013.06.17 15:53:00 -
[23] - Quote
St Evilsbitch wrote:Benari Kalidima wrote:No you're not being sarcastic. Stop doing personal attacks and actually argue against me.
And. "But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV. There is no actual argument as you have failed to understand the game mechanics. He doesn't have to hold your hand or give you a history lesson. Your argument is this: I want to solo a tank ( that possibly has three people in it), without any investment into how I try to take it down. My answer is this: get into a rail gun turret on the map. This is your only solution. TBH you deserve the sarcasm/personal attacks. Most of the time it takes a full squad to keep 1 tank alive.
Atleast someone understand where i'm coming from
+1 |
St Evilsbitch
HavoK Core RISE of LEGION
72
|
Posted - 2013.06.17 16:01:00 -
[24] - Quote
Benari Kalidima wrote: No, I don't misunderstand the game mechanics. ([In other games] -logical fallacy) , like Halo, or Planetside 2, it isn't impossible for anti-vehicle infantry to take out tanks solo, so why should it in Dust?
Not only do you not understand the game mechanics, you don't understand LIFE mechanics. 1. those are "other" games 2. as I stated most of the time it takes a full squad (read: six people) to keep a tank alive 3. the times it doesn't take a full squad is when my tank meets you... as you are unwilling to use team base mechanics and unwilling to make an investment in yourself to do what you have chosen to try to do |
Sgt Buttscratch
G I A N T EoN.
158
|
Posted - 2013.06.17 16:02:00 -
[25] - Quote
Benari Kalidima wrote:It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades. The militia forge gun. The standard AV weapons are a complete joke. They can't take out a HAV by any chance at all. I once shot a full forge gun clip and threw 3 av grenades at an armor tanked HAV, and he must have laughed as he drove a little away, tanked the damage I had done in a few seconds, and killed me. Do I really have to spec up in AV to take out a tank? I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios.
AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you.
(militia HAV's are not thought of in this entry, only standard or higher)
what I took from that, actually made for a poor post. Key words/phrases: Proper fitted HAV HAV(tank) can tank 5+ AV nades.... Militia forge gun standard AV
So, you want to be able to destroy a 2milion+ Isk tank with militia and standard items? Absurd. With the correct weapons good tanks can be made to look stupid, this also requires a little team work. and Knowledge. Shield tank comes rolling in, hit him with a few flux nades,watch him run. Armor, they need distracting then have proper AV to blindside them. (proper AV = advanced and Proto level).
If all tanks were just ***** slapped before they could tank, the whole purpose for them would be non existant.
My honest thought is that they actually need some buffing. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1793
|
Posted - 2013.06.17 16:03:00 -
[26] - Quote
St Evilsbitch wrote:There is no actual argument as you have failed to understand the game mechanics. He doesn't have to hold your hand or give you a history lesson. Your argument is this: I want to solo a tank ( that possibly has three people in it), without any investment into how I try to take it down. My answer is this: get into a rail gun turret on the map. This is your only solution. TBH you deserve the sarcasm/personal attacks. Most of the time it takes a full squad to keep 1 tank alive.
Hit the nail on the head. +1
Benari Kalidima wrote: No, I don't misunderstand the game mechanics. In other games, like Halo, or Planetside 2, it isn't impossible for anti-vehicle infantry to take out tanks solo, so why should it in Dust?
Your argument falls flat because this isn't Halo or Planetside 2. It's not impossible for AV to take out vehicles in Dust 514, you're being lazy and not speccing into its effective counter. What's even more sad about this argument is that AV is a steal for how much ISK/SP you have to invest compared to how much tankers have to invest and like I said before, everything tips into the favor of AV right now anyway. All vehicles, including HAV took a %20-25 nerf to their powergrid to the point that they can't even equip proper modules, HAV lost their prototype tanks in exchange for glass cannons which are essentially militia tanks with a higher price tag, but more slots and hacked EXO AV grenades (prototype grenades requiring 0 SP) went on sale for a whole week when Uprising came out. Seeing you complain about something that's already been nerfed into the ground is like kicking a puppy. Why not complain about the MD while you're at it, I heard it got a stealth ammo buff... |
Master Jaraiya
Ultramarine Corp
241
|
Posted - 2013.06.17 16:08:00 -
[27] - Quote
Yea dude seriously, it is a TANK it isn't supposed to be easy to take out.
To me this is just [un]common sense. |
Benari Kalidima
Villore Sec Ops Gallente Federation
30
|
Posted - 2013.06.17 16:12:00 -
[28] - Quote
Master Jaraiya wrote:Yea dude seriously, it is a TANK it isn't supposed to be easy to take out.
To me this is just [un]common sense. It's funny how everyone is interpreting me as saying it should be easy. All I say is that it shouldn't be impossible. And it is right now for players not leveled up in AV. Even if they're multiple people attacking a tank. As I've said before, been unable to take out a tank being three people.
Whether this is really a question of matchmaking can also be discussed, since a player with 14mil skillpoints really shouldn't be in games with people fifteen times less. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1794
|
Posted - 2013.06.17 16:13:00 -
[29] - Quote
Serious question OP: Do you think heavies are OP as well? This will act as a good measuring stick for how serious we should be taking you. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1794
|
Posted - 2013.06.17 16:15:00 -
[30] - Quote
Benari Kalidima wrote:Master Jaraiya wrote:Yea dude seriously, it is a TANK it isn't supposed to be easy to take out.
To me this is just [un]common sense. It's funny how everyone is interpreting me as saying it should be easy. All I say is that it shouldn't be impossible. And it is right now for players not leveled up in AV. Even if they're multiple people attacking a tank. As I've said before, been unable to take out a tank being three people. Whether this is really a question of matchmaking can also be discussed, since a player with 14mil skillpoints really shouldn't be in games with people fifteen times less. What you're asking for is the equivalent of someone with militia starter fits to be able to easily take down someone in full prototype. Think about that for a second and let it settle in. |
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