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401. Is the Old Dust dead? Hope not... - in General Discussions [original thread]
Concerning the PS4 I bet the engine will be based on the CCP engine.. can't recall the name right now. I'm just sure that the current PS3 engine was chosen to have a steady base for the game before turning the inhouse engine (which CCP always stat...
- by Seran Jinkar - at 2012.08.07 13:51:00
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402. What about sp for the support - in General Discussions [original thread]
Agree on the vehicle Spawn SP which are outright unfair at the moment. Esspecially when vehicle prizes go up there needs to be a compensation for an increased isk investment when you put a CRU on your ship.
- by Seran Jinkar - at 2012.08.07 13:31:00
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403. Should logi dropsuits be buffed? - in General Discussions [original thread]
It will get fixed and no suit is better when it comes to equipment versatility.
- by Seran Jinkar - at 2012.08.07 13:27:00
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404. Dream Team! - in General Discussions [original thread]
Yay :) Sha Karn on the DS and Taz 666 in his Heavy trousers. Even though Taz could take more care of Logis trying to keep him alive. But I still like the RE throwing Heavy appraoch ^^
- by Seran Jinkar - at 2012.08.07 13:26:00
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405. Add an equal weapon to EMP weapons - in Feedback/Requests [original thread]
Why not a one-shot-kill-all homing pistol? You said it yourself "No on would be using the Sagaris anymore." Which sounds to me like a massive unbalancing. There sure will be webifier as deployables, projectors or grenades... maybe even as an LAV m...
- by Seran Jinkar - at 2012.08.07 11:23:00
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406. Shootout in the Merc Quarters - in Technical Support/Bugs [original thread]
LOL CCP definitely needs a video upload tool somewhere.
- by Seran Jinkar - at 2012.08.07 11:22:00
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407. Replace KDR with PDR (Point/Death Ratio) - in Feedback/Requests [original thread]
if you want a ratio make it a points/isk spent ratio. Or check out "MERCulator" with the search and let's choose ourselves which kind of statistic we want to be displayed in the end screen. So Assaults can stick to KDR, Snipers show their headsho...
- by Seran Jinkar - at 2012.08.07 11:08:00
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408. Southwest Tower Bug/Glitch - in Technical Support/Bugs [original thread]
I thought it's a known bug that Uplinks can be splashed away. Even though they are lying in a different spot, the spawn is still in it's original location. I guess that's why you thought that they came out of the wall. The actual Uplink could have...
- by Seran Jinkar - at 2012.08.07 09:53:00
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409. proximity chat - in Feedback/Requests [original thread]
testguy242 wrote: DrunkMonk 1 wrote: testguy242 wrote: No. This makes no sense. You'd be communicating through radio or something similar built into your helmet. There is no reason the enemy should be able to hear you talk (unless there'...
- by Seran Jinkar - at 2012.08.07 09:01:00
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410. What about sp for the support - in General Discussions [original thread]
Tony Calif wrote: You still don't get that there is nothing to stop a Logi killing like an assault. Sorry if I missed your point, but I don't see any problem with getting SP as Logi. Yes, it's the lack in shield and armor of equal level Logi...
- by Seran Jinkar - at 2012.08.07 08:52:00
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411. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
testguy242 wrote: I'd be okay with the future equivalent of an RPG. Which is the Swarm Launcher... at least concerning the numbers. I'm sure CCP won't come up with a weapon that will make it unnecessary to skill up to proto forge guns if you...
- by Seran Jinkar - at 2012.08.07 08:34:00
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412. REMOVE ALL REMOTE EXPLOSIVES! - in General Discussions [original thread]
With the upcoming 5 sec arming time the RE will be nicely balanced. I don't know it, but I think they can still be thrown like they are now. They just need 5 seconds to be ready to detonate with L1. In my Opinion this wouldn't change that much fro...
- by Seran Jinkar - at 2012.08.07 08:29:00
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413. Will EVE online players control ISK? - in General Discussions [original thread]
there will be factional warfare as an isk fountain as far as I remember the CSM meeting minutes right.
- by Seran Jinkar - at 2012.08.07 07:26:00
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414. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
Khun-Al wrote: Maybe AVgrenades for mass drivers It would propably be enough to replace the rubber balls in it with proper grenades ^^
- by Seran Jinkar - at 2012.08.07 06:50:00
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415. Old threads are old. - in General Discussions [original thread]
Search for "Mindthread" :)
- by Seran Jinkar - at 2012.08.07 06:48:00
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416. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
When you think black paint cures everything (except shields).
- by Seran Jinkar - at 2012.08.07 06:46:00
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417. [Request] short invulnerablitiy on spawn and points for stopping a hack - in Feedback/Requests [original thread]
Just add Drop Ins instead of spawns ^^
- by Seran Jinkar - at 2012.08.06 14:03:00
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418. Hey, I just joined the beta - in General Discussions [original thread]
Assault :) I recommend this as I had my GF test out all 4 suits and she definitely ran best with the Assault suit and Assault Rifle. But don't worry. Maybe we will all be wiped next thursday and a new build will come out.
- by Seran Jinkar - at 2012.08.06 09:22:00
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419. Logistics/Equipment - in Feedback/Requests [original thread]
Yes ... player versatility should be as big as possible in a sandbox game. I just remember putting 6 salvage scanners on a battlecruiser and flying some kind of salvage train in my corp mates missions. If there are possibilities there is always a ...
- by Seran Jinkar - at 2012.08.06 09:17:00
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420. What about sp for the support - in General Discussions [original thread]
Iceyburnz wrote: Deskalkulos Ildigan wrote: well i do play as logi i cannot try to compete with the high class people so i do what i can best: Hide behind others and heal them. Being a logistics guy is a thankless horrible job where you ...
- by Seran Jinkar - at 2012.08.06 09:04:00
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