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101. Wp reward kill streaks - in Feedback/Requests [original thread]
Fizzer94 wrote: I would like to see extra WP for killing near an objective. Attack/Defense War Points would incentivize team-play. Spoiler: We have that already. Get a competent squad leader. Quote: Like heavies have no equipment slots s...
- by Scalesdini - at 2014.01.31 05:31:00
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102. How to kill protobears: - in General Discussions [original thread]
How to kill protobears: Obtain MH-82 Apply MH-82 liberally to affected area(s) Repeat as needed
- by Scalesdini - at 2014.01.29 01:36:00
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103. for those who say AA is not a factor - in General Discussions [original thread]
Kane Fyea wrote: Denn Maell wrote: Kane Fyea wrote: Denn Maell wrote: On principle AA should be removed simply for the fact that some client's aim assist simply doesn't work. Mine won't and I can't seem to care. However, if AA is so p...
- by Scalesdini - at 2014.01.27 02:02:00
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104. for those who say AA is not a factor - in General Discussions [original thread]
Kane Fyea wrote: Scalesdini wrote: Kane Fyea wrote: Also Aim Assist does not aim for the head. Aim assist doesn't aim for you at all. In fact aim assist actually hurts you more then helps when trying to get headshots most of the time. ...
- by Scalesdini - at 2014.01.27 01:09:00
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105. why make RR so good??? - in General Discussions [original thread]
Ever noticed how when CCP introduces new weapons, they're ridiculously OP? (see: LR, MD, Flaylock, CR, RR - hell, look at the stats on 1.8's sidearms and tell me with a straight face they're not going to be obscene) Ever notice that when these gu...
- by Scalesdini - at 2014.01.26 23:18:00
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106. for those who say AA is not a factor - in General Discussions [original thread]
Kane Fyea wrote: Second Aim Assist should not be removed unless KBM is too. Oh boy, another one of those people. No. Leave the dirty mousers alone. I say this as someone who exclusively uses DS3. Quote: Also Aim Assist does not aim for...
- by Scalesdini - at 2014.01.26 23:03:00
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107. Try to guess 1.8's FOTM - in General Discussions [original thread]
Aero Yassavi wrote: Scalesdini wrote: BL4CKST4R wrote: Caldari sentinel with flux grenades armor repairers and complex extenders stacked. Whenever the Caldari wants to jump start his shields he can just flux himself :) Except the Calda...
- by Scalesdini - at 2014.01.24 18:39:00
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108. Try to guess 1.8's FOTM - in General Discussions [original thread]
Cat Merc wrote: Scalesdini wrote: BL4CKST4R wrote: Caldari sentinel with flux grenades armor repairers and complex extenders stacked. Whenever the Caldari wants to jump start his shields he can just flux himself :) Except the Caldari s...
- by Scalesdini - at 2014.01.24 11:53:00
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109. Try to guess 1.8's FOTM - in General Discussions [original thread]
BL4CKST4R wrote: Caldari sentinel with flux grenades armor repairers and complex extenders stacked. Whenever the Caldari wants to jump start his shields he can just flux himself :) Except the Caldari sentinel only gets one low slot, ever (wh...
- by Scalesdini - at 2014.01.24 11:32:00
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110. LOL SP RESPEC - in General Discussions [original thread]
Teilka Darkmist wrote: True, there are other things to do in Eve, but quite a number of people choose not to do them and not to skill for them like you, and others, including me, chose not to spread your sp out across more options. And each ex...
- by Scalesdini - at 2014.01.22 17:37:00
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111. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Bendtner92 wrote: XxGhazbaranxX wrote: Bendtner92 wrote: These equipment changes are all good. Good job on this. I honestly want to know what your thinking when you say the equipment changes are good.... seriously HOW? Scanners: Perf...
- by Scalesdini - at 2014.01.22 09:37:00
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112. The DS3 Menace: Neglect of the Silent Majority - in General Discussions [original thread]
Himiko Kuronaga wrote: Fire of Prometheus wrote: DS 3 just feels comfortable to me You're not supposed to feel comfortable. You're supposed to feel efficient. Is the game aiming for you? Yes, it is. You're not efficient. Pretty sure ...
- by Scalesdini - at 2014.01.21 06:07:00
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113. Anti infantry weapon all around buff - in General Discussions [original thread]
Text Grant wrote: With tanks as op as heck, let us surround them with anti infantry weapons and overwhelm them with 100% firepower. It won't make any difference to real tankers that don't run into the middle of the enemy to mow them down with a...
- by Scalesdini - at 2014.01.20 04:55:00
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114. raising weekly skill point cap - in Feedback/Requests [original thread]
Lonegnr wrote: Scalesdini wrote: ....no - there is only so much SP that can effect one fitting. The vets will get more options , no question, but the limit of effectiveness for a single fitting vs a single fitting will remain unchanged. The...
- by Scalesdini - at 2014.01.20 02:42:00
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115. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
bogeyman m wrote: Scalesdini wrote: bogeyman m wrote: Quote: Anyway, now that the HMG works again, I don't get why I still see heavies up close using ARs and CRs. The HMG is waaaaaay more lethal in it's optimal. Of course I can unders...
- by Scalesdini - at 2014.01.20 00:54:00
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116. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
bogeyman m wrote: Quote: Anyway, now that the HMG works again, I don't get why I still see heavies up close using ARs and CRs. The HMG is waaaaaay more lethal in it's optimal. Of course I can understand just wanting to mix it up once in a w...
- by Scalesdini - at 2014.01.20 00:43:00
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117. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
I hate giving this manner of nincompoopery the time of day any more than I have already, but here we go: The reason heavies can use light and sidearm weapons in their heavy weapon slot is because the requirements to use these weapons are quite si...
- by Scalesdini - at 2014.01.20 00:40:00
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118. Request: Let scouts use the HMG - in Feedback/Requests [original thread]
Okay, as long as sentinels can use the cloak that's coming with 1.8 and get a speed buff from it so they can run as fast as scouts since scouts want to act like heavies.
- by Scalesdini - at 2014.01.20 00:23:00
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119. how do I beat an adv combat rifle? - in General Discussions [original thread]
Pvt Numnutz wrote: Some times I can beat the standard, but there is just no way I have found to fight an adv combat rifle. Maybe full proto and a duvolle but I can't afford to run that. Any advice short of get a combat rifle or go proto? You...
- by Scalesdini - at 2014.01.19 23:12:00
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120. Why does the MAR feel more accurate than the DAR? - in General Discussions [original thread]
Most weapons are like this and it's been the same for quite some time. I imagine the theory is as a user becomes more proficient in a particular weapon type they're better able to counter the negatives (more kick) while benefiting from the positiv...
- by Scalesdini - at 2014.01.19 23:04:00
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