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181. Instant Battle - Searching For Battle - in General Discussions [original thread]
I'd be interested in knowing how CCP will decide what successful matchmaking _is_. User complaints probably won't do it. Somebody has a few bad games and needs something to blame -- "must be match making". Flattening of the spread of kills and...
- by S Park Finner - at 2013.02.17 14:36:00
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182. I realised something today... - in General Discussions [original thread]
I agree with the OP's point and want to suggest that CCP have done an excellent initial job of creating an environment where, after a player gets a bit used to the game, s/he can see that working as a group is more satisfying than going solo in a ...
- by S Park Finner - at 2013.02.17 04:40:00
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183. To wait or not to wait! - in General Discussions [original thread]
While I'm not waiting for heavy suits I am facing the same problem for my builds. For me it came down to this... Would you be happy with your existing suits and fits until the next release comes out? It could be as soon as two and a half weeks but...
- by S Park Finner - at 2013.02.16 20:19:00
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184. the reason why the Ar has such short range. - in General Discussions [original thread]
I suspect the reason ARs have the range they do is related to game play. It may well be an effort to drive gun play to encounters in the 20-50 meter range. If the primary weapon is most effective at that range then it opens up possibilities for ...
- by S Park Finner - at 2013.02.10 14:24:00
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185. Is DUST really an objective based team fps? - in General Discussions [original thread]
The issue, it seems to me, is that the "objective" in skirmish is a team level objective: get control of the majority of null cannons and hold them with minimum losses so you don't loose on clones. In a PUG that means you can almost never ac...
- by S Park Finner - at 2013.02.09 13:47:00
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186. Love for the mouse scroll wheel - in General Discussions [original thread]
At various times in the past the mouse scroll wheel has been used for... Choosing the weapon / equipment in weapon switch wheel
Choosing the squad leader action in the action selection wheel
Scrolling up/down in menus in the neocom
Ple...
- by S Park Finner - at 2013.02.06 00:52:00
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187. Would you rather Dust514 be pushed back to be a PS4 exclusive with more next gen... - in General Discussions [original thread]
I mentioned this in another thread but I think it's worth bringing up here too. Any multiplayer networked game may have problems with clients on the PS3 and PS4 in the same battle. We don't know, but the greater capabilities of the PS4 might giv...
- by S Park Finner - at 2013.02.03 03:09:00
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188. CCP, you crazy? - in General Discussions [original thread]
As soon as people figure out how to send around links to virus sites while saying they are links to the promotion site this will come to a sudden halt. Doing it through PSN is the much smarter option in my opinion.
- by S Park Finner - at 2013.01.26 19:55:00
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189. How will this be put on PS4? - in General Discussions [original thread]
S-0-A wrote: i have a feeling that Dust 514 wouldnt be released on the Ps3, meaning the full game, because the way its going, it feels like they are just testing how it goes on the Ps3 and if it goes well on this platform then there would be n...
- by S Park Finner - at 2013.01.20 21:56:00
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190. How will this be put on PS4? - in General Discussions [original thread]
To take the conversation in a slightly different direction... Given the most current rumours about the capabilities of the PS4 (Orbis) an important question is "Will PS3 and PS4 Dust players be able to play in the same games?" If they won't be a...
- by S Park Finner - at 2013.01.20 21:24:00
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191. CCP can we please get official confirmation of whether open beta will be a new b... - in General Discussions [original thread]
I'm hoping for a new build myself. But there used to be an old saying "If you're going to move the data center don't buy a new computer at the same time." CCP is going to be adding (hopefully) lots of new players and they will be forming their opi...
- by S Park Finner - at 2013.01.15 20:31:00
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192. Why are proportional rewards a bad idea? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf, that quote "[SUGGESTION] Kills, assists, teamwork, & rewards - reward players based on amount of damage done Update: Design team will be reviewing the gamplay/rewards mechanic and plan improvements." was exactly the o...
- by S Park Finner - at 2013.01.15 04:36:00
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193. Why are proportional rewards a bad idea? - in General Discussions [original thread]
Serious question. There have been lots of threads that ask for one kind or another of proportional points... for kills, for orbital bombardment, whatever. We have them for hacking. They seem like a good idea. But nobody signs up to support them an...
- by S Park Finner - at 2013.01.15 04:14:00
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194. FORGIVE ME CCP BUT THIS MAY BE A HOSTILE POST - in General Discussions [original thread]
There are two good alternatives being proposed by players right now... 1) A skill point bank -- you don't have a skill point limit. Skill points build up in a bank and you can only draw them out at the daily rate, whatever CCP want to do for bal...
- by S Park Finner - at 2013.01.12 18:14:00
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195. What does accuracy mean? - in General Discussions [original thread]
Spread? Kick? Recoil? If it's .57, then .57 of what? The base Laser rifle has an accuracy rating of 53.7. How do you get more accurate than a line of light?
- by S Park Finner - at 2013.01.05 15:55:00
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196. The 10th & the Tinfoil Hat - in General Discussions [original thread]
TQ does have all the mechanics in place to build and sell OB ammo. Lots of folks have done it. Could that be a sign too :)
- by S Park Finner - at 2013.01.04 00:07:00
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197. so yesterday i unlocked my proto suit.... - in General Discussions [original thread]
Stinker Butt wrote: S Park Finner wrote: For any module that has a stacking penalty the 4th one doesn't help much. Might want, for those things, to use the slot for something else. Multipliers are 1 times the bonus, 1.87, 2.44 and for the 4t...
- by S Park Finner - at 2013.01.03 02:07:00
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198. Where has the "Gun on Gun" action gone? - in General Discussions [original thread]
NovaShadowStorm wrote: I have to wonder are you looking at your whole screen when you play or just the center or perhaps are you even looking at your screen at all? Nova, I'm right there with you about all the information the UI gives to you a...
- by S Park Finner - at 2013.01.01 16:12:00
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199. so yesterday i unlocked my proto suit.... - in General Discussions [original thread]
Sounds like a fun suit! For any module that has a stacking penalty the 4th one doesn't help much. Might want, for those things, to use the slot for something else. Multipliers are 1 times the bonus, 1.87, 2.44 and for the 4th one 2.72.
- by S Park Finner - at 2013.01.01 00:18:00
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200. Chromosome at 1080p? - in General Discussions [original thread]
Just read a review of an SSD and it pointed out that the drive was only marginally better than a much cheaper RMS device for sequential reads / writes but it was much better for random reads / writes. Does anyone know, or could someone from CCP co...
- by S Park Finner - at 2012.12.28 16:05:00
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