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41. In a recent video - in General Discussions [original thread]
Chunky Munkey wrote: S Park Finner wrote: CEOPyrex argues that DUST 514 can't compete in it's current design with BF4 and GTAOnline. Do you agree? And Eve can't compete with WoW. So f*ing what? That's an excellent point. Does it have t...
- by S Park Finner - at 2013.10.07 14:00:00
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42. In a recent video - in General Discussions [original thread]
CEOPyrex argues that DUST 514 can't compete in it's current design with BF4 and GTAOnline. Do you agree?
- by S Park Finner - at 2013.10.07 13:21:00
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43. What future feature Coming Soon (tm) are you most looking forward to? - in General Discussions [original thread]
dogmanpig wrote: Silas Swakhammer wrote: dogmanpig wrote: finally being able to kill those op tanks with my AR without reloading. Also, trees. oh yea, i forgot pilots natural enemy . good call on that. make em random CCP so with...
- by S Park Finner - at 2013.10.07 12:28:00
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44. Dust no skill game? - in General Discussions [original thread]
I think the DUST 514 ability to call in vehicles is a plus over the BF series. I've heard a lot of folks complaining they don't get a chance at the vehicles in BF. Another thing is being able to pretty much build your own class in DUST 514. It's ...
- by S Park Finner - at 2013.10.06 19:57:00
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45. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The Devs have been very good giving us spread sheets with specs for the vehicle changes. That information would be more useful if we had two additional things... Examples of how the modules stack and change the characteristics of the vehicle th...
- by S Park Finner - at 2013.10.06 16:36:00
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46. Extra Information on Vehicle Changes Please - in General Discussions [original thread]
The Devs have been very good giving us spread sheets with specs for the vehicle changes. That information would be more useful if we had two additional things... Examples of how the modules stack and change the characteristics of the vehicle th...
- by S Park Finner - at 2013.10.06 16:36:00
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47. A New Age of WP Farming - in General Discussions [original thread]
War Points for scanning and equipment destruction are in 1.5 -- deployed on the 8th -- so those two things are not earning WP right now. We don't know for certain what the impact will be.
- by S Park Finner - at 2013.10.03 11:23:00
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48. Got a laugh out of this post... - in General Discussions [original thread]
Noc Tempre wrote: This is a PC game right? All of those issues seem like they have the same problem. Something in his memory chain is broken. Bad HDD sector, failed ram, or broken install of some kind. Or he's just using a 3200 rpm ancient driv...
- by S Park Finner - at 2013.10.02 00:35:00
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49. Got a laugh out of this post... - in General Discussions [original thread]
Monkey MAC wrote: xxwhitedevilxx M wrote: I think that the only difference is that BF4 team will fix these kind of bugs in max 4 months or even less. Yes but BF4 team is many times bigger and better looked after! Both of you guys make go...
- by S Park Finner - at 2013.10.02 00:10:00
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50. Got a laugh out of this post... - in General Discussions [original thread]
Quote: 1. I'm constantly spawning without a weapon or hands and when it does show up it shows up in stages (gun will show up then hands will follow about 5 seconds later) 2. if you stand near certain walls i can see though the wall into the adj...
- by S Park Finner - at 2013.10.01 23:24:00
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51. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Couple of questions... Are null-cannon counter-hacks faster than they were? Does the transport bonus apply to LAVs and Tanks as well as Drop Ships?
- by S Park Finner - at 2013.09.27 23:05:00
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52. Star Citizen - in General Discussions [original thread]
Ryder Azorria wrote: S Park Finner wrote: ... Perhaps CCP could adapt what RSI is doing to DUST 514's next efforts. Not marketing Dust at all it a deliberate (and wise) decision on by CCP - you can only try a game for the first time once,...
- by S Park Finner - at 2013.09.27 18:26:00
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53. Star Citizen - in General Discussions [original thread]
Iron Wolf Saber wrote: ... I listened to a Star Citizen QnA and those developers are absolutely terrified of eve they would not even try to surpass eve's features when asked if they would. Two things: Do you have a source for that Q&A w...
- by S Park Finner - at 2013.09.27 18:11:00
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54. Would it be a good idea to let us customize our own suits? - in General Discussions [original thread]
Monkey MAC wrote: ... Too complicated, the idea of tericide, is remove unnecessary tiers, not to overcomplicate things. No offence ... None taken -- I think, though, I didn't make the objectives clear. Let players start faster, try out mo...
- by S Park Finner - at 2013.09.25 02:26:00
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55. Would it be a good idea to let us customize our own suits? - in General Discussions [original thread]
Monkey MAC wrote: ... No, no need for that between what you and I have suggested, we have effectively tericided suits! You spec into amarr medium suit, which will allow you to buy T2 suits or T3 suits, but you then need to spec into an amarr me...
- by S Park Finner - at 2013.09.24 18:57:00
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56. Would it be a good idea to let us customize our own suits? - in General Discussions [original thread]
It's worth mentioning too that if we get to the point of being able to trade suits and equipment then players could get the skills necessary to fit a specialized suit and then sell it on the market. Players could build a skill like "able to use s...
- by S Park Finner - at 2013.09.24 17:45:00
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57. Would it be a good idea to let us customize our own suits? - in General Discussions [original thread]
Monkey MAC wrote: ... etc but the caldari will still have more sheilds than armour, and no amount of tweaking will make him armour speacilist, mthis the kinda Idea you had op? It is, but I would probably go further. Have three basic fame ...
- by S Park Finner - at 2013.09.24 16:24:00
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58. Would it be a good idea to let us customize our own suits? - in General Discussions [original thread]
If there were limits to keep them balanced and prevent "God Suits"? Be able to decide things like slot layout and bonuses?
- by S Park Finner - at 2013.09.24 14:56:00
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59. CCP Logibro please clarify! Changing fit @ Supply Depot to get different equipme... - in General Discussions [original thread]
As it turns out, WP for equipment destruction has been confirmed by CCP Wolfman . That being the case, the revenge for the OP is that a few flux grenades and a Rambo attack on a location will net him a pile of SP while denying the equipment s...
- by S Park Finner - at 2013.09.23 14:05:00
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60. What happened to the warbarge? - in General Discussions [original thread]
unique1 ID wrote: Bring it back! They did say they were reducing the warbarge timer, but it's not even there right now. The most I ever get in a public contract is a passing glimpse as the game transitions from loading screen to the overhead ...
- by S Park Finner - at 2013.09.23 11:58:00
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