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141. [Request]: Please increase Mass Driver max ammo - in Feedback/Requests [original thread]
Upgrade Light Weapon Ammo skill, that'll last you a little while longer. Though I'm hesitant to offer suggestions after you murdered me with that yesterday, jerk.
- by Ronin Odachi - at 2012.07.05 17:22:00
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142. Dropship Shenanigans and some nice new features. - in Feedback/Requests [original thread]
RoBoJerk wrote: Another possible solution would be waved spawning, like MAG used. Made sure that when there was a respawn, it wasn't just one person when the rest of the team could be waiting for respawn. Please no waved spawning. I always ...
- by Ronin Odachi - at 2012.07.05 15:41:00
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143. [Request] Wrecks that stay - in Feedback/Requests [original thread]
Seems like this would consume a lot more in terms of system resources and introduce more problems. Would be nice if wrecks stayed a little longer, but not by too much.
- by Ronin Odachi - at 2012.07.05 15:34:00
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144. A little idea about tagging enemies. - in Feedback/Requests [original thread]
This is something I would like to see too, as it promotes teamwork. The left D-pad slot is currently empty, any chance we could get a tag option?
- by Ronin Odachi - at 2012.07.05 15:31:00
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145. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
Maybe it's just me, but I actually have the most trouble with HMG equipped heavies. Granted, I've only really engaged them at practically point-blank range, but more often than not I get dismembered by them. Only time I've ever walked away is when...
- by Ronin Odachi - at 2012.07.05 15:29:00
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146. [Request] Please let us skill up in lobby - in Feedback/Requests [original thread]
Allow me to clarify: I know we can view our skills when we're on the MCC waiting for a match. What I'm talking about is actually allocating the skill points to individual skills. Currently your skill page is read-only, you can't level anything up ...
- by Ronin Odachi - at 2012.07.05 15:21:00
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147. [Request] Please let us skill up in lobby - in Feedback/Requests [original thread]
I don't know if it currently isn't possible because of coding, but I would really like to be able to use my skill points while I'm in the lobby for a match. That way I can be ready and waiting for a match, but be making a few updates in the meantime.
- by Ronin Odachi - at 2012.07.05 02:20:00
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148. [Request] Passenger Skills - in Feedback/Requests [original thread]
Jonquill Caronite wrote: First point completely agree 100%! Second point... Dropship's are supposed to be our Blackhawk's aren't they? These aren't assault choppers, so where's are attack vehicles of the air? This brings up two valid points, m...
- by Ronin Odachi - at 2012.07.04 17:32:00
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149. (Request) All guns on all Dropsuits - in Feedback/Requests [original thread]
I've seen the video before. Again, if you want to fit heavy weapons, you need a heavy dropsuit. Doesn't make sense to have a massive gun on a tiny dropsuit.
- by Ronin Odachi - at 2012.07.03 05:34:00
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150. Controller remapping - in Feedback/Requests [original thread]
Forums Veteran wrote: agreed mouse and keyboard would be nice to i hate joysticks M/kb is slated for release. Don't know when or if we'll get it in beta though.
- by Ronin Odachi - at 2012.07.03 05:22:00
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151. (Request) All guns on all Dropsuits - in Feedback/Requests [original thread]
bhartz wrote: At Fanfest during one of the Dust presentations it was said that all guns/equipment could go on any dropsuit provided you had the modules/ enough of cpu/pg. my request is why csnt i have an LMG with a scout dropsuit as promised. F...
- by Ronin Odachi - at 2012.07.03 05:20:00
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152. Improve the knife, and allow prone - in Feedback/Requests [original thread]
What if the knife just ignored shields? That would make sense, after all. Idk, just a thought.
- by Ronin Odachi - at 2012.07.03 03:11:00
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153. Is it me or is sniping impossible ? - in Feedback/Requests [original thread]
Jokanash wrote: I think you need to be able to walk the target. Right now your stick moves at a certain distance, at a greater rate of speed. IOW the dead spot on the stick is too large. You should be able to slightly push the button, and get s...
- by Ronin Odachi - at 2012.07.03 00:19:00
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154. [Request] Split-Screen - in Feedback/Requests [original thread]
Would be nice if someone made multiscreen support... I have my PS3 hooked up to my second monitor, so currently I can have both for my PC or one for each. Would be nice if I could also have both for PS3, one person each, but that's just wishful th...
- by Ronin Odachi - at 2012.07.03 00:17:00
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155. Cover System. - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: It will be nice addition to it. Since there's no prone position, it will be really nice to run and slide for cover similar to Killzone 3. ...As in press crouch near a wall to snap to it? Bad idea here. Sliding maybe, bu...
- by Ronin Odachi - at 2012.07.03 00:15:00
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156. [Feedback/Requests] Let's try compiling concerns and requests! - in Feedback/Requests [original thread]
I'd like to add that since typed chat is only viewable by hitting select, it might be wise to have a small chat box, a la BF3. Part of the difficulty of controlling vehicles is learning what the controls are in the first place. It isn't listed an...
- by Ronin Odachi - at 2012.07.03 00:06:00
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157. A very long list of [REQUEST]s - in Feedback/Requests [original thread]
For respawning, I've seen the count up idea; once you die, add seconds to a clock, once you have ten seconds you can spawn normally, 20 on a deployed spawn point, etc. What if the first five seconds were mandatory injured state; you couldn't bleed...
- by Ronin Odachi - at 2012.07.02 23:55:00
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158. Take on the game - in Feedback/Requests [original thread]
+1 on the ETA. If FF is turned on, we need to have the HUD indicators on for friendlies 24/7. Can't tell you how many times I've been rolling around in a tank and my gunners start blasting allied armor until we get close enough for the indicator ...
- by Ronin Odachi - at 2012.07.02 23:42:00
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159. [Request] Sliding - in Feedback/Requests [original thread]
+1 While sprinting, hold crouch to slide, tap crouch to crouch normally. So long as the slide isn't too long it seems reasonable.
- by Ronin Odachi - at 2012.07.02 23:26:00
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160. [Request] Merc Quarters - in Feedback/Requests [original thread]
Watch the fanfest 2009 Dust segment. The game is radically different now, but I think the general vision is the same. IE, upgradable quarters, trophy room, etc. Also CCP has said that they would like to be able to have mercs and capsuleers walking...
- by Ronin Odachi - at 2012.07.02 23:23:00
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