Pages: 1 2 3 4 5 [6] 7 8 9 |
101. You deserve to die if ________ - in General Discussions [original thread]
Your a dropship gunner and think the steep decline in elevation is just the pilot driving erratically
- by Revelations 514 - at 2013.05.21 22:48:00
|
102. Scouts need a Buff - in General Discussions [original thread]
I'd be happy if they just increased the Stam regen for Scouts to be higher than it is now. I shouldn't have to budget my stam as that should be my benefit as a scout. I really don't run much faster than a logi or even assault, and thats with kinca...
- by Revelations 514 - at 2013.05.20 23:06:00
|
103. [Request] - Jenza Achievement - in General Discussions [original thread]
I don't see what the big deal is. If your casual, your not gonna be in too many PC matches anyways. May as well have the ability to meta even if you don't use it. Have some human corp management skills to go with your in game corp management skill...
- by Revelations 514 - at 2013.05.20 18:56:00
|
104. Shotgun Scout - in General Discussions [original thread]
Maybe even increase spread, meaning less projectiles land, and increase dmg for each projectile. This would reward a very accurate shot, (accurate and close that is), while at least doing SOME dmg for a less than accurate shot. With an AR having...
- by Revelations 514 - at 2013.05.20 18:32:00
|
105. Shotgun Scout - in General Discussions [original thread]
OP is dead on with his topic. I played heavily in Beta but took a vacation the last couple of months. Used to run shotgun scout exclusively so specced this way coming into release. SG has definitely taken a beating with a Nerf Bat. Maybe it needed...
- by Revelations 514 - at 2013.05.20 18:11:00
|
106. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Dracknarr wrote: Mobius Wyvern wrote: [23:10] [CCP]Wolfman> ar, smg, hmg and pistol are instant hit Wow, I never new that. I've been instinctively trying to lead my targets the whole time I've been playing Dust. Thanks for the post m...
- by Revelations 514 - at 2012.11.21 20:40:00
|
107. The Thin Red Line - in General Discussions [original thread]
If my team is red lined, then we deserve to be. I don' t wish to encourage everyone to bust out their favorite sniper fit to sit back and snipe from red line territory. I would prefer they were encouraged to branch out, everyone make a mad dash, f...
- by Revelations 514 - at 2012.11.05 23:32:00
|
108. The Thin Red Line - in General Discussions [original thread]
To be honest, you should never have to counter using the same tactic, cause that's not a counter. Also, if we are living by Eve rules and it's adapt or die mentality; then shouldn't the red line be removed altogether? Honestly though, even if we...
- by Revelations 514 - at 2012.11.05 23:23:00
|
109. The Thin Red Line - in General Discussions [original thread]
Yeah, I know it's been said, but not a dedicated post. How/when can we take the red line out of the equation? It shouldn't be used as a battle tactic; but that seems to be it's primary function anymore. Just disable being able to shoot through it ...
- by Revelations 514 - at 2012.11.05 22:41:00
|
110. AR's need a nerf. - in General Discussions [original thread]
Again I see people saying, well AR's are the intended workhorse blah blah. Honestly? Which weapon in this game is not meant for killing people? So the argument most of you seem to think is valid is, "AR's are supposed to be the best at killing thi...
- by Revelations 514 - at 2012.11.05 18:20:00
|
111. Update on Strafing - in General Discussions [original thread]
Tmills6 wrote: Drommy Hood wrote: Tmills6 wrote: CCP Wolfman wrote: Hi chaps, There have been a lot of discussion about the changes we made to the strafe speed recently so I decided to lope out of my cave and talk a bit about it. F...
- by Revelations 514 - at 2012.10.22 17:54:00
|
112. Dust 514 has gone flat. - in General Discussions [original thread]
Long story short the OP is right. Balance needs to be achieved by keeping balance within the meta level. Right now, an Assualt Suit with an AR or a Heavy with an HMG pretty much tops whatever else you have. This should be balanced. Also, if somo...
- by Revelations 514 - at 2012.10.22 17:42:00
|
113. Rapidly declining beta testers - in General Discussions [original thread]
Hello, Most have valid points. Some....eh. I do think that the strafe got a lot of people upset. Right now it just seems like certain fits don't stand a chance. I have been dedicated to a Scout Shotty even though I can actually go faster with an...
- by Revelations 514 - at 2012.10.19 18:08:00
|
114. ZionTCD vs BetaMax Random match (GG) Updated - in General Discussions [original thread]
Lag has been a problem for a while. You would be surprised at how badly you can miss even using a shotgun when lag hits, (and always at the worst time for an epic fail lol). Network was the thing I marked as needing the most improvement on the su...
- by Revelations 514 - at 2012.10.11 17:58:00
|
115. ZionTCD vs BetaMax Random match (GG) Updated - in General Discussions [original thread]
damn. Wish I coulda been there. Stuck at work makes me hate work. Good stuff though! Thanks to Zion for posting and starting up the contract yo!
- by Revelations 514 - at 2012.10.08 21:47:00
|
116. a public challenge to zion TCD! - in General Discussions [original thread]
would be good fun regardless
- by Revelations 514 - at 2012.10.08 19:09:00
|
117. Confirmed Boosters - in General Discussions [original thread]
My suggested solution to curb boosting would be to move the redlines up, closer to the battlefield. Then don't allow WP to be accrued while in the red zones. To further balance it do not allow projectiles to be fired from outside the red into the ...
- by Revelations 514 - at 2012.10.05 22:11:00
|
118. The funny thing about OP ARs - in General Discussions [original thread]
Super Cargo wrote: GOLD LEAD3R wrote: Not trying to flame you here, but I don't think the real life counterparts should matter as much as balanced gameplay. And I think you're right to a large extent- people are choosing weapons based on pe...
- by Revelations 514 - at 2012.10.05 21:58:00
|
119. The funny thing about OP ARs - in General Discussions [original thread]
I agree with you except that the AR does not really have weakness. Up close is not a weakness of the AR, it is still devestatingly accurate from the hip. Far away is not a weakness of the AR, as the bullets are not effected by kick or spread but...
- by Revelations 514 - at 2012.10.05 20:05:00
|
120. AR's need a nerf. - in General Discussions [original thread]
Honestly, people need to quit using the "quit asking for nerfs ect", that is not a viable argument for anything. If it needs it, it will happen. It will continue to happen throughout the games lifecycle as in all MMO's, so just deal with it. Matte...
- by Revelations 514 - at 2012.10.05 15:49:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 |
First page | Previous page | Next page | Last page |