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181. [Request] Expiramental Sniper Rifle Scope - in Feedback/Requests [original thread]
I heard that CCP is looking at revamping how snipers work. I honestly hope that they add some real skill to sniping (And also remove some nerfs from it). It would be nice to have to take into account bullet travel time, gravity, even wind or altit...
- by Reimus Klinsman - at 2012.12.11 08:23:00
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182. Aurum item: sp reset. - in Feedback/Requests [original thread]
Negative one. With an SP reset, I only need a few million isk to max out whatever play style I want. That gives this game a lifespan of what, 6 weeks. If you spend SP in something you don't currently want.. It's not a waste, it just unlocks futu...
- by Reimus Klinsman - at 2012.12.11 08:18:00
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183. testers tournament unlock, wallpaper 5/5 - in Feedback/Requests [original thread]
I believe the devs said it had an Arcing fire pattern. So i guess its short range, works kind of like throwing a nade or a mass driver, and thus very powerful per shot. The Dev also said that in its current state it is very underpowered. On the ne...
- by Reimus Klinsman - at 2012.12.11 08:14:00
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184. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
I'd rather the game be an even playing field all around. I'd gladly pay a subscription for the game.
- by Reimus Klinsman - at 2012.12.11 08:11:00
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185. Snipers & Skill Tree - in General Discussions [original thread]
PROBLEM: Sniper giving you trouble. SOLLUTION: Switch to a sniper fit and kill him. You know where to shoot, your victim is only shooting the easiest targets he can find. Should be childsplay.
- by Reimus Klinsman - at 2012.12.11 08:06:00
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186. XBow - in General Discussions [original thread]
fred orpaul wrote: Different types like explodes or flux. And youdont show up on radar I like it. NECROPOST
- by Reimus Klinsman - at 2012.12.11 08:03:00
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187. NDA! Its Child's Play! (charity event) - in General Discussions [original thread]
Does this mean I can no longer confess my crimes against humanity while we are in a squad Jenza? What else will we have to talk about :(
- by Reimus Klinsman - at 2012.12.11 08:03:00
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188. My initial impression - in General Discussions [original thread]
Breakin Stuff wrote: Calgoth Reborn wrote: Well for one miltia swarm = garbage skill up for better swarms isk payout's are based on how you place on the leaderboard those with the most wp get the most isk play skirmish hack objective's turre...
- by Reimus Klinsman - at 2012.12.11 07:52:00
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189. My initial impression - in General Discussions [original thread]
Your issues with the game are actually a lot better and more thought out than anyone elses I've seen for the most part. Good job. I'll answer some questions, comments, or give my counter. 1. LAV controls are oversensitive. the Baloch more often t...
- by Reimus Klinsman - at 2012.12.11 07:51:00
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190. A few Tactical AR questions - in General Discussions [original thread]
Michael Cratar wrote: fahrenheitM wrote: Piercing Serenity wrote: I'm just starting to try this out. Any suggestions about how to get the most out of the gun? Thanks in advance Take care, PS Use the modded controller like the others...
- by Reimus Klinsman - at 2012.12.10 20:13:00
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191. Sounds too loud - in Feedback/Requests [original thread]
The heartbeat when dying and MCC explosion sounds are way way too loud. I don't believe they are effected by the sound volume settings either. I have the sound effects down to 8 of 100. When playing with my squad I can hear voice clearly over all ...
- by Reimus Klinsman - at 2012.12.10 07:37:00
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192. mouse axis sensitivity - in Feedback/Requests [original thread]
Are you using the standard TAC? Its broken and CCP hasn't said much/anything about fixing it. Also, so you know, its the X-axis thats fast. The Y-axis is as it should be.
- by Reimus Klinsman - at 2012.12.10 01:26:00
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193. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
Yeah. Boosters are way too expensive. They also give too much of an advantage. Make them cost a fifth of what they currently do and allow them to only give a 10% bonus to SP gains. They'll become far more affordable and still give that nice adva...
- by Reimus Klinsman - at 2012.12.10 01:19:00
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194. Suit differentiation - in General Discussions [original thread]
I'm expecting it to eventually have that aspect of Eve. It will add some flavor to the game and currently the higher level suits don't really offer too much.
- by Reimus Klinsman - at 2012.12.10 01:16:00
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195. SP for repairing - in General Discussions [original thread]
Hauker Due wrote: Where's the love for those of us running around reping other mercs, their expensive tanks, large blaster installs that are critical in some battles, etc....??? Read the forums. SP for Repairs was TEMPORARILY removed.
- by Reimus Klinsman - at 2012.12.09 09:01:00
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196. Skill Point Progression - We could use some help! - in General Discussions [original thread]
KripnawtiQ Prime wrote: WhatszGudDawg wrote: It's terrible right now. I remember back in the older builds this year, it was alot faster. Maybe boosters should be re-introduced for a while. I'm not asking for much, just some extra help which ...
- by Reimus Klinsman - at 2012.12.09 08:56:00
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197. I like the new map variations. - in General Discussions [original thread]
semperfi1999 wrote: I don't like the game mode with only 1 point. Basically 1 team completely reclines he other this entire time. With only 1 spawn point there is no way to escape. I've seen some very well balanced games. The trick is Drop u...
- by Reimus Klinsman - at 2012.12.09 00:51:00
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198. North West side is easily spawn camped - in Fetalis Central Ward (Deactivated) [original thread]
If the south East group gets the CRUs, they can easily camp the northern CRU and spawn camp the North West team. They get two sniper areas on the west with the pipes and building. The northern CRU gets a good view into most of the area where peo...
- by Reimus Klinsman - at 2012.12.08 19:40:00
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199. Gribakir South feedback - in Gribakir South Ward (Deactivated) [original thread]
They didn't say they were free maps. They said modes.
- by Reimus Klinsman - at 2012.12.08 18:21:00
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200. Aim sensitivity - in Feedback/Requests [original thread]
It is broken. I believe the devs know already through IRC.
- by Reimus Klinsman - at 2012.12.08 17:43:00
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