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61. Want to stop protostomping? provide incentives. - in General Discussions [original thread]
the mentality of people that play FPS is to dominate the opponent. they are wired to try their best to win. when players grind to get better gear it goes against their nature when u expect them not to use it. they remember going up vs people with...
- by Reiki Jubo - at 2014.01.23 01:58:00
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62. No wonder this game can't keep a playerbase - in General Discussions [original thread]
not really a diplomatic post but its true. matchmaking needs serious help.
- by Reiki Jubo - at 2014.01.22 21:43:00
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63. Shouldnt the Gallente Heavy have 3HP/sec armor rep? - in General Discussions [original thread]
I noticed this went to the scout instead. seems backwards..shouldnt the scout get 1 HP armor rep? Amarr can armor tank harder than Gal Heavy so it should have the more flexible armor im thinking.
- by Reiki Jubo - at 2014.01.22 13:04:00
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64. Can't wait for Dust Gate Camps - in General Discussions [original thread]
would be nice to see a CRU with 100 dust clones in it inside one of those jet cans. they take it inside their ship and?..............TROJAN HORSE. Dustbunnies bust out, fight vs the ship defenses, work their way to the pilot, kill him and voila! f...
- by Reiki Jubo - at 2014.01.22 02:20:00
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65. New Blog: Keeping the Sniper Relevant - in General Discussions [original thread]
if u think 99% of snipers are behind the redline and with the hit detection/render issues its as easy as point/click u have zero opinion about anything relating to snipers.
- by Reiki Jubo - at 2014.01.20 22:55:00
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66. Why the CPM vote is critical to fans of Dust. - in General Discussions [original thread]
so u guys are concerned about people rigging the election?
- by Reiki Jubo - at 2014.01.20 19:50:00
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67. Why the CPM vote is critical to fans of Dust. - in General Discussions [original thread]
Bravo. Good post..dont see many of these here.
- by Reiki Jubo - at 2014.01.20 17:04:00
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68. Cant we try and fix Snipers? - in General Discussions [original thread]
Scout Registry wrote: Tyjus Vacca wrote: Cpl Foster USMC wrote: I just went 42-0 over 4 matches, so I don't know what you mean...? (Edit 2 min later....) Oh, you mean we need a special suit of our own with 6 high slots...?... then yes I...
- by Reiki Jubo - at 2014.01.19 05:48:00
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69. Cant we try and fix Snipers? - in General Discussions [original thread]
Yelhsa Jin-Mao wrote: BL4CKST4R wrote: Get a Thales sniper rifle with 3 damage mods. Then consider posting this again. Get any officer weapon with 3 damage mods then F_uck off because your arguement holds less water than the titanic. Using...
- by Reiki Jubo - at 2014.01.18 22:20:00
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70. CCP, Please dont neglect Gallente and Amarr Weapons.. - in General Discussions [original thread]
please dont forget to reslot and do a pass over on the longtime weapons to make sure they are operating as intended. Pokey Dravon made some really good suggestions about how to differentiate the 4 races. Gallente weapons are obsolete if they are ...
- by Reiki Jubo - at 2014.01.17 19:03:00
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71. Give assaults their second equipment slot back! - in General Discussions [original thread]
yeeeaaaah. NO.
- by Reiki Jubo - at 2014.01.17 18:45:00
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72. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
really love the lore pls keep giving it to us. OAN: u need to add tons of lore to PVE and the tutorial so new players can choose a race based on what suits them.
- by Reiki Jubo - at 2014.01.17 18:07:00
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73. Shouldnt the Laser have 120-150m of range? - in General Discussions [original thread]
True Adamance wrote: Reiki Jubo wrote: The LR seems to not have a role right now. Fewer people are using it because the higher tiers dont provide more damage partly, but more because the its outclassed by the RR at range and everything up cl...
- by Reiki Jubo - at 2014.01.17 01:12:00
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74. Shouldnt the Laser have 120-150m of range? - in General Discussions [original thread]
The LR seems to not have a role right now. Fewer people are using it because the higher tiers dont provide more damage partly, but more because the its outclassed by the RR at range and everything up close. It seems like the LR would not only have...
- by Reiki Jubo - at 2014.01.17 01:02:00
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75. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
fyi 30m isnt CQC....its short range. 15 < is CQC.
- by Reiki Jubo - at 2014.01.16 20:00:00
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76. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
DeathwindRising wrote: Reiki Jubo wrote: Its recoil is really noticeable but I noticed the other night that its actually better if you hip-fire it. Its a long range weapon, right? shouldnt the hipfire be horrible then? I like the weapon but ...
- by Reiki Jubo - at 2014.01.16 17:56:00
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77. CCP Disable Auto Aim when Targeting Scouts. - in General Discussions [original thread]
Kira Lannister wrote: BOOM STRAFING IS RELEVANT! When a Scout comes at me I just back peddle and press R1. It's terrible. That AA is too strong. i empathize with ur squishy plight but there are basic features that have to be universal. havi...
- by Reiki Jubo - at 2014.01.16 16:23:00
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78. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
Spkr4theDead wrote: Webs would be nice, but the AV that its in the game has to work first. Plasma Launcher/Prox Mines are both crap. The top turrets of all variants used to cost almost a million ISK each. Made a really good tank cost 1.2mil ...
- by Reiki Jubo - at 2014.01.16 13:35:00
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79. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
WP for damaging vehicles a very good idea +1.
- by Reiki Jubo - at 2014.01.16 06:51:00
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80. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
appreciate the contributions from u two scholars but I think we can all agree balance > realism. gr8 hipfire has made the RR a more powerful version of the tac ar............we all know how that ended.
- by Reiki Jubo - at 2014.01.16 02:39:00
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