Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. [Feedback] This is a neat idea. - in Feedback/Requests [original thread]
If this can be done; all power to our overlord Rattati!!! Just speculating of course, but I would not mind if a "skin module" can only be applied to one suite at a time. This would give a purpose of owning several "skins" of the same type.
- by Regis Blackbird - at 2015.02.06 15:25:00
|
62. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
CCP Rattati wrote: This was so that new players can use it as well. Not everyone has skills to level 1 specialization in weapons. Getting a guaranteed officer weapon every day, does seem quite OP. This was all explained in the original thread,...
- by Regis Blackbird - at 2015.02.06 06:45:00
|
63. [Feedback] AURLords 1.0 - Why players despise the warbarge - in Feedback/Requests [original thread]
Like it a lot! +3 Especially to claim Warbarge components for a victory.
- by Regis Blackbird - at 2015.02.05 21:25:00
|
64. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
I said it before, and I say it again (as many time as required I guess ) Please reduce the drop rate of strong boxes, or at least allow us to sell them. My preferred actions: - Reduce strongbox drop rate (make it rare and exiting to get one) - K...
- by Regis Blackbird - at 2015.02.05 11:42:00
|
65. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
axis alpha wrote: Reduce graphics. I'd rather have good performance over shiny graphics. There's my input. Thanks. IH and I am of no help for the chat issue thing because i do not have any custom chat channels. But I will say I do not hard fr...
- by Regis Blackbird - at 2015.02.01 18:38:00
|
66. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Ares 514 wrote: Regis Blackbird wrote: Ok, due to the hard freezes I am aborting further testing, and will delete all extra added chat channels. During my games I could not detect any major degradation of either frame-rate or lag, and all...
- by Regis Blackbird - at 2015.02.01 08:14:00
|
67. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Ok, due to the hard freezes I am aborting further testing, and will delete all extra added chat channels. During my games I could not detect any major degradation of either frame-rate or lag, and all my games were were playable. (I only played ...
- by Regis Blackbird - at 2015.01.31 22:42:00
|
68. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Zindorak wrote: If i have too many chat channels my game hard freezes a lot. Can u look into this please? I can confirm this. I had two freezes so far in my tests, which I never have otherwise. The last one required a hard reset (dual sh...
- by Regis Blackbird - at 2015.01.31 21:49:00
|
69. [Proposal] Pseudo test server via Special Contracts? - in Feedback/Requests [original thread]
A while ago I had an Ambush match during one of Scotty's coffee breaks. It was basically one or two full squads (+me) againt 2 poor sods, which quit the game in short order, leaving our entire team with nothing to do. So I thought, let's go walka...
- by Regis Blackbird - at 2015.01.31 15:28:00
|
70. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Ok, some quick observations during testing: Before I start I should mention I rarely have any problems with Dust, and my frame rate is usually stable, even in heavy firefights. There are of course exceptions, where I lag (rubber banding), but ove...
- by Regis Blackbird - at 2015.01.30 10:19:00
|
71. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Stefan Stahl wrote: Just an idea for your engineer(s - plural, hopefully ) to chew on: Each player in a chat has a portrait. Specifically capsuleers have individual portraits. This portrait is only loaded once as far as I'm aware. So in my th...
- by Regis Blackbird - at 2015.01.30 07:35:00
|
72. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Stefan Stahl wrote: Just an idea for your engineer(s - plural, hopefully ) to chew on: Each player in a chat has a portrait. Specifically capsuleers have individual portraits. This portrait is only loaded once as far as I'm aware. So in my th...
- by Regis Blackbird - at 2015.01.30 07:09:00
|
73. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Regis Blackbird wrote: 42 The meaning of life? Life, the Universe, and Everything
- by Regis Blackbird - at 2015.01.29 09:13:00
|
74. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I rarely have lag, but I also keep my voice channels to a minimum. I will join your channels Aeon, and see if it makes a difference. Aeon Amadi wrote: EDIT: These are Eve created channels, so no worries about it affecting the maximum. For th...
- by Regis Blackbird - at 2015.01.29 08:05:00
|
75. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
42
- by Regis Blackbird - at 2015.01.29 07:29:00
|
76. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi, can all of you running spreadsheets, please rename them as "Breaking Stuff's something", Spkr4thedead's something so I can more easily cross reference what you say with your data, I am overflowing with data, which is st...
- by Regis Blackbird - at 2015.01.27 08:36:00
|
77. [Petition] Apex Dropsuits Multi-Fit - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: SirManBoy wrote: CCP Rattati wrote: deezy dabest wrote: Alex-ZX wrote: The can do that just by reducing CPU and PG till its very limits. I mean just the necessary for a new player to use, and everything ...
- by Regis Blackbird - at 2015.01.27 08:32:00
|
78. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Juno Tristan wrote: CCP Rattati wrote: Breakin Stuff wrote: Hey Rattati full breakdowns of the AV capacity of the weapons is more or less done. I only have the nova knives and flaylock but after looking at the mass driver I'm going to go...
- by Regis Blackbird - at 2015.01.25 16:56:00
|
79. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I agree that only two weapons dedicated for AV (Swarms and Forge) are too few, and you are sacrifice a lot (AI) to run them. While the idea of bumping existing small/sidearms weapons AV capabilities are an interesting one, I still remember the bic...
- by Regis Blackbird - at 2015.01.25 09:44:00
|
80. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
The warning time is minimum 24h in PC today, right? (honestly not sure how it works as I don't play PC..., yeah I know... I'm one of those people...) I.e. if you declare an attack on a district @09:00 which has a timer window @15:00 the same ...
- by Regis Blackbird - at 2015.01.23 07:00:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |