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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
Ku Shala
PIanet Express
1436
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Posted - 2015.05.08 14:00:00 -
[121] - Quote
so with the pg mods being moved to high slots buffing amarr ( pg fitting being its downfall) now has the highest potential alpha damage highest armour tank and an abundance of cpu. so how is that balanced?
cal logi the only suit ive ever put a cpu upgrade on takes tons of cpu and pg to fit shield extenders has the lowest medium frame eHP costs a low slot to fit proto equipment and modules, (btw complex cpu has no pg cost hotfix is broke its a premature rant)
can you please look at caldari logi suits and their purpose in the game which currently is none im tired of being nerfed over and over my proto caldari logi cannot fit proto equipment, weapons and modules without a cpu upgrade, I already cant fit a racial weapon because of the pg cost (CR being more effective) my suit uses 620 cpu 102 pg and it has advanced modules cost over 200k isk can be one shotted by a scrambler rifle has less than 4m/s strafe speed, I can go on.
when are you going to look at caldari suits and stop buffing over powered suits.
scr too strong
amarr suits have too much cpu
minmatar assault suits too fast breaking into scout game
combat rifles too much dps without anykind of drawback or the clip is too big
matchmaking blows
core mechanics after 2 years are worse than when I started playing
email me when you make this game fun again
shala out o7
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist x5)
Caldari Loyalist
22 230 780 sp in drop suit upgrades
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Genral69 death
Random Gunz Rise Of Legion.
232
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Posted - 2015.05.08 14:36:00 -
[122] - Quote
CCP Rattati wrote:dzizur wrote:@ Rattati, are packed remotes really working? or did you just remove killing tanks with remotes?
Oh yeah.. pics or didn't happen ;)
I blew up loads of tanks on the testserver. You have to aim for center mass though, the turret area on a madrugar f.ex. So if I placed one on a hav on the edge it would do nothing? And If I placed one on the ground would I have to detonate it when he's bang in the middle of it ?
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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TrevorPhilips
0
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Posted - 2015.05.08 17:15:00 -
[123] - Quote
Ripley Riley wrote:Are skills applied to ferroscale and reactive plates now?
Nope... I was hoping they will fix that too. Its especially noticeable if you run 5 of those at once.
Hey Rattati, can you please address this issue
thnx. |
Twelve Guage
Random Gunz Rise Of Legion.
566
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Posted - 2015.05.08 19:19:00 -
[124] - Quote
MIN4LIFE AT YOUTUBE wrote:Twelve Guage wrote:CommanderBolt wrote:Did you actually nerf myo`s to only 3 per suit? If you have I am going to cry...... When I pull out the beast Cal Assault jump suit I find I am like the only one on the battlefield even using myos. This nerf is ridiculous if it actually went through. Don't think of it like that. This is C.C.P. fixing something that was never intended to work that way in the first place. This is not a nerf. YES IT ******* IS YA *****
Please explain to me what the nurf to Myofibril was I am truly baffled by this.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
My like button is back. C:<
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Dreis ShadowWeaver
0uter.Heaven Back and Forth
3508
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Posted - 2015.05.08 19:28:00 -
[125] - Quote
Twelve Guage wrote:MIN4LIFE AT YOUTUBE wrote:Twelve Guage wrote:CommanderBolt wrote:Did you actually nerf myo`s to only 3 per suit? If you have I am going to cry...... When I pull out the beast Cal Assault jump suit I find I am like the only one on the battlefield even using myos. This nerf is ridiculous if it actually went through. Don't think of it like that. This is C.C.P. fixing something that was never intended to work that way in the first place. This is not a nerf. YES IT ******* IS YA ***** Please explain to me what the nurf to Myofibril was I am truly baffled by this. I pity people like Romulus H3X and DAAAA BEAST who used to run more than 3 myofibs at a time; not for jumping, but for the melee bonus.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Day 22/30 exclusively Minja
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Dead Cavino
RestlessSpirits
63
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Posted - 2015.05.08 19:36:00 -
[126] - Quote
Are Remote Explosives bugged now? I've been having a hard time detonating them. And I'm not talking about just tossing and POW. Sometime i gotta hit the trigger 2-3 times to detonate. Seems like switching to an RE has been slightly delayed too, kinda opposite of the cloak thing? Wasn't mentioned in the document, so I'm just curious.
Anyone else notice this?
I don't like two-legged things.
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Dreis ShadowWeaver
0uter.Heaven Back and Forth
3509
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Posted - 2015.05.08 19:41:00 -
[127] - Quote
Dead Cavino wrote:Are Remote Explosives bugged now? I've been having a hard time detonating them. And I'm not talking about just tossing and POW. Sometime i gotta hit the trigger 2-3 times to detonate. Seems like switching to an RE has been slightly delayed too, kinda opposite of the cloak thing? Wasn't mentioned in the document, so I'm just curious.
Anyone else notice this? By any chance, are you swapping straight from a cloak to REs, and then activating them?
Creator of the 'Nova Knifers United' channel
My Minja Blog
Day 22/30 exclusively Minja
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Dead Cavino
RestlessSpirits
64
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Posted - 2015.05.08 19:48:00 -
[128] - Quote
Dreis ShadowWeaver wrote:Dead Cavino wrote:Are Remote Explosives bugged now? I've been having a hard time detonating them. And I'm not talking about just tossing and POW. Sometime i gotta hit the trigger 2-3 times to detonate. Seems like switching to an RE has been slightly delayed too, kinda opposite of the cloak thing? Wasn't mentioned in the document, so I'm just curious.
Anyone else notice this? By any chance, are you swapping straight from a cloak to REs, and then activating them? No. I rarely use cloaks. I'm swapping from from my primary or sidearm weapons to the RE. Swapping from RE to weapon seems fine. This just gets very frustrating when i set a trap up and then switch to RE, and... enemy has passed right by my RE by the time i can detonate.
I don't like two-legged things.
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Hansei Kaizen
The Jackson Five
360
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Posted - 2015.05.08 20:26:00 -
[129] - Quote
There is still no PVE so my score can't get higher than 4/10 for an update once again.
Is it really that expensive to just comission some neat 3D assets and create sufficient behaviour patterns? We're not talking rocket science here. That Dust is on an airtight budget is clear, but just postponing the one feature that could actually lower the pains of new players (yes PVE again) and get a bit of fresh wind into things ... it's continued madness and I will complain about it again next update. I think it was a mistake to release Dust without this feature and I think every second there is no work on PVE is another nail in the coffin of Dust.
Quit trying to do the impossible ... making a game out of Dust that will feel like a fair challenge will never work. How much will matchmaking do if literally EVERY mechanic in the game is to lift the better players higher, higher and ever higher above the less involved ones.
Do a PVE mode for all the noobs and filthy casuals, do PC as the only PVP for the pro-bros and wannabes. BAM! Dust development solved. youre welcome.
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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RedBleach LeSanglant
Hellstorm Inc General Tso's Alliance
810
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Posted - 2015.05.08 20:27:00 -
[130] - Quote
CCP Rattati wrote:Dear players, ... This will allow players to do the following commonly requested things to APEX loadouts * Rearrange equipment, very necessary for logistics players ... A number of smaller tweaks to Small Blasters, Assault Heavy Machine Guns, Vehicle Modules, Infantry Equipment, Vehicle Turrets are detailed here.
I'm a little late to the party, but thank you. I'm very interested to see how the APEX Equipment can be re-arranged.
The Logi Code. Creator, Believer, Follower
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Twelve Guage
Random Gunz Rise Of Legion.
567
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Posted - 2015.05.08 20:41:00 -
[131] - Quote
Dreis ShadowWeaver wrote:Twelve Guage wrote:MIN4LIFE AT YOUTUBE wrote:Twelve Guage wrote:CommanderBolt wrote:Did you actually nerf myo`s to only 3 per suit? If you have I am going to cry...... When I pull out the beast Cal Assault jump suit I find I am like the only one on the battlefield even using myos. This nerf is ridiculous if it actually went through. Don't think of it like that. This is C.C.P. fixing something that was never intended to work that way in the first place. This is not a nerf. YES IT ******* IS YA ***** Please explain to me what the nurf to Myofibril was I am truly baffled by this. I pity people like Romulus H3X and DAAAA BEAST who used to run more than 3 myofibs at a time; not for jumping, but for the melee bonus.
Still not see how thats a nurf to the myofibril.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
My like button is back. C:<
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Twelve Guage
Random Gunz Rise Of Legion.
567
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Posted - 2015.05.08 20:48:00 -
[132] - Quote
RedBleach LeSanglant wrote:CCP Rattati wrote:Dear players, ... This will allow players to do the following commonly requested things to APEX loadouts * Rearrange equipment, very necessary for logistics players ... A number of smaller tweaks to Small Blasters, Assault Heavy Machine Guns, Vehicle Modules, Infantry Equipment, Vehicle Turrets are detailed here. I'm a little late to the party, but thank you. I'm very interested to see how the APEX Equipment can be re-arranged.
You can't rearrange the equipment on the suit you can replace it though. I sad faced hard about that.
Sandwich maker LVL. 5
You've been like by Twelve Gauge = her grabbing your @$$.
My like button is back. C:<
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Adipem Nothi
Nos Nothi
9515
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Posted - 2015.05.08 21:20:00 -
[133] - Quote
CCP Rattati wrote:dzizur wrote:@ Rattati, are packed remotes really working? or did you just remove killing tanks with remotes?
Oh yeah.. pics or didn't happen ;)
I blew up loads of tanks on the testserver. You have to aim for center mass though, the turret area on a madrugar f.ex.
There's supposedly a "sweet spot" between the treads on the back of an HAV. A good place for REs. Wonder if the blast radius is big enough to trigger it (?)
Shoot scout with yes.
- Ripley Riley
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No-one-ganks like-Gaston
Seykal Expeditionary Group Minmatar Republic
6
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Posted - 2015.05.08 22:55:00 -
[134] - Quote
Yo, Rattati! Not relevant to the hotfix, but can we get green map icons for our personally deployed equipment?
As I'm sure you already know, a big problem we have is with trolls and saboteurs finding their way through the graphics and into buildings and dropping up-links everywhere, causing people to spawn into box traps they can only escape by suicide or leaving the match. If you've got someone on your team putting spawn points in positions like that you don't know where is safe to spawn in the general area and it's either use a default spawn or CRU every single time, forcing you further away from a tactical position or from helping your teammates in a tight spot, or risk ending up in the same situation and losing another suit. All while the enemy completely overruns the objective. And if you've got your own teammates actively working against you, why would you even want to stay in the battle? Allowing us to tell our own, or maybe even also our squadmate's, equipment apart from the other randoms may not fix the problem, but it'll definitely go a long way to smoothing things over.
On a more personal note, another reason I want to be able to tell my equipment apart from others is that, since I use low-tier Scouts fairly often for placing REs or up-links, I like to know if that equipment is mine, or if my previous deployment got used up/destroyed and it's safe for me to place another without breaking the previous up-link or double-covering an objective with my own REs.
I made a thread about this, but since you seem to be active in here I figured I'd give it a shot. |
Petrified Ancient Tree
The Iberian Norsemen
46
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Posted - 2015.05.08 23:57:00 -
[135] - Quote
My APEX Hawk suit really appreciated being able to deploy drop uplinks. The scanner was rarely used.
That said: whats happening with Krins LEX damage modifier BPO? Is it only supposed to effect Sidearms or, as the description implies, will it effect all handheld weapons - light included? Or is the stat window bugged with regards to it?
Nothing cures bad aim like a mass driver...
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Genral69 death
Random Gunz Rise Of Legion.
233
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Posted - 2015.05.09 00:06:00 -
[136] - Quote
Petrified Ancient Tree wrote:My APEX Hawk suit really appreciated being able to deploy drop uplinks. The scanner was rarely used.
That said: whats happening with Krins LEX damage modifier BPO? Is it only supposed to effect Sidearms or, as the description implies, will it effect all handheld weapons - light included? Or is the stat window bugged with regards to it? Its ment be affect all weapons such as light heavy and sidearm but its only showing that its affecting sidearms. I don't think its on purpose but its a small problem that hasn't been addressed yet
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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Sir Irich SevenoFour
Ivy League
0
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Posted - 2015.05.09 01:45:00 -
[137] - Quote
Good stuff... Glad to see remote explosives get a little patch work too!
"Be well, do good work, and keep in touch." -Garrison Keillor
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CCP Rattati
C C P C C P Alliance
22199
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Posted - 2015.05.09 02:03:00 -
[138] - Quote
Petrified Ancient Tree wrote:My APEX Hawk suit really appreciated being able to deploy drop uplinks. The scanner was rarely used.
That said: whats happening with Krins LEX damage modifier BPO? Is it only supposed to effect Sidearms or, as the description implies, will it effect all handheld weapons - light included? Or is the stat window bugged with regards to it? just the stat window, the dmg mod works as intended
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
22199
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Posted - 2015.05.09 02:04:00 -
[139] - Quote
No-one-ganks like-Gaston wrote:Yo, Rattati! Not relevant to the hotfix, but can we get green map icons for our personally deployed equipment?
As I'm sure you already know, a big problem we have is with trolls and saboteurs finding their way through the graphics and into buildings and dropping up-links everywhere, causing people to spawn into box traps they can only escape by suicide or leaving the match. If you've got someone on your team putting spawn points in positions like that you don't know where is safe to spawn in the general area and it's either use a default spawn or CRU every single time, forcing you further away from a tactical position or from helping your teammates in a tight spot, or risk ending up in the same situation and losing another suit. All while the enemy completely overruns the objective. And if you've got your own teammates actively working against you, why would you even want to stay in the battle? Allowing us to tell our own, or maybe even also our squadmate's, equipment apart from the other randoms may not fix the problem, but it'll definitely go a long way to smoothing things over.
On a more personal note, another reason I want to be able to tell my equipment apart from others is that, since I use low-tier Scouts fairly often for placing REs or up-links, I like to know if that equipment is mine, or if my previous deployment got used up/destroyed and it's safe for me to place another without breaking the previous up-link or double-covering an objective with my own REs.
I made a thread about this, but since you seem to be active in here I figured I'd give it a shot. This is a good idea, both personal and squad colors.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Mr.Pepe Le Pew
Art.of.Death
106
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Posted - 2015.05.09 02:10:00 -
[140] - Quote
No-one-ganks like-Gaston wrote:Yo, Rattati! Not relevant to the hotfix, but can we get green map icons for our personally deployed equipment?
As I'm sure you already know, a big problem we have is with trolls and saboteurs finding their way through the graphics and into buildings and dropping up-links everywhere, causing people to spawn into box traps they can only escape by suicide or leaving the match. If you've got someone on your team putting spawn points in positions like that you don't know where is safe to spawn in the general area and it's either use a default spawn or CRU every single time, forcing you further away from a tactical position or from helping your teammates in a tight spot, or risk ending up in the same situation and losing another suit. All while the enemy completely overruns the objective. And if you've got your own teammates actively working against you, why would you even want to stay in the battle? Allowing us to tell our own, or maybe even also our squadmate's, equipment apart from the other randoms may not fix the problem, but it'll definitely go a long way to smoothing things over.
On a more personal note, another reason I want to be able to tell my equipment apart from others is that, since I use low-tier Scouts fairly often for placing REs or up-links, I like to know if that equipment is mine, or if my previous deployment got used up/destroyed and it's safe for me to place another without breaking the previous up-link or double-covering an objective with my own REs.
I made a thread about this, but since you seem to be active in here I figured I'd give it a shot.
Your idea makes me think to myself: "hey, why didn't I think of THAT??" great post, my man!
CEO / Art.of.Death
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Adan Montano Pietsch
Sebiestor Field Sappers Minmatar Republic
22
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Posted - 2015.05.09 04:46:00 -
[141] - Quote
Thank you for the AHMG fix, was starting to lose hope in the HMG family, seriously thank you.
Just doing merc stuff
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MoOrK Alto
Expert Intervention Caldari State
4
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Posted - 2015.05.09 11:01:00 -
[142] - Quote
Great work with this hotfix guys.
especially with the unlocking of the Apex suits?
when can we see some serious updates on attack dropships?
last but not least... when we'll see Dust on PS4?
my old Ps3 it's about to die, and i will not replace it.
Dust its the FPS i dreamed for years can't think i will not be able to play it in the future.
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Fluffy Exterminatus
Fatal Absolution Negative-Feedback
25
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Posted - 2015.05.09 11:52:00 -
[143] - Quote
make shield recharge/depleted delay 2 sec or less on shield tanks and skill to incease regen so they can compete against armour.
while im here if you want plasma canon to do 2k dam make it a heavy weapon.
Blood flows. Death comes. War rages
(Verified/Certified and Insured by Djinn Kujo and KingThunderBlueballs)
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Jakobi Wan
KILL-EM-QUICK Rise Of Legion.
67
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Posted - 2015.05.09 23:14:00 -
[144] - Quote
STOP SCREWING MELEE PLAYERS OVER!
make a new mod or a new skill, i dont care blaim it all on me but fix it! nobody who used melee mods before the update is happy about the change. get your head on straight and recognize the issue!
you guys have added shield energizers, ferroscales & reactive plates in the past.. you've even removed a number of dropsuit modules from use.. why oh why did you feel it necisary to screw us over like this? |
NextDark Knight
Molon Labe. RUST415
796
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Posted - 2015.05.10 21:25:00 -
[145] - Quote
So, the APEX suits. Can I put my Militia BPOs on them or do I need to buy special items for them?
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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NextDark Knight
Molon Labe. RUST415
796
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Posted - 2015.05.10 21:26:00 -
[146] - Quote
Jakobi Wan wrote:STOP SCREWING MELEE PLAYERS OVER!
DO YOU GUYS REMEMBER THOSE YELLOW BOTTLES YOU HAD ONCE UPON A TIME? it sure is nice having a redunency in game already while there is a clear demand for new modules isnt it yall?
That Yellow bottle should give a stamina bonus and a Melee bonus.
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Magnus Amadeuss
Bragian Order Amarr Empire
1219
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Posted - 2015.05.12 02:26:00 -
[147] - Quote
CCP Rattati:
Now that you are allowing alteration of fittings on the APEX/LP BPOs, you might want to look at CPU/PG of the suits in question.
For example:
amarr 'dragon' scout has:
26 PG and 165 CPU
while the minmatar 'tiger' scout has:
30 PG and 179 CPU
I realize that before the change fitting space didn't matter at all because you couldn't change the fit. Now that we can change the fit, it jut doesn't make sense for the minmatar suit to have so much or the amarr suit so little PG.
I am willing to bet this applies to almost all of the apex/LP suits.
EWAR tool
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CCP Frame
C C P C C P Alliance
6512
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Posted - 2015.05.12 10:58:00 -
[148] - Quote
Everything that was listed as "fix ready" in this spreadsheet will be deployed today after the downtime.
CCP Frame, CCP Community Team
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The Lion ElJonson
1st Legion The Dark Angels
213
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Posted - 2015.05.12 11:26:00 -
[149] - Quote
Frame, your O,P
The chat channel 'player trade' is open for adding contacts and placing item advertisements in game.
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DeathwindRising
ROGUE RELICS
1047
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Posted - 2015.05.12 11:34:00 -
[150] - Quote
CCP Frame wrote:Everything that was listed as "fix ready" in this spreadsheet will be deployed today after the downtime.
shield energizers are still bugged
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