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821. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
Governor Odius wrote: Someone proposed this a while ago, I'll say the same thing I said then: It should require the codebreaker module. It should not be directly worth WP, but should earn the hacker warpoints as if they had dropped it person...
- by RedBleach LeSanglant - at 2012.10.23 04:26:00
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822. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
I love the commitment to the thread, and I can say that I agree with many of the points made. There needs to be some work done... and it has been that way for some time.
- by RedBleach LeSanglant - at 2012.10.23 04:24:00
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823. [FEEDBACK]Weapon Skills Change - in Feedback/Requests [original thread]
yep, cant wait for the next update, or final version when we see more of the game. But, ultimately agreed, the skills need some work.
- by RedBleach LeSanglant - at 2012.10.23 04:20:00
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824. [Request] Please make burst ARs 3-shot bursts - in Feedback/Requests [original thread]
I can support this.
- by RedBleach LeSanglant - at 2012.10.23 04:19:00
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825. [Reguest] Make squad commander more obvious on map - in Feedback/Requests [original thread]
Good call.
- by RedBleach LeSanglant - at 2012.10.22 04:24:00
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826. [Request] Cancelling in game menus when being shot at. - in Feedback/Requests [original thread]
I can get behind this. If all the menus are on your left arm display a few shot registers would certainly get your attention.
- by RedBleach LeSanglant - at 2012.10.22 04:21:00
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827. [Request] Medic of death - in Feedback/Requests [original thread]
Stile451 wrote: I've been thinking on something to allow the healing tools harm the enemy. Maybe the nanite injector hurts the enemy for the amount of healing it does on revival(ie militia nanite injector gives 20% armor back so it would hurt t...
- by RedBleach LeSanglant - at 2012.10.22 04:18:00
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828. [Request] Medic of death - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: It makes sense tactically, and I must commend your imagination for thinking of something like this... but I don't like this. In MAG there was a leadership ability for the team leader of 256 player games that allowed...
- by RedBleach LeSanglant - at 2012.10.22 04:16:00
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829. A special tester weapon for us when the real game comes out - in Feedback/Requests [original thread]
From what I remember about other dev posts, their may be gifts (like the skinweave) or other BPO items - if those are not available in the release, but mostly i remember a comment about CCP wolf sending Kittens with knives to assassinate us all or...
- by RedBleach LeSanglant - at 2012.10.22 04:12:00
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830. [Feedback] My feel for the weapons in this game. - in Feedback/Requests [original thread]
AR > SMG at the moment - post and proof on it are already out. The SMG has lost it's power this build as the AR does more DPS at the same range. However, if your main weapon is not an AR the SMG is a nice backup. The feedback and thus loss of...
- by RedBleach LeSanglant - at 2012.10.22 04:09:00
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831. why would you remove the swarm launcher dumb fire? - in Feedback/Requests [original thread]
search "dumb fire" under dev posts, they have already commented on it. Some Swarmers have the dumbfire option as a feature of the weapon - promotes people speccing into the skill in order to get the versions that can fire whenever you pull the tr...
- by RedBleach LeSanglant - at 2012.10.22 04:02:00
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832. [REQUESTING DEV feedback] active scanner-infantry equipment - in Feedback/Requests [original thread]
Ahmen, need more use and more information, hopefully we will see a redone/useful version in the next build.
- by RedBleach LeSanglant - at 2012.10.22 03:58:00
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833. Repair gun should be a sidearm - in Feedback/Requests [original thread]
HAHa thats the spirit :) Thinking about size of every weapon and item, the side arms are relatively small. The repair gun is an awkward piece of equipment. But if everything is in a black-hole backpack or stuck on with magnets then what does it m...
- by RedBleach LeSanglant - at 2012.10.22 03:55:00
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834. [REQUEST] Scan Assists - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Anybody ever try using a prototype active scanner? I hope what the description says about giving you a massive tactical advantage is true. Well... I have yet to see the value in the adjective 'massive'. Tactically i...
- by RedBleach LeSanglant - at 2012.10.22 03:46:00
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835. [REQUEST] Scan Assists - in Feedback/Requests [original thread]
yep, only active scans.
- by RedBleach LeSanglant - at 2012.10.22 03:42:00
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836. New Sky w/ Red Aurora Borealis - in General Discussions [original thread]
love it, get me off the earth that i have seen for sooooooo long in so many games.
- by RedBleach LeSanglant - at 2012.10.22 02:51:00
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837. DUST 514: Diary of a Intermediate Ninja Knifer - in General Discussions [original thread]
Have you worked with groups again? after SI i mean. I was just thinking if they announced that the squad needed to take A, would you try to flank out and ahead of them? Forward Eyes and Ears and someone clearing out the midRange Snipers could be...
- by RedBleach LeSanglant - at 2012.10.22 02:50:00
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838. Laser rifles need nerf. - in General Discussions [original thread]
Miss Practice wrote: I run a laser rifle on my logibro fit, i consider it a waste of points and wish i had invested instead in a AR. Neither here nor there, i cannot get those points back(this reset). Alot of people have raised good points: A...
- by RedBleach LeSanglant - at 2012.10.22 02:23:00
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839. Nerf these things now, CCP!! It's getting unplayable! - in General Discussions [original thread]
OP, awesome Vermaak - chill out and settle down.
- by RedBleach LeSanglant - at 2012.10.22 02:12:00
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840. Super Crash. - in Technical Support/Bugs [original thread]
same
- by RedBleach LeSanglant - at 2012.10.20 08:30:00
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