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knight of 6
ZionTCD Legacy Rising
66
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Posted - 2012.10.22 21:02:00 -
[31] - Quote
have you ever piloted? pilot a dropship before you say this stuff. one time being hit with swarms, militia or otherwise and you will realize not being hit is the only real option. imagine a shoebox suspended by a string. now hit it with a baseball. the ensuing chaos will give you an idea what is like to be hit ... or fly a dropship whichever is easier. |
INVALID FITTING
Bragian Order Amarr Empire
17
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Posted - 2012.10.22 21:15:00 -
[32] - Quote
Skihids wrote:INVALID FITTING wrote:I agree with cody-p completely here, one thing I've seen mentioned on the forums and I'm gonna reiterate, is that there is no upgrades to increase the speed of swarm launchers, yet there are overdrives and other mods for drop ships (which are very easy to spec into btw). So there isn't really a counter interms of swarms towards a speed tanked drop ship right now.
Also a plus if this whole dropship thing is fixed is you'd get pilots, actually planning there routes, knowing that if the swarms are at x location they have a better chance of not being hit if they fly at say a 45 degree angle of said location, instead of straight on, a mechanic i love from eve. You know this through experience? Yes, there IS an afterburner module on the market. It has a PG cost of 625, whereas a standard ship (Myron) is 200 PG short of that. It is impossible to fit on any dropship. It is either meant only for the aircraft to come, or it's broken and CCP configured it so that it could not be fit. It is also possible to fit the HAV and LAV modules on a dropship, but my testing to date reveals no statistically significant effect. I fitted two Jovian (25% each) modules and tested the time from ground rest to flight ceiling vs a ship with two Nano structures and both averaged about ten seconds. That's just a very rough start to testing, but it points to the likelihood that HAV and LAV mds don't benefit dropships. I will run more accelleration tests as well as rotation tests and report them in another post.
I didn't mention after burners? (for the reason that you stated), simply the overdrives, and I just thought I was glitched, and the speed did not pass 10, was un aware that it was a global thing, my fault for being not knowing that.
However it was only a thought, as these are forums. |
cody-p
KILL-EM-QUICK RISE of LEGION
11
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Posted - 2012.10.23 03:54:00 -
[33] - Quote
i cant wait for the DEVs to get in there match with the tourny champs so they can see how easily it is for a dropship to out run swarms.
i say that because im sure that every corp that is going in to win will be spaming drop ships |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
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Posted - 2012.10.23 04:24:00 -
[34] - Quote
I love the commitment to the thread, and I can say that I agree with many of the points made. There needs to be some work done... and it has been that way for some time. |
cody-p
KILL-EM-QUICK RISE of LEGION
11
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Posted - 2012.10.25 15:55:00 -
[35] - Quote
ty for the hot fix CCP . now we can really see who has the better corp ty |
cody-p
KILL-EM-QUICK RISE of LEGION
11
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Posted - 2012.11.03 00:54:00 -
[36] - Quote
i retract my eariler post, that day i killed like 5-7 dropships.
but after that they still out run and or out manuver the swarm missles.
the rockets that a dropship or a tank fires shoots go way faster that swarm missles... why i dont know
when u look at the 3d map compair the speed of the swarms chaseing the dropship to the speed of the missiles the dropship is shooting..... |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.11.03 02:33:00 -
[37] - Quote
cody-p wrote:i retract my eariler post, that day i killed like 5-7 dropships. but after that they still out run and or out manuver the swarm missles. the rockets that a dropship or a tank fires shoots go way faster that swarm missles... why i dont know when u look at the 3d map compair the speed of the swarms chaseing the dropship to the speed of the missiles the dropship is shooting.....
Rockets go faster because they fly in a straight line and don't need to turn.
Physics says the faster they fly the wider the turn radius (by the square of the speed) of your swarms flew as fast as the rockets they couldn't turn to track a ship.
And yes dropships do get destroyed. The ones that last the match get all the attention, but not that many last the six matches it takes to break even.
People are starting to skill into proper AV and ships are going down to single gunners, despite CCP's intent that you not be abe to solo a dropship (as taken from the FanFest video). |
Bojo The Mighty
Bojo's School of the Trades
432
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Posted - 2012.11.03 05:43:00 -
[38] - Quote
Any of you whiners heard of putting a rail gun on the back of a LAV? Concentrated railguns do the trick. Never tried a large blaster but the point is, THERE ARE ALTERNATIVES TO SWARM LAUNCHERS! |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.11.03 06:31:00 -
[39] - Quote
Large missile tanks are quite effective now, not only against dropships, but also infantry. They seem to be reclaiming their former glory. |
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