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201. SP reset for launch on the 14th: Yay or Nay - in General Discussions [original thread]
Yay! With every logi fiber
- by RedBleach LeSanglant - at 2013.05.08 22:21:00
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202. The lack of constructive Criticism - in General Discussions [original thread]
That is why there should be a skill reset. This is still, apparently, a beta. We've done some more testing. Given some feedback, and now need to move on with the knowledge we have gained as a playerbase and for the knowledge given to the creators....
- by RedBleach LeSanglant - at 2013.05.08 04:48:00
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203. Skill reset - in General Discussions [original thread]
Skill reset, yes
- by RedBleach LeSanglant - at 2013.05.08 04:24:00
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204. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
There is so much to test. I to bungled some skill points in testing as the skills were not clear on how they interacted for my logibro crew. I would like a reset as well now knowing what was not posted at the time, how some skills are broken and h...
- by RedBleach LeSanglant - at 2013.05.08 04:21:00
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205. Grenadier needs to do something other than just unlocking grenades - in General Discussions [original thread]
Arek Ivex wrote: With all the ideas being thrown around, I suggest we make Grenadier have a 5% reduction to CPU usage of grenades per level like the OP suggested, while having a cadre of support skills. For example (based on the other posters' ...
- by RedBleach LeSanglant - at 2013.03.13 23:28:00
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206. a possible solution to the medic problem - in General Discussions [original thread]
You will have to look up the match isk calculations, basically it boils down to getting more money for destroying gear that is greater than yours. For instance if you were militia level and killed a few proto suits you would get more isk than kil...
- by RedBleach LeSanglant - at 2013.03.02 23:09:00
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207. Any advice for someone starting out the game as a logistic? - in General Discussions [original thread]
Seriously, OP, i'm glad your brother is into this. Check out my guide in the training grounds. As long as he can read - or you explain it to him - it is pretty basic to follow on training skills and your first initial dropsuit setups. The Logi C...
- by RedBleach LeSanglant - at 2013.02.28 07:09:00
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208. Anybody else think that we should get rid of the free precision strike? - in General Discussions [original thread]
Tanks, it saddens me that yet again they feel picked on after working so hard for their expensive gear, going 64/0 in so many pub battles, plastering militia gear guts all across the landscape, laughing at the feeble infantry's attempts to attack ...
- by RedBleach LeSanglant - at 2013.02.24 08:50:00
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209. Why do people think MTAC's will be huge? - in General Discussions [original thread]
I want my repair gun to do that electric blaster thing (speaking to the matrix video of Mtacs).... melt my pretty machines.... melt and die.
- by RedBleach LeSanglant - at 2013.02.24 08:26:00
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210. Your feelings on OHK's? - in General Discussions [original thread]
I think the current mode is fine. One hit kills are a standard. I would appreciate a different sound for a head shot to know that that is why i died so quickly. Lag is also a factor - why it seems we just barely got shot and died when the kid in A...
- by RedBleach LeSanglant - at 2013.02.24 08:15:00
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211. The meanning behind some of our names. - in General Discussions [original thread]
RedBleach Religious basis. Blood of Christ, needed to purify, clean - bleach the soul. Also religious war - sometimes only death, their blood, will solve a problem. LeSanglant - French - the bloody, the cruel, the bleeding one - it works for a ...
- by RedBleach LeSanglant - at 2013.02.22 22:51:00
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212. Manus Peak 24/7 (Appreciation thread) Make it Happen CCP - in General Discussions [original thread]
I support this only as long as we got the old map back, new map blows. Or, just switch up the maps and that would be fine too.
- by RedBleach LeSanglant - at 2013.02.22 22:47:00
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213. Forge Guns under used? - in General Discussions [original thread]
I agree, there should not be a militia forge gun. Make people spec into it and earn it. It is a huge weapon with devastating properties. The proto level still does not do enough damage, but that is beside the point.
- by RedBleach LeSanglant - at 2013.02.22 22:44:00
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214. The Gek is OP? - in General Discussions [original thread]
Well, getting "gekked" is about 70% of my deaths. The remaining 30% comes from running into a Heavy or Sniper fire. A little overused I guess. It makes me want it to be OP but I don't think it is. As another commenter stated the previous limiting ...
- by RedBleach LeSanglant - at 2013.02.22 22:41:00
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215. Dont touch my baby. NERF or BUFF? - in General Discussions [original thread]
I had thought that the change may include a heavy carrying a Heavy, Regular, and sidearm weapon. It is hard to kill a heavy already, I hope that won't change, they need to be scary and deadly close range. I hate them for it but that is the nature ...
- by RedBleach LeSanglant - at 2013.01.26 20:02:00
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216. LR NERF - in General Discussions [original thread]
Fivetimes Infinity wrote: Assault rifles are actually plasma rifles. What fictional sci-fi weapon is supposed to have longer range, again? LRs kill people in about 2 seconds at very long ranges. They aren't hard to aim, and if you're out in th...
- by RedBleach LeSanglant - at 2013.01.26 19:57:00
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217. The weapon nerf rumors - in General Discussions [original thread]
1 clip is a quarter of your ammo. Overheating take 40-60% of your health - I've died many times this way, trying to finish off a red dot. If you don't look both ways before crossing the street you should be hit by an LAV the same as crossing a bat...
- by RedBleach LeSanglant - at 2013.01.26 19:50:00
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218. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
2 or 5 I prefer the weekly cap. A soft cap or an open SP would be a great plan. Looking forward to your descision and the progression of this game. Very good work, thank you.
- by RedBleach LeSanglant - at 2013.01.24 09:02:00
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219. Am I the only one that likes the daily cap better than the weekly? - in General Discussions [original thread]
It is far from perfect. Closer to good. But still on the stinky side of ok. I still want to see a cumulative pot to dip into to make up for lost time. I know that there are many variations on the same idea. But still not implemented well.
- by RedBleach LeSanglant - at 2013.01.17 06:52:00
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220. A challenge to all the UVT complainers out there. - in General Discussions [original thread]
ICECREAMK1NG wrote: Gunner Visari wrote: Okay if im not mistaken isn't all the AUR you spend the during the closed beta going to be returned to you after the wipe before open beta and/or again before the full game release. If so then everyon...
- by RedBleach LeSanglant - at 2012.12.19 19:51:00
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