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21. Why the officer suit nerf? - in General Discussions [original thread]
Ripley Riley wrote: Adipem Nothi wrote: How 'bout one Scout can frisbee REs? Adipem pls... We must not bring back the days of the Death Waffle. The bandwidth thing could be interesting on the Amarr scout; the uplink is Amarr's thing and t...
- by RedBleach LeSanglant - at 2015.07.09 19:20:00
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22. The apex suit PG+CPU changes - in General Discussions [original thread]
CCP Rattati wrote: Thanks for the OP! Yes, they are intended to be between STD and ADV, and this was defined in the original Dev Blog about APEX's. So this is a Buff to maintain that distinction. With the Buff that Standard bPO's are getting ...
- by RedBleach LeSanglant - at 2015.07.07 23:16:00
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23. [Announcement] Status Update - in General Discussions [original thread]
Thank you for the update Rattati. News is always appreciated. I will be interested to see the slot count decision that will come from the Viking throne in Shanghi.
- by RedBleach LeSanglant - at 2015.06.16 22:10:00
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24. Legion copyright dropped, Trello isn't updated, devs quiet - in General Discussions [original thread]
CCP Rattati wrote: The team is hard at work for the PC 2.0 feature and what I think is a huge improvement to progression. Add Powercores to that equation and you simply run out of time. I will share my powercore and tiericide Google doc when I...
- by RedBleach LeSanglant - at 2015.05.21 17:44:00
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25. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Meisterjager Jagermeister wrote: Avallo Kantor wrote: You misunderstand the tiericide; the pg / CPU allotment for each level is based around fitting ALL slots with that level of module. Then I am not sure I a...
- by RedBleach LeSanglant - at 2015.05.17 01:25:00
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26. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Aero Yassavi wrote: kiarbanor wrote: Joel II X wrote: Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it a...
- by RedBleach LeSanglant - at 2015.05.15 20:48:00
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27. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
MINA Longstrike wrote: Copypasting from other thread and expanding with a little extra stream of thought: Would it be possible to assign a suits role bonus to the powercore module? and allow it to enable/disable slots? So in theory you only ha...
- by RedBleach LeSanglant - at 2015.05.15 20:29:00
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28. What if we removed slot tier progression - in General Discussions [original thread]
Breakin Stuff wrote: Vell0cet wrote: This would radically compress the power curve between the tiers. The downside is the cost-to-power ratio would increase dramatically and would really affect the economy. I'm not saying this shouldn't happ...
- by RedBleach LeSanglant - at 2015.05.15 02:00:00
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29. Announcement:Hotfix Warlords 1.1 - in General Discussions [original thread]
RedBleach LeSanglant wrote: CCP Rattati wrote: Dear players, ... This will allow players to do the following commonly requested things to APEX loadouts * Rearrange equipment, very necessary for logistics players ... A number of smaller twea...
- by RedBleach LeSanglant - at 2015.05.12 19:55:00
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30. [Petition] Manus Peaks - in General Discussions [original thread]
Back in the time of the great war, before the uprising, this was my favorite map. Balance be damned! Blue rock Obelisks jutting from the ground like a maw of daggers in that forsaken and barren terrain. It was a beautiful and engaging map. It's 'u...
- by RedBleach LeSanglant - at 2015.05.08 20:51:00
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31. Announcement:Hotfix Warlords 1.1 - in General Discussions [original thread]
CCP Rattati wrote: Dear players, ... This will allow players to do the following commonly requested things to APEX loadouts * Rearrange equipment, very necessary for logistics players ... A number of smaller tweaks to Small Blasters, Assault H...
- by RedBleach LeSanglant - at 2015.05.08 20:27:00
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32. Why are Amar Logis the only ones to have a sidearm in all logistics? - in General Discussions [original thread]
Koldy Lyte Marven wrote: Seriously... please give me a constructive answer... During the great slot rebalancing of 2014 (2013? - I forget) all other classes were balanced as to slot layout. The logistics class was put in the backlog of thing...
- by RedBleach LeSanglant - at 2015.04.22 20:41:00
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33. Announcement:Dev Blog: Warlords 1.1 Overview & Patch Notes - in General Discussions [original thread]
I am excited about this patch, The SKIN system looks promising... but I will have to wait and see how this will play out. Can't wait!
- by RedBleach LeSanglant - at 2015.04.22 20:06:00
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34. POLL: What type of Active Booster Do/Would You Purchase/Use/Like? - in General Discussions [original thread]
Brush Master wrote: Based on comment CCP Rattati made about Active Boosters and what if it was per battle. You can read other feedback here: https://forums.dust514.com/default.aspx?g=posts&m=2722115#post2722115 With that in mind. Can you...
- by RedBleach LeSanglant - at 2015.04.13 23:28:00
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35. MAG bros check in - in General Discussions [original thread]
SirManBoy wrote: Dude, MAG was my game. I only vetted like 4 or 5 times, but that was only because I loved being at level 70. I know I am going out on a limb here by saying this, but I was probably the best medic in the game. I never once cam...
- by RedBleach LeSanglant - at 2015.04.13 23:18:00
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36. [CPM] Input : Deployed Sets - in General Discussions [original thread]
So far I like this idea - IFF it can benefit performance. It can fit into lore with the idea behind travel and transportation. Limiting builds reduces the omni soldier slightly - especially if the 10 fits allows for all classes. I have my standard...
- by RedBleach LeSanglant - at 2015.04.09 02:35:00
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37. Dust 514's Planetary Conquest versus EVE's Null Sec - in General Discussions [original thread]
In one way I agree with the OP, however I don't see PC as the end all to the system we would like. PC for owning districts, specialized forces, tactical battles... etc. yes. It revolves around FPS gameplay. What we also want is a sense of advent...
- by RedBleach LeSanglant - at 2015.04.07 18:26:00
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38. CCP, Scotty is crazy! - in General Discussions [original thread]
Francois Sanchez wrote: I'm really sorry to say that CCP but right now the game is awful because of Scotty. Today I squaded up with corp mates and we just couldn't play. We were finding matches, but when we were jumping in we were kicked after...
- by RedBleach LeSanglant - at 2015.04.06 20:00:00
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39. Announcement:Regarding issues with Warlords 1.0 Deployment - in General Discussions [original thread]
Thanks for the Update You have alot on your shoulders, so taking the time to respond like this is appreciated. Please don't let certain arguments/post/players get you down, It is a good time to be here and creating Dust514. Good luck and God Bless
- by RedBleach LeSanglant - at 2015.02.06 23:44:00
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40. Announcement:Christmas PSN Downtime booster reimbursement - in General Discussions [original thread]
Thank you :)
- by RedBleach LeSanglant - at 2015.02.04 01:39:00
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