Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. An archive of features and items to come in Dust 514 - in General Discussions [original thread]
sammus420 wrote: Great list, it's a shame we probably won't see the majority of this stuff in game for 2 years, then it will be another year before it works properly. Funny but true :). But when those two years are over what will they surpri...
- by RedBleach LeSanglant - at 2013.05.22 17:40:00
|
142. An archive of features and items to come in Dust 514 - in General Discussions [original thread]
Gunhilda Zetter wrote: Nice list! I'm sure there was mention about personal drones at FF this year, but I'm not sure if it was in a question that was asked or the answer that was given. Anyone remember? /edit Oh, I'm slow. NM :) Yes, The...
- by RedBleach LeSanglant - at 2013.05.22 17:39:00
|
143. The Duvolle Tac is stronger than Tank Blasters and Proof - in General Discussions [original thread]
TAR=Adv Blaster! What?! That is just wrong my friends. I do like some of the opinions about adjusting clip size, hip fire accuracy, rof, a recoil, etc. All things that should be looked at for sure - but implementation is another unique problem. To...
- by RedBleach LeSanglant - at 2013.05.22 17:28:00
|
144. Possibility for no Respecs in the Future - CCP Left Themselves an Out - in General Discussions [original thread]
Eve has grown and operated in expansions. Thus I would forsee Dust also growing with expansions every 3 - 6 months. In one of the m we may see more heavies, in another new dropships, tanks, or the MAV. If the basics are in place there is room to b...
- by RedBleach LeSanglant - at 2013.05.22 16:43:00
|
145. Logistics Question - in General Discussions [original thread]
Jebus McKing wrote: It applies to neither. You get a passive +1HP/s per skill level on your own dropsuit. So, even if don't use an armour repair module you still have that +1HP/s repair rate. There is more, but I know what you mean. You must...
- by RedBleach LeSanglant - at 2013.05.20 22:36:00
|
146. if ccp reset everyone - in General Discussions [original thread]
Yep, better to offer new battle modes that limit equipment level or sp level. Militia warfare, ADV warfare, and Anything goes. Not that those should be the measurements, but definitely needs to be done to protect the average Joe's from to much fa...
- by RedBleach LeSanglant - at 2013.05.20 22:25:00
|
147. Take a moment to appreciate the most important players in Dust 514. - in General Discussions [original thread]
Agreed. I stayed playing just because I was looking for a MAG fix and didn't have the finances at the time for BF3 and what not. I grew to understand it. It was not easy. We were all there at one time. If you know a Joe looking for logi help send ...
- by RedBleach LeSanglant - at 2013.05.20 22:19:00
|
148. The most powerful anti-Dropship weapon of all! - in General Discussions [original thread]
Mobius Wyvern wrote: Arkena Wyrnspire wrote: Null cannons can actually kill things? Wow. That's actually pretty interesting. Yeah, they do actual damage. It's just that all other weapons have a 0% multiplier against the MCC. I need to get...
- by RedBleach LeSanglant - at 2013.05.20 22:10:00
|
149. Skill tree fix doesn't fix all suit issues - in General Discussions [original thread]
J Falcs wrote: I am disappointed that the changes did not go far enough. Mainly: The role skills (logistic, scout, sentinel, assault) should be non-race specific so that a player may become a logistics specialist and bring in various suits ...
- by RedBleach LeSanglant - at 2013.05.20 21:44:00
|
150. Caldari Logi vs Assault - in General Discussions [original thread]
Funny that after the Scrambler Rifle came out the thread died as an option came out that was very effective against these Caldari Logissaults. However... Logis are good as is (except Amarr -broken as hell). Buff the Assaults in a way that matters.
- by RedBleach LeSanglant - at 2013.05.17 17:17:00
|
151. Ode to uprising logi suits. - in General Discussions [original thread]
Failonius wrote: Yellow is not a tactically advisable color unless you play in a banana plantation. Just wait for more vegetation planets :)
- by RedBleach LeSanglant - at 2013.05.17 17:15:00
|
152. Tips and Tricks to Making the Nanite Injector Actually Work - in General Discussions [original thread]
CCP Draco wrote: Hi Mercs, I'd just like to acknowledge that we're aware of this problem and we're looking into various solutions, like allowing the client to do the "hit detection" and the server only make a check if it's reasonably close or ...
- by RedBleach LeSanglant - at 2013.05.17 16:57:00
|
153. Sentinel bonus - in General Discussions [original thread]
I like your ideas, but lets wait until the other heavies come out to have something to compare to. And demand a respec afterwards for sure. But defensive bonuses seem spot on.
- by RedBleach LeSanglant - at 2013.05.17 16:52:00
|
154. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Not allowing this to die. There are fewer more relevant threads.
- by RedBleach LeSanglant - at 2013.05.17 16:41:00
|
155. Sticky:Instant Battle Academy - in General Discussions [original thread]
CCP Nullarbor wrote: So the values we are currently going with are: War points: 10,000 Skill points: 2,000,000 If a player is above either of these then they graduate the Academy. These are subject to change but are based on some preliminary ...
- by RedBleach LeSanglant - at 2013.05.17 15:37:00
|
156. So apparently you inject nanites into a clones ankles - in General Discussions [original thread]
CCP Draco wrote: Hi Mercs, I'd just like to acknowledge that we're aware of this problem and we're looking into various solutions, like allowing the client to do the "hit detection" and the server only make a check if it's reasonably close or ...
- by RedBleach LeSanglant - at 2013.05.17 15:33:00
|
157. Caldari Logi vs Assault - in General Discussions [original thread]
Cosgar wrote: Zeylon Rho wrote: Yay Adski wrote: Instead of nerfing one thing, why not buff others? This is why the game has gone to ****, too many people crying for nerfs dulling it down. Considering this game will have PvE content as...
- by RedBleach LeSanglant - at 2013.05.15 17:35:00
|
158. [CHRONICLE] "AND I SHALL HIDE" - BY CCP ETERNE - in General Discussions [original thread]
Natu Nobilis wrote: Ryder Azorria wrote: Not her fault - she's got the sleeper version of Skynet in her head. One could say that the Amarr in general have a lot of things in their heads due to their highly estimated Imaginary Friend..... ...
- by RedBleach LeSanglant - at 2013.05.15 16:31:00
|
159. Objectives in redline zone??? - in General Discussions [original thread]
Appia Vibbia wrote: Thought this was intentional. it sped up the game. Ha! that's funny right there, I like your sense of humor.
- by RedBleach LeSanglant - at 2013.05.15 15:55:00
|
160. Faction Warfare.. What a load of.. - in General Discussions [original thread]
Beren Hurin, I like some of your ideas bro, thanks for posting them. It would be cool to have a little more depth and options for the game and meanwhile offer a reason to be a squad leader and reward those who are good squad leads. I wonder if mor...
- by RedBleach LeSanglant - at 2013.05.15 15:37:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |