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41. Give more compensation to the loser in FW [Story time] - in Feedback/Requests [original thread]
Full disclosure: I don't play much FW. I'm just trying to offer the perspective of a relatively casual player trying to get into one of Dust's most unique and important game modes. So for a while now I've been trying to grind for an Apex suit. I...
- by Pseudogenesis - at 2015.02.13 06:17:00
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42. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: The very least it means that AV is not inordinately powerful. The PLC is actually, as demonstrated by Breakin, painfully UP compared to Swarms. Be careful with what you do to the PLC. There are many people (myself included)...
- by Pseudogenesis - at 2015.02.13 01:16:00
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43. secondary payment system - in Feedback/Requests [original thread]
Pagl1u M wrote: CCP Rattati wrote: Slave of MORTE wrote: Please make a second payout for all matches in dust rewarded to the winners only In the form of components That's all Thank you Agreed, I have already asked the team to deve...
- by Pseudogenesis - at 2015.02.12 06:14:00
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44. Warbarge Components - in Feedback/Requests [original thread]
The way I see it, the best solution is: 1) Severely reduce both the starting components and the amount required for the very first warbarge upgrade. 300 components will always encourage alt farming and it's not even necessary since the only thing...
- by Pseudogenesis - at 2015.02.11 07:17:00
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45. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. Better ways to trade are obviously known. They either depend on both being ...
- by Pseudogenesis - at 2015.02.10 06:41:00
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46. [IDEA]Simple Trading - in Feedback/Requests [original thread]
Aeon Amadi wrote: Pseudogenesis wrote: CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes This terrifies me a little, if there's no fa...
- by Pseudogenesis - at 2015.02.09 19:47:00
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47. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes This terrifies me a little, if there's no failsafe against scamming then the system will ...
- by Pseudogenesis - at 2015.02.09 19:04:00
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48. Orbital Spawns. - in Feedback/Requests [original thread]
Mary Sedillo wrote: I've played games with this -- It isn't enjoyable. Orbital Spawns give away your position to EVERYONE. This opens up potentially more spawn-camp abuse. Especially in Ambush. It quickly grows old over time, and aforementio...
- by Pseudogenesis - at 2015.02.09 09:44:00
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49. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
Derpty Derp wrote: I wouldn't say no to being forced to choose 3 or 4 dropsuit loadouts + 2 or 3 vehicle loadouts to take into a battle. Would need to have a decent time on the warbarge though, with a note of what map we're playing. But yeah,...
- by Pseudogenesis - at 2015.02.08 22:56:00
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50. [Feedback] Warlords 1.0 (6/10) - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: I guess I'll sign in and take a look and see what new things I might enjoy... missions include activating active boosters, and being in an HAV. I guess I don't care about those keys anyway. War barge... I guess I'll...
- by Pseudogenesis - at 2015.02.04 03:53:00
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51. Cloaks - in Feedback/Requests [original thread]
Unfortunately I don't think the shimmer can be changed (at least not easily or soon) because they used the same VFX for cloaking as they do for the invisiblity upon respawning. Since changing the shimmer is (probably) off the table, there are a fe...
- by Pseudogenesis - at 2015.02.03 11:54:00
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52. Someone has to say it.... - in Feedback/Requests [original thread]
It's a sad day on the forums when there's talk of nerfing the nova knives. Did anyone suggesting a range decrease even USE the knives prior to the range buff? It was incredibly frustrating. That buff is what made the nova knives. The idea that r...
- by Pseudogenesis - at 2015.02.02 11:24:00
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53. Option not to join matches that have already started. - in Feedback/Requests [original thread]
Terry Webber wrote: Your request will be granted in a new update. Check out General Discussions for the thread talking about it. /thread
- by Pseudogenesis - at 2015.02.01 09:16:00
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54. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Sole Fenychs wrote: I can totally see scouts running around with dual sidearms. You can already see scouts running around with dual sidearms
- by Pseudogenesis - at 2015.01.29 16:42:00
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55. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Putting new players into a common chat is a wonderful idea, I highly recommend it receive the attention it deserves.
- by Pseudogenesis - at 2015.01.29 05:36:00
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56. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
It's... it's beautiful n+ín+Ün+ƒ(n+ín+ë-ën++n+í)n+ƒn+Ñn+í Seriously, this is excellent. The level of communication you're committed to is really astounding. It's a breath of fresh air. Now if only the Legion devs would deign to speak to us more t...
- by Pseudogenesis - at 2015.01.29 05:08:00
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57. another minmatar scout thread - in Feedback/Requests [original thread]
Finn Colman wrote: I recall Rattati at one point promising that they would work on the backpedal speed, some months ago... Well I recall him saying it this morning. CCP Rattati wrote: myofibs and back pedal speed up next. Beat that!
- by Pseudogenesis - at 2015.01.28 11:45:00
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58. Nova Bow - in Feedback/Requests [original thread]
Just use a breach flaylock, it's basically what you're looking for It's also sh it
- by Pseudogenesis - at 2015.01.27 04:36:00
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59. [Petition] Apex Dropsuits Multi-Fit - in Feedback/Requests [original thread]
deezy dabest wrote: Pseudogenesis wrote: SirManBoy wrote: CCP Rattati wrote: deezy dabest wrote: I think this would lead to stacking a couple of pg/cpu mods and loading out proto weapon + damage mods. I have not messed with the ...
- by Pseudogenesis - at 2015.01.27 03:54:00
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60. [Petition] Apex Dropsuits Multi-Fit - in Feedback/Requests [original thread]
SirManBoy wrote: CCP Rattati wrote: deezy dabest wrote: Alex-ZX wrote: The can do that just by reducing CPU and PG till its very limits. I mean just the necessary for a new player to use, and everything else is our mistake, not suppose...
- by Pseudogenesis - at 2015.01.27 03:23:00
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