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281. Limiting Vehicle Ammo Supply - A Proposal - in General Discussions [original thread]
Mobius Wyvern wrote: Honestly, the main reason I'm behind this is because I see it providing additional roles for support players while also assisting with Infantry/Vehicle balance, and also hopefully encouraging more players to consider suppor...
- by Prius Vecht - at 2013.04.18 11:21:00
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282. Limiting Vehicle Ammo Supply - A Proposal - in General Discussions [original thread]
Logi Bro wrote: Meh, I run a tank on my alt and find them pretty underwhelming as they are, no need to nerf them farther. yeah because giving infantry limited amount of ammo nerfs them so much. vehicles spamming fire is the new zerg rush.
- by Prius Vecht - at 2013.04.18 01:03:00
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283. New Blog: Should Tanks require more Teamwork? - in General Discussions [original thread]
Zekain Kade wrote: Moren DeKaza wrote: I greatly agree with most of the blog however I do think that it might be relatively too late to change things now that everyone use to how the tanks run. If for example ccp had cut out the second small...
- by Prius Vecht - at 2013.04.16 18:07:00
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284. New Blog: Should Tanks require more Teamwork? - in General Discussions [original thread]
BOZ MR wrote: The people who say tankers are butthurt are the people who are butthurt because of tankers. doubt it. most organized groups counter tanks just fine. they dont OHK them but they dont run from them. he's right tho. M1 Abrams h...
- by Prius Vecht - at 2013.04.16 16:32:00
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285. New Blog: Should Tanks require more Teamwork? - in General Discussions [original thread]
The dark cloud wrote: lool another moron who wants that their militia swarm launcher should insta pop a sagaris. Just GTFO. i first off have to spend millions of SP and then i spend 2.5 million for my sagaris just to see that some blueberry us...
- by Prius Vecht - at 2013.04.16 14:10:00
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286. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Sloth9230 wrote: Prius Vecht wrote: Jack McReady wrote: if all the other type II suits would work the same by getting more HP, more speed and more fittings, then it wouldnt be a problem. the question is, is it easier to buff all the o...
- by Prius Vecht - at 2013.04.13 17:59:00
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287. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Jack McReady wrote: if all the other type II suits would work the same by getting more HP, more speed and more fittings, then it wouldnt be a problem. +1 to someone who gets it. I didnt know about it before now, but its a huge class dispari...
- by Prius Vecht - at 2013.04.13 12:47:00
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288. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
some of you either assault suit users or suck at math.
- by Prius Vecht - at 2013.04.12 22:42:00
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289. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Kira Lannister wrote: You are drunk duster blog, go home. 413 shields on a maxed type-11. It takes 13 bullets from a militia ar to drop them, 1 flux, or a laser looking at your wrong. Not to mention a shotgun is a ohk. ur missing the point ...
- by Prius Vecht - at 2013.04.12 21:48:00
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290. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
WyrmHero1945 wrote: Sometimes armor is just better than shields (flux, lasers, ARs) lolololololol youre serious with this?
- by Prius Vecht - at 2013.04.12 21:04:00
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291. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
+1 we wont have a reason to wear anything but caldari suits if they dominate shields this much. 500 shields too high for anything but heavies.
- by Prius Vecht - at 2013.04.12 20:34:00
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292. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
Bones McGavins wrote: I could see this being a possibility if the cooldown for an orbital was very long, like 15 minutes +. So yeah you can just bring in 10 ships and call in 10 orbitals. But one ship shouldnt be able to rain down orbitals at a...
- by Prius Vecht - at 2013.04.12 18:29:00
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293. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
good topic I have wondered about the planet & space interaction as well.
- by Prius Vecht - at 2013.04.12 13:51:00
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294. What happened to Legacy Rising? - in The War Room [original thread]
Gunner Nightingale wrote: Tyjus Vacca wrote: Gunner Nightingale wrote: Love how I had my posts removed given nothing i said was offensive or even remotely deragatory and made people look like fools but yea thats what i get for actually tr...
- by Prius Vecht - at 2013.04.12 13:03:00
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295. New Blog: Dont be seduced by CoD - in General Discussions [original thread]
Aighun wrote: lllIIIlI IIIlIl wrote: Obviously if a casual, boring, no-skill game like COD can have $100,000+ prize pool tournaments multiple times a year then a super innovative, amazingly immersive FPS masterpiece like DUST514 should have ...
- by Prius Vecht - at 2013.04.10 16:51:00
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296. New Blog: AWOL! Deserter! - in General Discussions [original thread]
tracking them like that is simple and a good way to do it. too many AWOL and Deserters and ur marked for life.
- by Prius Vecht - at 2013.04.10 16:28:00
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297. New Blog: Dont be seduced by CoD - in General Discussions [original thread]
very good piece. I agree that player accountability at an all time low. CoD compressing player skill makes sense as well.
- by Prius Vecht - at 2013.04.08 19:40:00
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298. Let's talk Command Structure... - in General Discussions [original thread]
Tolen Rosas wrote: great point. its a bad idea if this game plays completely diff on lower and higher levels. its confusing. some stuff needs 2 be uniform even u veterans who got in first have never been mcc cmdr? nope. no one has even seen...
- by Prius Vecht - at 2013.04.07 21:12:00
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299. Let's talk Command Structure... - in General Discussions [original thread]
Logi Bro wrote: The "command" suit, which I believe has been renamed to Crusader, will likely have a roll in directing communications, etc. but unfortunately this will likely not be introduced ANYTIME SOONGäó. The dreaded soon....all is lost.
- by Prius Vecht - at 2013.04.07 18:25:00
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300. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
SickJ wrote: Single-death games are a lot more personal. Instead of 'that camping b*tch just killed me AGAIN!', it's 'aww, Vrain Matari just killed me, stay away from that hallway' more like "Vrain Matari just killed my teammates, i better s...
- by Prius Vecht - at 2013.04.07 02:22:00
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