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61. New Blog: Goons talk Dust 514 - in General Discussions [original thread]
Tolen Rosas wrote: def some good points made, why so much QQ about shipboarding? It always puzzles me as well, especially since its been confirmed already. My favorite part is where they talk about all the reasons shipboarding isn't feasib...
- by Prius Vecht - at 2014.02.10 13:05:00
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62. In the book Templar One.. - in General Discussions [original thread]
The Ishukone Watch scrambled ships to deploy ground forces to the area when CEO Mens Reppola's wife/daughter's ship was shot down. They extracted his daughter and the Mordu Forces who were stowed away on the ship. I'm ready for this kind of game ...
- by Prius Vecht - at 2014.02.10 04:29:00
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63. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Cat Merc wrote: I don't think it should work like in Battlefield. Would make scanners rather pointless. Instead you should be able to mark the ground or walls and say "Enemy in this area". It won't leave a mark on the enemy itself like in BF....
- by Prius Vecht - at 2014.02.09 16:14:00
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64. [REQUEST] The future of fighter jets and lock-on turrets! - in Feedback/Requests [original thread]
Good Discussion. Would giving each missiles variant a max range reward piloting skill? It would if they detonated after hitting their max. If you could only "defeat" a lock with ECM/chaff or being out of range piloting skill/afterburners could ...
- by Prius Vecht - at 2014.02.09 16:01:00
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65. Templar One had suppressors, shouldn't we? - in Feedback/Requests [original thread]
Cat Merc wrote: Not right nowGäó not that...anything but the dreaded soon Gäó.
- by Prius Vecht - at 2014.02.09 14:41:00
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66. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Scanners will be less dominant after 1.8 and soldiers need to be able to paint snipers and other guys outside their range to say "thats where the threat is." I'm thinking for the future tho, when we need fighters/bombers to take out an MTAC, turr...
- by Prius Vecht - at 2014.02.09 14:15:00
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67. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Reiki Jubo wrote: Piraten Hovnoret wrote: This could be the nich the plasma canons need Make it powerful as f**k, but make it a 2 crew gun to operate One to paint the target and one to "pull the trigger" Regards waitaminute...........
- by Prius Vecht - at 2014.02.09 11:47:00
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68. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Spaceman-Rob wrote: +1 I would much prefer this than the use of scanners. Hey don't hate on scanners! After they are fixed it'll be better, no more 360 bullcrap But target painting is a solid feature that we need in Dust. Would grenades be...
- by Prius Vecht - at 2014.02.09 11:16:00
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69. [REQUEST] The future of fighter jets and lock-on turrets! - in Feedback/Requests [original thread]
Agree that AV (and other aircraft) would be fighters role. 2200 health sounds about right. they should have plenty of targets with all of the tanks, LAVs, MAVs and MTACs...turrets too. CCP really needs to hurry and let us paint targets so we can...
- by Prius Vecht - at 2014.02.09 10:59:00
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70. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
X7 lion wrote: your so ignorate Please tell me you see the irony here. I can't make this stuff up.
- by Prius Vecht - at 2014.02.09 10:17:00
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71. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
Tailss Prower wrote: Prius Vecht wrote: which is exactly my point. The vehicle buff + AV nerf was a bad, bad idea. The fact that you call it a vehicle buff makes me laugh and show a lack of intelligence CCP did fine with the vehicle change...
- by Prius Vecht - at 2014.02.09 10:13:00
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72. Where are the Social Hubs? - in General Discussions [original thread]
the shooting minigame from GTAs Ammunation gun range would be a good addition too.
- by Prius Vecht - at 2014.02.09 07:22:00
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73. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
which is exactly my point. The vehicle buff + AV nerf was a bad, bad idea.
- by Prius Vecht - at 2014.02.09 01:16:00
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74. The Remote Explosive problem... - in Feedback/Requests [original thread]
You mean like disarming them?
- by Prius Vecht - at 2014.02.09 01:14:00
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75. The Remote Explosive problem... - in Feedback/Requests [original thread]
TheD1CK wrote: If you don't like deaths by RE you need to look where you are going... Do you really expect a scout with 1/4 your HP to fight you 1v1???? And RE's cannot be detonated while dead, only while bleeding out So if you wan't to avoid ...
- by Prius Vecht - at 2014.02.08 22:50:00
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76. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
It is by far the most ineffective weapon in regards to its role. An AV weapon so poorly designed that people would rather use it vs infantry. Luckily the splash isn't excessive like so many noob tubes before it (Mass Driver, Forge Gun, Flaylock Pi...
- by Prius Vecht - at 2014.02.08 19:07:00
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77. Where are the Social Hubs? - in General Discussions [original thread]
Progress. https://twitter.com/intent/favorite?tweet_id=432054227050192896&original_referer=https%3A%2F%2Ftwitter.com%2F&tw_i=432054227050192896&tw_p=tweetembed
- by Prius Vecht - at 2014.02.08 14:19:00
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78. [Request] Where are the Social Hubs? - in Feedback/Requests [original thread]
Squagga wrote: X7 lion wrote: more non combat content!!!! theres so much more to the universe of eve why waste it all in fighting when theres so much potential for sooooooo much. It's not that I want non combat content. It's that I want c...
- by Prius Vecht - at 2014.02.08 14:18:00
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79. The Remote Explosive problem... - in Feedback/Requests [original thread]
Galvan Nized wrote: It has less splash range than a Core locust. Please don't balance around Proxies, you and I both know Proxies are insanely UP. Shouldn't it? A grenade is designed for splash/area damage while the remote is (speculating h...
- by Prius Vecht - at 2014.02.08 14:16:00
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80. NPC commander for pubs, pave the way for pc commander in FW and PC - in Feedback/Requests [original thread]
We need an MCC commander with a RTS-view of the battle who outlines the strategy in the War Barge [also can zoom in and see details like names of blue mercs] who can drop in assets and support the ground forces. We also need a Ground Commander who...
- by Prius Vecht - at 2014.02.08 13:04:00
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