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161. The 'fix uplinks' movement! - in General Discussions [original thread]
nothing unless being able to spawn right on the objective on a 400m map second only to gun game when it comes to winning. It needs to be toned down so that tactics can better evolve. like that Dust wont let people spawn on top of friendlies like ...
- by Prius Vecht - at 2013.10.21 00:03:00
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162. The 'fix uplinks' movement! - in General Discussions [original thread]
ur talking about flawed logic? please check what u wrote..any class except heavies can use uplinks too. the same way anyone could use flaylocks. logic fail trying to correct others.
- by Prius Vecht - at 2013.10.20 18:53:00
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163. The 'fix uplinks' movement! - in General Discussions [original thread]
Spkr4theDead wrote: Tyjus Vacca wrote: Spkr4theDead wrote: Tolen Rosas wrote: ur alliance leader says different. Mavado Noriega has even admitted how bad uplink spam is. if u like it because it helps u win or get most of your points ...
- by Prius Vecht - at 2013.10.20 18:41:00
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164. The 'fix uplinks' movement! - in General Discussions [original thread]
Tolen Rosas wrote: Skihids wrote: I'd like to know just what people object to when they say "Uplink spam". What precisely is the issue that will get "fixed" by the proposed limitations? uplinks probly the most unbalanced part of this g...
- by Prius Vecht - at 2013.10.20 18:07:00
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165. The 'fix uplinks' movement! - in General Discussions [original thread]
Read this piece recently and agreed. http://dustmercs.blogspot.com/2013/10/sandbox-514-making-dust-matter.html#more Uplinks in Dust are some of the most poorly designed items ever seen in a shooter. They are just too powerful and encourage spam...
- by Prius Vecht - at 2013.10.20 12:21:00
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166. AR Range Display Thread - in General Discussions [original thread]
worse part of ar range is that these are gallente rifles doing this. gallente racial variance gives them are damage, low range weapons. in a nutshell, if a gallente ar can hit at 100m the caldari one will have less bit but will hit at like 200m.
- by Prius Vecht - at 2013.10.20 10:51:00
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167. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
very well done CCP! We need this now.
- by Prius Vecht - at 2013.10.18 21:19:00
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168. STB lost its last district - in The War Room [original thread]
Tolen Rosas wrote: ur time is coming Pradox, AE and other gloaters. word on the street is you already have traitors among you. lets see how you like it. haha the moles couldnt begin with a V and end with a C could they?
- by Prius Vecht - at 2013.10.18 11:30:00
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169. New Blog: Sandbox 514, Making Dust Matter - in General Discussions [original thread]
agree on not letting people with fast connections spawn before everyone else too.
- by Prius Vecht - at 2013.10.12 21:01:00
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170. New Blog: Sandbox 514, Making Dust Matter - in General Discussions [original thread]
*applauds* CCP you have to resolve the solid state hard drive and better connection advantage in PC. letting those guys spawn faster is garbage.
- by Prius Vecht - at 2013.10.12 16:34:00
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171. New Blog: Where Dust Went Wrong [part 3] - in General Discussions [original thread]
Banning Hammer wrote: Cyzad4 wrote: Banning Hammer wrote: Yeah, well.... not like the Community haven't been SCREAMING all this stuff at CCP for nearly a year. +1 for the Blog, good read. Only a year? Idk about anyone else, but if d...
- by Prius Vecht - at 2013.10.07 16:22:00
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172. New Blog: Where Dust Went Wrong [part 3] - in General Discussions [original thread]
shocking that GTA has an open world where I can do anything and Dust is a lobby shooter. If you'd have told me that 2 years ago I would have said the opposite.
- by Prius Vecht - at 2013.10.07 12:48:00
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173. New Blog: Where Dust Went Wrong [part 3] - in General Discussions [original thread]
agree with all of it. good read. *can you blame them? player count too small for posting every week. not enough content.
- by Prius Vecht - at 2013.10.07 12:05:00
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174. New Blog: Where Dust Went Wrong [part 2] - in General Discussions [original thread]
Kushmir Nadian wrote: Bright Cloud wrote: 1m blast radius for massdrivers? I dont agree with that cause its a primary weapon and needs this. And the blast damage is not 80% from the direct impact hit. If you cripple the MD to that then you c...
- by Prius Vecht - at 2013.08.19 17:15:00
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175. New Blog: Where Dust Went Wrong [part 2] - in General Discussions [original thread]
Mamertine Son wrote: Why is their PSN ID considered more crucial information about a player than how good they are at the game? great question.
- by Prius Vecht - at 2013.08.19 15:07:00
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176. looks like we will get PVE, Persistent World, Economy and player owned structures.. - in General Discussions [original thread]
worst part is youd think that Persistence, Reputation and Economy would be specific to games like Dust. This is what happens when u fail to innovate. pretty sure the bottom just fell out for CCP.
- by Prius Vecht - at 2013.08.15 15:38:00
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177. looks like we will get PVE, Persistent World, Economy and player owned structures.. - in General Discussions [original thread]
worst part is youd think that Persistence, Reputation and Economy would be specific to games like Dust. This is what happens when u fail to innovate. pretty sure the bottom just fell out for CCP.
- by Prius Vecht - at 2013.08.15 15:38:00
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178. Even the idiots at CoD understand. - in General Discussions [original thread]
Booby Tuesdays wrote: Prius Vecht wrote: No. Wrong. We're talking health gap now. I still stand by my previous argument that a weapon like the MD must have a low fire rate, low ammo and reload after every shot. Yes, because in the future...
- by Prius Vecht - at 2013.08.14 21:44:00
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179. Even the idiots at CoD understand. - in General Discussions [original thread]
Skihids wrote: Prius Vecht wrote: Skihids wrote: Prius Vecht wrote: Scheneighnay McBob wrote: high RoF? Mass drivers have the lowest RoF out of all light weapons, except the plasma cannon and swarm launcher. the point is, compare...
- by Prius Vecht - at 2013.08.14 20:47:00
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180. Even the idiots at CoD understand. - in General Discussions [original thread]
Skihids wrote: Your preference for a low health shooter is just that, a preference. CCP decided to go the MMO/RPG route where leveling up means you are stronger and more capable. A flat playing field is fine for a game that gets rereleased eve...
- by Prius Vecht - at 2013.08.14 20:45:00
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