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1281. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: No, I mean if smalls didn't effect the amount of fitting possibilities that a HAV could have (seeing as without them you can make the same fits), then why have a different hull just to do that? Seems like a utter waste of...
- by Pokey Dravon - at 2015.01.31 21:13:00
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1282. Rattati You Should Look Into This :) - in Feedback/Requests [original thread]
I get that you feel strongly about this but do you really need to make a new thread about it every time?
- by Pokey Dravon - at 2015.01.31 21:05:00
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1283. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Pokey Dravon wrote: WeapondigitX V7 wrote: Is the MBT supposed to be a jack of all trades tank which has small turrents? Master of None, yes. The SHAV is superior to the DHAV when fighting infantry in that it h...
- by Pokey Dravon - at 2015.01.31 16:53:00
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1284. [WARNING] Radical ideas about vehicles inbound - in Feedback/Requests [original thread]
Nice post, had I found it at a time other than 1AM I'd give it a proper response. But I'm about to pass out so I'll give a more in depth response tomorrow. One quick thing I will point out is that sadly Ratatti has already said he has no intentio...
- by Pokey Dravon - at 2015.01.31 08:08:00
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1285. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
killian178 wrote: Pokey Dravon wrote: Breakin Stuff wrote: Harpyja wrote: Pokey Dravon wrote: I don't see why people feel the need to depart from the existing shield/armor mechanics we have in Dust. They're so set on making shields ...
- by Pokey Dravon - at 2015.01.31 04:46:00
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1286. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Pokey Dravon wrote: WeapondigitX V7 wrote: Is the MBT supposed to be a jack of all trades tank which has small turrents? Master of None, yes. The SHAV is superior to the DHAV when fighting infantry in that it h...
- by Pokey Dravon - at 2015.01.31 03:25:00
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1287. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: Is the MBT supposed to be a jack of all trades tank which has small turrents? Master of None, yes. The SHAV is superior to the DHAV when fighting infantry in that it has better defenses, but is slower and has less la...
- by Pokey Dravon - at 2015.01.31 01:13:00
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1288. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Avallo Kantor wrote: [Sorry, I hope I am not being too much of a nuisance with my attempts to join the conversation] None at all, this isn't like some exclusive club. More like a thread where spreadsheet nerds waste too much time.
- by Pokey Dravon - at 2015.01.30 21:29:00
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1289. Pick up weapons - in Feedback/Requests [original thread]
Lady MDK wrote: Pokey Dravon wrote: I have serious issues with this sort of thing, and it also ties in with another issue I have with vehicles. If I as a player have to grind SP and purchase the skills needed to equip and use a weapon, why ...
- by Pokey Dravon - at 2015.01.30 21:16:00
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1290. Tank Talk - in Feedback/Requests [original thread]
Psssssst you should look at the threads that are stickied in this forum
- by Pokey Dravon - at 2015.01.30 21:13:00
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1291. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
The-Errorist wrote: Breakin Stuff wrote: The-Errorist wrote: Breakin Stuff wrote: none of the heavy turrets should be higher than 1000 DPS before skills and mods. Not even a large missile turret? the large missile turret burst DPS...
- by Pokey Dravon - at 2015.01.30 20:40:00
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1292. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Keep in mind that Breakin's numbers will be adjusted to match whatever the final HP ends up being for the vehicles. The important thing to take away from the sheet is "How do the turrets balance against each other?" The DPS can always be moved up ...
- by Pokey Dravon - at 2015.01.30 20:26:00
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1293. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Killing a tanked LAV is less than a second with a Blaster is just....not good. I want the Blasters to be good, but not a total rapefest.
- by Pokey Dravon - at 2015.01.30 20:11:00
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1294. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Here is the deal Spkr. I like to think myself a pretty rational and reasonable person. I have no issue with changing my mind on a topic if someone can offer up a clear and rational explanation on why they are right and I am wrong. That is what is ...
- by Pokey Dravon - at 2015.01.30 19:27:00
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1295. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: Spkr4theDead wrote: Pokey Dravon wrote: I don't see why people feel the need to depart from the existing shield/armor mechanics we have in Dust. They're so set on making shields recharge constant...
- by Pokey Dravon - at 2015.01.30 19:18:00
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1296. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Ratatti, I'm starting to dig into your spreadsheet to calc out exactly what sort of eHP we can expect out of each vehicle type and I have a few concerns (This is of course assuming I'm reading your numbers correctly). https://docs.google.com/spr...
- by Pokey Dravon - at 2015.01.30 19:16:00
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1297. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: Pokey Dravon wrote: ... From an EVE perspective, sure, but in Dust its the armor that reps constantly and the shields with a delay. I guess my point is that why do we need to make dropsuits and vehicles different? On a ...
- by Pokey Dravon - at 2015.01.30 18:49:00
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1298. Pick up weapons - in Feedback/Requests [original thread]
I have serious issues with this sort of thing, and it also ties in with another issue I have with vehicles. If I as a player have to grind SP and purchase the skills needed to equip and use a weapon, why should someone who has zero training in th...
- by Pokey Dravon - at 2015.01.30 18:38:00
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1299. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: I don't see why people feel the need to depart from the existing shield/armor mechanics we have in Dust. They're so set on making shields recharge constantly, yet armor already works that way. If peopl...
- by Pokey Dravon - at 2015.01.30 18:26:00
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1300. PAYOUT chrisis solved ( read math ) - in Feedback/Requests [original thread]
HOLY PERFECTION wrote: Pokey Dravon wrote: Also your math is wrong HOLY PERFECTION wrote: VETERAN PLAYERS ( isk payout ) Take total Warpoints earned from the player Times 365. Then .3 % added on per # of kills. MATH BELOW EX. 2000WP...
- by Pokey Dravon - at 2015.01.30 16:34:00
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