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1121. Weapon Fitting Op - in Feedback/Requests [original thread]
In extreme cases yes, a flat bonus may be more appropriate, but a flat -1/level for all weapons is just silly.
- by Pokey Dravon - at 2015.02.12 01:37:00
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1122. Question about battle duration - in Feedback/Requests [original thread]
Well for one, 32v32 simply wont happen, system can't handle it. Secondly, are there win conditions?
- by Pokey Dravon - at 2015.02.11 23:48:00
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1123. Weapon Fitting Op - in Feedback/Requests [original thread]
1e 3peat wrote: Well the current system assures little benefit if at all. Skilling tier one is completely worthless. I understand that, Im not arguing with you about your interpretation of benefit/cost. I'm saying that flat bonuses are bad f...
- by Pokey Dravon - at 2015.02.11 23:16:00
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1124. Weapon Fitting Op - in Feedback/Requests [original thread]
1e 3peat wrote: Pokey Dravon wrote: 1e 3peat wrote: There is still your Porto gear and right now the skill is not very good for the sp investment 5 pg would make a lot more sense than 3.5pg for all the sp invested and it does basically no...
- by Pokey Dravon - at 2015.02.11 23:10:00
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1125. Weapon Fitting Op - in Feedback/Requests [original thread]
1e 3peat wrote: There is still your Porto gear and right now the skill is not very good for the sp investment 5 pg would make a lot more sense than 3.5pg for all the sp invested and it does basically nothing for the adv and basic. So what yo...
- by Pokey Dravon - at 2015.02.11 23:02:00
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1126. Weapon Fitting Op - in Feedback/Requests [original thread]
1e 3peat wrote: Well obviously it would simply be zero not negative come on use your head. Well actually you're not really using your head then, because if the weapon in question uses say 3PG, under your system levels 4 and 5 of that skill ...
- by Pokey Dravon - at 2015.02.11 22:56:00
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1127. Armor Tanks - in Feedback/Requests [original thread]
Breakin Stuff wrote: Gabriel Ceja wrote: Yes pokey I agree it's not the easiest thing to argue because there are many factors on either side to take into account but as for Breakin Stuff your argument is Invalid due to the fact 400 hp/s is a...
- by Pokey Dravon - at 2015.02.11 22:51:00
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1128. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: Yes pokey I agree it's not the easiest thing to argue because there are many factors on either side to take into account but as for Breakin Stuff your argument is Invalid due to the fact 400 hp/s is almost impossible to achi...
- by Pokey Dravon - at 2015.02.11 22:44:00
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1129. Weapon Fitting Op - in Feedback/Requests [original thread]
This would mean that the skills is FAR more useful for some weapons over others, and in some cases put some weapons into the negative PG cost if memory serves, which is just silly.
- by Pokey Dravon - at 2015.02.11 22:38:00
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1130. Armor Tanks - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Well the issue with the 1 av = 1 pilot argument is that it's overly simplistic. There are SO many factors involved such as -Range between AV and Tank -Elevation difference -Position/Availability of c...
- by Pokey Dravon - at 2015.02.11 22:34:00
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1131. Armor Tanks - in Feedback/Requests [original thread]
Well the issue with the 1 av = 1 pilot argument is that it's overly simplistic. There are SO many factors involved such as -Range between AV and Tank -Elevation difference -Position/Availability of cover -Damage Profile -Hardened or Unhardened st...
- by Pokey Dravon - at 2015.02.11 22:03:00
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1132. [Feedback] Create fittings with unskilled suits. - in Feedback/Requests [original thread]
Pagl1u M wrote: Aramis Madrigal wrote: It's also nice for vanity reasons. I skilled into caldari assault purely so that I can wear a frame's ck.0 in warbarge. -Aramis I didn't want to look like a narcisist but that's another reason Not...
- by Pokey Dravon - at 2015.02.11 19:54:00
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1133. Claim warbarge stuff via web - in Feedback/Requests [original thread]
Just put Dust on the PS4 with Vita Remote play enabled
- by Pokey Dravon - at 2015.02.11 19:12:00
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1134. [Feedback] Create fittings with unskilled suits. - in Feedback/Requests [original thread]
Very reasonable request. Players may want to do a "What If" fit and see if they need a couple more points of PG or CPU first so they can see if the fit they want is even possible.
- by Pokey Dravon - at 2015.02.11 15:31:00
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1135. How Will Pilot Suits - in Feedback/Requests [original thread]
Well my general thought initially is that Pilot dropsuits are fit with Vehicle link modules which act as 'rigs' for the vehicle. Offering a benefit but also an associated downside. Overall you see an increase in the performance ofa vehicle, but in...
- by Pokey Dravon - at 2015.02.11 15:29:00
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1136. Give Imperial 'Dominus' a heavy damage modifier. - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Cross Atu wrote: cross atu 69 [at] gmail (no spaces of course). I don't mean to be an ass.... but seriously? It's not a bot prevention, it's an IQ test with a very...
- by Pokey Dravon - at 2015.02.10 23:38:00
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1137. Give Imperial 'Dominus' a heavy damage modifier. - in Feedback/Requests [original thread]
True Adamance wrote: Cross Atu wrote: cross atu 69 [at] gmail (no spaces of course). I don't mean to be an ass.... but seriously? It's not a bot prevention, it's an IQ test with a very very low bar.
- by Pokey Dravon - at 2015.02.10 23:30:00
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1138. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Godin Thekiller wrote: Breakin Stuff wrote: Banjo Robertson wrote: How about letting HAVs and LAVs burn for a few seconds at 0hp before blowing up so people can escape those too? why? That is a good question. Why should they? Ground...
- by Pokey Dravon - at 2015.02.10 21:24:00
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1139. Give Imperial 'Dominus' a heavy damage modifier. - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: Why isn't there such action when I post things as bugs? Because typically filing a bug report is far more effective than making a forum post about it. I just happened to notice this thread and forwarded it to Cross.
- by Pokey Dravon - at 2015.02.10 21:02:00
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1140. Are the ancient assets retrievable? - in Feedback/Requests [original thread]
Even without Skirmish 1.0, Crater Lake was a pretty sweet map. It could totally be retrofitted for other game modes even if its not using a large socket (just the Phase 1 section)
- by Pokey Dravon - at 2015.02.10 17:15:00
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