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2861. Removing Recall Feature of Vehicles - in Feedback/Requests [original thread]
Radar R4D-47 wrote: Pokey Dravon wrote: Shadow of War88 wrote: recall feature equals bitc*hhh mode. Just call another tank if your first fit is not up to the task. Wtf is with CCP catering to the newbs? This is a hardcore meta game with ...
- by Pokey Dravon - at 2014.01.19 17:21:00
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2862. Removing Recall Feature of Vehicles - in Feedback/Requests [original thread]
Radar R4D-47 wrote: I didn't say you had to return to the redline. Any supply depot can work typically a map has 2 or 3 supply depot plus the ones in the redline. I agree that jumping out to hack something is a big risk. However if you can't re...
- by Pokey Dravon - at 2014.01.19 17:19:00
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2863. Removing Recall Feature of Vehicles - in Feedback/Requests [original thread]
Shadow of War88 wrote: recall feature equals bitc*hhh mode. Just call another tank if your first fit is not up to the task. Wtf is with CCP catering to the newbs? This is a hardcore meta game with risk vs. reward Im a noob because I needed ...
- by Pokey Dravon - at 2014.01.19 17:11:00
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2864. Removing Recall Feature of Vehicles - in Feedback/Requests [original thread]
See the problem I have with a lot of these solutions is that I will swap out tanks on the fly to fit the situation. It's not that I'm running from being blown up, its that I had a Railgun and now I need a Blaster. I feel that hindering people from...
- by Pokey Dravon - at 2014.01.19 10:05:00
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2865. [Feedback/Request] Basic frames & specializations: differentation & cost - in Feedback/Requests [original thread]
If you're going with a model like EVE, then yes. Frame suits should be multi purpose and OK at most things. Specialty suits should feel like 2 steps forward and 1 step back.
- by Pokey Dravon - at 2014.01.17 19:12:00
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2866. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
You guys are really cranking out the contest, excellent work. Out of curiosity since I'm not as familiar with the existing stats as I would like, are these new proposed values for the SMG and Scrambler Pistol the same? Or have they been changed f...
- by Pokey Dravon - at 2014.01.17 07:43:00
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2867. [Request] Complete the removal and/or modification of BPOs - in Feedback/Requests [original thread]
KA24DERT wrote: This is an excellent stop-gap measure until Eve style manufacturing can be implemented for Dust equipment. Agreed. CCP wants to move away from the idea that BPOs cause gear to *poof* into existence. They want gear to be creat...
- by Pokey Dravon - at 2013.12.20 23:12:00
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2868. Vehicles and Supply Depots - in Feedback/Requests [original thread]
Yeah I have no issue with the ammo system, I love it. But the effective bubble is REALLY small for ammo resupply. Especially now that you cant turn in place, it makes some resupply points extremely difficult to access.
- by Pokey Dravon - at 2013.12.11 23:01:00
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2869. [Request] Those who destroy REs should be given credit for detonation - in Feedback/Requests [original thread]
If I understand C4 correctly, and I apologize if I'm off my rocker on this one, but they can really only be detonated by a blasting cap which effectivly fires a pin into the C4 at a speed much higher than a bullet. Even pouring thermite onto C4 do...
- by Pokey Dravon - at 2013.12.11 20:55:00
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2870. [Suggestion] Make it easier/possible to identify advanced gear vs STD gear - in Feedback/Requests [original thread]
Does it really matter? If someone is shooting at me, I'm going to fight back regardless of their gear.
- by Pokey Dravon - at 2013.11.28 18:18:00
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2871. Aesthetic idea - in Feedback/Requests [original thread]
Hmmm problem I seeing is that most EVE ships would likely burn up in the atmosphere. That Leviathan crash was pretty sweet though....
- by Pokey Dravon - at 2013.11.23 08:35:00
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2872. [request] GUNSHIP STATS - in Feedback/Requests [original thread]
Pvt Numnutz wrote: I'm sure you have probably seen this but here it is cause you asked, caldari gunship concept art http://www.blackpalette.com/wp-content/gallery/artworks/cityplatform.jpg Linking to someone's personal gallery and calling ...
- by Pokey Dravon - at 2013.11.23 08:33:00
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2873. updating EMP strike - in Feedback/Requests [original thread]
EMP is bar none the best way to wipe out deployed equipment, effectively "resetting" an area and breaking a heavily fortified position. It is also exceptionally useful for effectively killing enemy shield tanks with minimal risk to friendlies in t...
- by Pokey Dravon - at 2013.11.23 08:29:00
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2874. Refund whatever you disconnect in - in Feedback/Requests [original thread]
You do realize that even if you disconnect you receive ISK and SP based off how long you were in the battle, right?
- by Pokey Dravon - at 2013.11.16 03:56:00
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2875. I might get hate for this but....... - in Feedback/Requests [original thread]
Unfortunately, it is effectively making the "Pay to Win" vibe worse. Open market and LP Store pretty much negates any notion of P2W since those AUR items will be available though other means. Only Boosters are items that give an "unfair advantage"...
- by Pokey Dravon - at 2013.11.16 01:46:00
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2876. CCP HACKER REPORT - in Feedback/Requests [original thread]
Make note of the time, battle, and the people in question and submit a bug report. I've done it on several occasions when experiencing suspicious activity.
- by Pokey Dravon - at 2013.11.16 01:13:00
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2877. nova knives lock-out - in Feedback/Requests [original thread]
I think there is some confusion here. As far as I'm aware, using a charged attack DOES NOT use stamina. Using a standard melee attack while holding knives DOES use stamina. The first is significantly stronger than the latter.
- by Pokey Dravon - at 2013.10.26 02:47:00
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2878. [Request] Racial discount for equipment - in Feedback/Requests [original thread]
Aero Yassavi wrote: Race isn't only RP, Amarr Assault has a bonus for laser weapons and all laser weapons are Amarr. That's just an example. The race of your character doesn't matter, which is what the OP is talking about. Your example is...
- by Pokey Dravon - at 2013.10.26 02:45:00
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2879. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
Cosgar wrote: I-Shayz-I wrote: Cosgar wrote: Pokey Dravon wrote: Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. O...
- by Pokey Dravon - at 2013.10.24 05:53:00
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2880. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. One that does both simultaneously but at a reduced rate it also a good idea. ...
- by Pokey Dravon - at 2013.10.24 04:49:00
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