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2641. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Lanius Pulvis wrote: Pokey, +1 on the proposals (I know, a lot came from other threads), but -1 on continuing to respond to Meee. It's clear by now he's not interested in reasoned discussion, so save your proverbial breath. Yeah he's being p...
- by Pokey Dravon - at 2014.07.24 06:00:00
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2642. Lets talk high and low slots. - in Feedback/Requests [original thread]
This would largely render racial differences nearly meaningless because slot layout wouldn't matter. For example a Gallente Assault could stack nothing but armor plates in all of its high and low slots and reach insane levels of HP. I understand w...
- by Pokey Dravon - at 2014.07.23 23:43:00
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2643. How to actually fix assaults. - in Feedback/Requests [original thread]
Commander Noctus wrote: Harpyja wrote: Boot Booter wrote: It's just not going to happen. I'm tired of this topic. Assaults are getting large buffs soon, including another slot at proto and adv. Use those for damage mods. Oh and damage m...
- by Pokey Dravon - at 2014.07.23 23:08:00
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2644. Overhauling the Commando/Assault (also LMGs.. kinda..) - in Feedback/Requests [original thread]
This is kind of a compilation of a lot of things, Aeon's original idea for Commandos included with some racial bonuses I fleshed out a bit. https://docs.google.com/spreadsheets/d/1G7rSyT1rD-7q9xz8n4uqAFtqCtc6841cmx0vlf4IRSE/edit?usp=sharing
- by Pokey Dravon - at 2014.07.23 22:32:00
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2645. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Meee One wrote: Pokey Dravon wrote: Well I think you're being a bit biased, but again difference of opinion. I think you would be hard pressed to find a lot of people who think Logis and Assaults should have identical survivability. Beca...
- by Pokey Dravon - at 2014.07.23 21:41:00
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2646. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Well I think you're being a bit biased, but again difference of opinion. I think you would be hard pressed to find a lot of people who think Logis and Assaults should have identical survivability.
- by Pokey Dravon - at 2014.07.23 21:36:00
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2647. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Meee One wrote: Yes,but changes that happen to suits in Dust on PS3 will carry over to Dust on PC. Which is why i'm mentioning this now. Thats not actually a guaranteed. Already we've seen some big differences between Dust and Legion, such...
- by Pokey Dravon - at 2014.07.23 21:29:00
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2648. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Ah you're right, I missed that line, my apologies. I worry that we're likely past that level of Development because of Legion thought But that's fine if you want to be rude about it, I don't mind. Meee One wrote: The part i dislike is tha...
- by Pokey Dravon - at 2014.07.23 21:25:00
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2649. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Meee One wrote: Pokey Dravon wrote: Meee One wrote: Proof you're a non-logi fearmonger. You haven't even taken into consideration that CCP will be adding more modules that boost equipment efficiency. You just want logistics to lose a s...
- by Pokey Dravon - at 2014.07.23 21:11:00
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2650. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Meee One wrote: Oh i understand the concept,but to be blunt. It's stupid. Amarr would be the go-to logi then,reps and uplinks? That's PC gold Unless you want uplinks or scans or remotes & proxies of course. But hey feedback is good, ...
- by Pokey Dravon - at 2014.07.23 20:55:00
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2651. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Meee One wrote: Proof you're a non-logi fearmonger. You haven't even taken into consideration that CCP will be adding more modules that boost equipment efficiency. You just want logistics to lose a slot for no other reason than to do so. ...
- by Pokey Dravon - at 2014.07.23 20:48:00
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2652. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Meee One wrote: Logistics only advantage stat wise is cpu/pg and you want to take that away and still leave them easier to kill? If this happens i'm going to need a respec,i went into the min to rep not to use REs. I'll go back to Gal where...
- by Pokey Dravon - at 2014.07.23 20:27:00
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2653. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pokey Dravon wrote: Adipem Nothi wrote: Frankly, Pokey, the race up HP mountain has been rather ridiculous since Uprising. Where does it end? Logis can already break 1000HP. Get any higher, you'll have to boost Sentin...
- by Pokey Dravon - at 2014.07.23 20:19:00
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2654. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Adipem Nothi wrote: Frankly, Pokey, the race up HP mountain has been rather ridiculous since Uprising. Where does it end? Logis can already break 1000HP. Get any higher, you'll have to boost Sentinel HP. Again. What part are you looking at ...
- by Pokey Dravon - at 2014.07.23 19:49:00
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2655. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Glantix wrote: Pokey Dravon wrote: Glantix wrote: The point you raised about Logi's is fair, but you never no until you see it in action, so I hope these idea's get used in hotfix echo or a later hotfix. I also came up with a second bonu...
- by Pokey Dravon - at 2014.07.23 18:37:00
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2656. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Glantix wrote: The point you raised about Logi's is fair, but you never no until you see it in action, so I hope these idea's get used in hotfix echo or a later hotfix. I also came up with a second bonus for the Minmando, and threw it up in my...
- by Pokey Dravon - at 2014.07.23 18:24:00
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2657. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Glantix wrote: +1 This I can get behind. I feel like that you have proposed too many bonuses, but at the same time I feel like this is what is necessary to make the frames viable. With the exception of the Logistics, I think you should drop t...
- by Pokey Dravon - at 2014.07.23 18:07:00
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2658. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
There has been a lot of chatter on these topics lately and I think the community has put together some really solid ideas. I thought I'd add some method to the madness and compile the general concepts into a spreadsheet to get some more direct fee...
- by Pokey Dravon - at 2014.07.23 17:33:00
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2659. Add a color differentiator for STD and ADV weaponry - in Feedback/Requests [original thread]
Color changes *might* actually be possible via hotfix if they use existing texture assets.
- by Pokey Dravon - at 2014.07.23 15:47:00
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2660. Idea of event - in Feedback/Requests [original thread]
Pretty legit idea. After so many 'Slayer' events it would be cool to give an event for those who play the objective support more.
- by Pokey Dravon - at 2014.07.22 16:02:00
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