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2461. reactive plates question. - in Feedback/Requests [original thread]
Zatara Rought wrote: People have been asking since forever why not run a plate and a repper vs running 2 reactives. I always assumed the purpose of the reactive plate was for fits that were low of available slots, but wanted some additional...
- by Pokey Dravon - at 2014.08.28 15:58:00
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2462. Logis and commandos being iterated on in Delta?? - in Feedback/Requests [original thread]
Extra Speed? Eh, maybe? I don't feel too slow in my Commando. It feels appropriate for the base HP I have. Scans? Not the Commando's role. I'd say buffing that is unnecessary. You should rely on your GalLogi and Scouts for your scan information. ...
- by Pokey Dravon - at 2014.08.28 15:50:00
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2463. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
ResistanceGTA wrote: Apparently some buddies of mine saw him in a game the other day.. Not the greatest Heavy, perhaps go back to the Plasma Rifle, Rattati? Assault Rifle*
- by Pokey Dravon - at 2014.08.27 16:53:00
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2464. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
While you're in there you should change all of the instances of "Assault Rifle" to "Plasma Rifle" Far less confusing to new players who think all of the rifles are "Assault Rifles", I still get new players asking me to clarify that.
- by Pokey Dravon - at 2014.08.27 15:48:00
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2465. changes to the supply depots - in Feedback/Requests [original thread]
John Demonsbane wrote: Ha! Are you suggesting that CCP may not have taken care to make each side of a map equivalent and not give any sort of tactical advantage to the team randomly chosen to get that side? Preposterous! Can also confirm that...
- by Pokey Dravon - at 2014.08.27 15:26:00
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2466. Rifle variations:Who dominates? - in Feedback/Requests [original thread]
I-Shayz-I wrote: ACR is better than the AR because it does 10% damage to armor rather than shields...but only -5% to shields. Seeing as how most people armor tank...it just makes sense that the ACR would deal damage faster. It also gets a prof...
- by Pokey Dravon - at 2014.08.26 21:16:00
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2467. AMBUSH - in Feedback/Requests [original thread]
Kody Cole wrote: The game mode has gotten a lot better to wear you can play it without getting killed 5 secs after your spawn by some tank who thinks hes good. but it is still not good. both teams seem to stay in these big blobs, and keep spawn...
- by Pokey Dravon - at 2014.08.26 20:45:00
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2468. Ammo and rockets in scarcity!!! - in Feedback/Requests [original thread]
I think the mentality of "Nerf Forge Guns, because Supply Depots" is kind of a dangerous thought process. Don't supply depots have like 20,000 armor HP now?
- by Pokey Dravon - at 2014.08.26 20:39:00
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2469. changes to the supply depots - in Feedback/Requests [original thread]
Well that may be the case that I missed it, but HP and armor rep rates are significantly higher than they used to be, and as such, as I've stated before, I don't think a point or two of repping is going to make that much of a direct combat differe...
- by Pokey Dravon - at 2014.08.26 19:58:00
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2470. changes to the supply depots - in Feedback/Requests [original thread]
Brush Master wrote: Hobo on Fire wrote: Brush Master wrote: CCP Rattati wrote: We have increased supply radius on our backlog lets get this moved up. I said it before they deployed the limited ammo on vehicles, they needed a better ...
- by Pokey Dravon - at 2014.08.26 18:42:00
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2471. changes to the supply depots - in Feedback/Requests [original thread]
501st Headstrong wrote: Gavr1lo Pr1nc1p wrote: Can we also add a small armor repair amount to people in the restock vicinity for drop suits? Absolutely not. That would make the Chocolate Factory map unplayable if a team gets stuck in tha...
- by Pokey Dravon - at 2014.08.26 16:33:00
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2472. changes to the supply depots - in Feedback/Requests [original thread]
The dark cloud wrote: CCP Rattati wrote: We have increased supply radius on our backlog When did that happend? Cause usually i cant get ammo for my LAV when a supply depot is like on top of a building. Backlog as in, "We want to do it b...
- by Pokey Dravon - at 2014.08.26 15:18:00
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2473. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: I don't think so. They tend to have drone boats to compensate for that. Gurista's use missiles true but they are using caldari hulls modified with superior Gallente Drone tec...
- by Pokey Dravon - at 2014.08.26 04:47:00
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2474. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
True Adamance wrote: I don't think so. They tend to have drone boats to compensate for that. Gurista's use missiles true but they are using caldari hulls modified with superior Gallente Drone tech. Mmmm I do love my Rattlesnake. Though my ...
- by Pokey Dravon - at 2014.08.26 03:43:00
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2475. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: That is true and Khanid, being the missile ships of the Amarr Empire have their own completely seperate racial profiles for bonuses. That would probably work well, especial...
- by Pokey Dravon - at 2014.08.26 03:30:00
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2476. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
True Adamance wrote: That is true and Khanid, being the missile ships of the Amarr Empire have their own completely seperate racial profiles for bonuses. That would probably work well, especially since swarms are by far more commonly used t...
- by Pokey Dravon - at 2014.08.26 03:21:00
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2477. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
Cass Caul wrote: True Adamance wrote: The further CCP takes this game away from EVE to appease a community that does not know what it wants and thinks its a good idea to deny the only successful game CCP has ever produced with only serve to...
- by Pokey Dravon - at 2014.08.26 03:05:00
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2478. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
Alena Ventrallis wrote: True is right. I've played Eve since 2009, and Amarr getting a PLC damage bonus is all kinds of wrong. If anything, Amarr/Caldari should get a bonus to swarms, since swarms are Caldari and Amarr are their allies, and M...
- by Pokey Dravon - at 2014.08.26 01:45:00
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2479. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
taxi bastard wrote: Pokey Dravon wrote: Well for one I dont think its necessarily the intended role, as True said, they're the suppression class. Even so, the use of a Commando as a light AV platform is a big reason for a lot of Commandos to...
- by Pokey Dravon - at 2014.08.26 01:16:00
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2480. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
Well for one I dont think its necessarily the intended role, as True said, they're the suppression class. Even so, the use of a Commando as a light AV platform is a big reason for a lot of Commandos to run that role. I know in particular every Min...
- by Pokey Dravon - at 2014.08.26 00:18:00
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