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161. [Request] Remove vehicle third person camera. - in Feedback/Requests [original thread]
Spectral Clone wrote: Soldier Sorajord wrote: Why shouldn't tanks be allowed to be 3rd person? Every other vehicle Does! Plus LAV's would be garbage in 3rd person as well. Also, navigating terrain would be poop. They can only see about the ...
- by Piercing Serenity - at 2014.02.26 16:42:00
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162. I think we should change the bonus you get from proto guns - in Feedback/Requests [original thread]
Waruiko DUST wrote: I've been kicking this around in my head for a while now and I can't come to any other conclusion except that having proto guns deal extra damage base isn't the way to go here. Proto weapons should obviously be better in som...
- by Piercing Serenity - at 2014.02.20 19:50:00
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163. Commandos need grenades!!! - in Feedback/Requests [original thread]
No. They'd have too much power projection with all of the buffs they could get in addition to a core locus or something
- by Piercing Serenity - at 2014.02.12 15:39:00
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164. Artificial Inteligence selection when entering to battles - in Feedback/Requests [original thread]
Komodo Jones wrote: this...is a really good plan, but I don't like the idea of perpetuating the need to the KDR stat to be in the game at all, worrying about your ratio causes alot of problems in the long run, for the game and for players. But...
- by Piercing Serenity - at 2014.02.11 19:12:00
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165. Balanced Fittings Means Boring Battles - in Feedback/Requests [original thread]
Vengeful Dead wrote: As with all combat related games Dust has a lot of players who call for balancing and nerfing any equipment, weapon, dropsuit, or vehicle that they think beats them too quick. Is that really what everyone wants though? Maki...
- by Piercing Serenity - at 2014.02.11 19:08:00
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166. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Just to respond to the fellow who said that there was no vehicle involvement, and a few insights of my own Every wreck should be generated so that squads need specific tools in order to access certain "treasure rooms" (because this is essentially...
- by Piercing Serenity - at 2014.02.07 05:43:00
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167. Improvements to matches - Combating AFK profiting and rewarding wins - in Feedback/Requests [original thread]
BL4CKST4R wrote: Piercing Serenity wrote: SUMMARY Create a contract system for public matches where players pick the objectives they will complete that game. Remove the link between WP and ISK made. This system will help combat AFKing an...
- by Piercing Serenity - at 2014.02.05 23:47:00
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168. Improvements to matches - Combating AFK profiting and rewarding wins - in Feedback/Requests [original thread]
SUMMARY Create a contract system for public matches where players pick the objectives they will complete that game. Remove the link between WP and ISK made. This system will help combat AFKing and redlining while also giving large rewards for ...
- by Piercing Serenity - at 2014.02.05 20:39:00
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169. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
Michael Epic wrote: Ghostt Shadoww wrote: Is it true that with the new patch CCP will take the self reps on my suit out of the game? Is it so people stop using logi suits for assaults ? Listen CCP I ' m top 40 in warpoi...
- by Piercing Serenity - at 2014.01.22 16:01:00
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170. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Nice ideas. I approve
- by Piercing Serenity - at 2014.01.07 00:44:00
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171. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
I like the idea. I'd just like to have the following penalties for doing it: - No equipment use while in the Dropship - Can only fire out when pilot operated doors are open - Can only jump out when pilot operated doors are open - Some type of ac...
- by Piercing Serenity - at 2014.01.05 04:41:00
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172. [Suggestion] Improving restocking - in Feedback/Requests [original thread]
Friendly bump
- by Piercing Serenity - at 2013.12.27 08:17:00
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173. Faction Warfare LP payout systems change (After player market is introduced) - in Feedback/Requests [original thread]
Can we have the Faction warfare LP systems changed to reflect the types of government each faction has? For example: Galante FW could base LP purely off of merit - some multiplier on WP earned in a fight Caldari FW could base LP based more heav...
- by Piercing Serenity - at 2013.12.25 05:08:00
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174. FW better incentive to go all out - in Feedback/Requests [original thread]
Captain Crutches wrote: FW is about winning and holding districts more than anything else. Why should the empires care what kind of gear you use as long as you win, and why should you risk your best suits if you can win with less? If I was an e...
- by Piercing Serenity - at 2013.12.14 21:46:00
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175. 1.7 officially ruined Dust for me. I am heartbroken. - in Feedback/Requests [original thread]
Shayz, it's patch day man. Give it a week, especially now that there is preformance and crash data reports going out. You'll be back in the in no time
- by Piercing Serenity - at 2013.12.10 14:43:00
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176. Feedback - WP potential is far too unbalanced. - in Feedback/Requests [original thread]
You know, I was thinking about this earlier today. Maybe one of the fixes is a more developed "Squad commands" UI. For example, we could have: Repel: Place this order on a player or vehicle, and get points from keeping them X meters away from eit...
- by Piercing Serenity - at 2013.12.02 15:06:00
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177. PC is a self-defeating game mode - in Feedback/Requests [original thread]
I agree with Zdub. The end game of PC should not be "Hold the most land". Holding land needs to be a means to some end, so that the act of acquiring land is always attractive. Right now, all you get is a headache. Sure, you can hate on EoN becau...
- by Piercing Serenity - at 2013.08.28 21:21:00
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178. [Feedback]Increase charge time for Assault Forge Gun - in Feedback/Requests [original thread]
Do not increase the charge time on the AFG. If you need to chase a vehicle down, you need the speed. If your aim sucks, use the standard version. You are really blowing the "spamability" of this weapon way out of proportion
- by Piercing Serenity - at 2013.08.09 07:25:00
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179. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Kevall Longstride took the words out of my mouth. I think that EVE players should be able to shoot on a planet whenever they'd like (with cooldown between shots) with extremely low accuracy. Some shots would land on the battlefield in a complete...
- by Piercing Serenity - at 2013.08.09 00:35:00
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180. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
If it's any help to you, here's a few pages of community feedback on the AR . Maybe you'll find some use in it. And good work Aeon. +1
- by Piercing Serenity - at 2013.08.07 05:17:00
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