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121. Game Design Question For CCP Rattati - in Feedback/Requests [original thread]
I have some quick questions about the Dropsuit fitting requirements at large. Should a Prototype Dropsuit be able to fit all prototype modules?
Should a Dropsuit be able to be fitted solely with modules of the same tier?
I ask because...
- by Piercing Serenity - at 2014.11.20 22:36:00
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122. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
I completely agree with Fox's statement. Zatara previously mentioned that, among other reasons, he liked the cloak because it gave players an active means of changing their scan profile. I believe that Fox's change would be the next best thing f...
- by Piercing Serenity - at 2014.11.20 22:18:00
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123. To Rattati: Reimagining the RR - in Feedback/Requests [original thread]
Jathniel wrote: This is exactly how I pictured a Rail Rifle. This is ideal. But you will HAVE to implement it as a variant... and it will have to be called a "Tactical Rail Rifle". A Breach weapon excels at close range, and this is NOT a clos...
- by Piercing Serenity - at 2014.11.20 22:03:00
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124. Automatic removal from match for multiple suicides - in Feedback/Requests [original thread]
Breakin Stuff wrote: na most people who do that do it manually and sorry, no one's been banned for sabotaging a match. ever. I do agree that there should be SOME recourse for a player to stop the sabotaging, however. In EVE, as someone s...
- by Piercing Serenity - at 2014.11.19 19:00:00
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125. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Jadd Hatchen wrote: CCP Rattati wrote: P.S. Medium speeds may get shaken up in light of the Assault HP boost , Logistics may get a speed boost, Commandos as well, Assault speed reduction, all very small. Okay first you state the issue and...
- by Piercing Serenity - at 2014.11.19 17:20:00
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126. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I still have five more pages of this thread to get through, but I wanted to reiterate a point that I noticed was getting looked over multiple times. Many people have incorrectly assumed that this proposal will shoe-horn people who like to use equi...
- by Piercing Serenity - at 2014.11.19 01:09:00
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127. Sentinel spam request - in Feedback/Requests [original thread]
Imp Smash wrote: I don't see the point of the HMG if it is not as good as CQC rifles in CQC... Your heavy spam is more a matter of Logis rep ability than anything else (not that logi rep should be changed.) The HMG would be a tool used to k...
- by Piercing Serenity - at 2014.11.18 15:47:00
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128. [REQUEST] Different methods of earning Loyalty Rank Points (RP) - in Feedback/Requests [original thread]
bump
- by Piercing Serenity - at 2014.11.15 05:18:00
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129. [REQUEST] Different methods of earning Loyalty Rank Points (RP) - in Feedback/Requests [original thread]
137H4RGIC wrote: I like the idea. But it should not add a whole lot of royalty rank points. I'm totally behind the notion that the loyalty rank system is more or less a gratuity for supporting the game by purchasing aurum. In short, the bonus...
- by Piercing Serenity - at 2014.11.14 03:27:00
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130. [REQUEST] Different methods of earning Loyalty Rank Points (RP) - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Piercing Serenity wrote: hfderrtgvcd wrote: I don't like the idea that you have to reach a certain loyalty rank to be able to create a training squad. I think sp or total war points would be a better metric. Couldn't...
- by Piercing Serenity - at 2014.11.14 03:22:00
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131. [REQUEST] Different methods of earning Loyalty Rank Points (RP) - in Feedback/Requests [original thread]
hfderrtgvcd wrote: I don't like the idea that you have to reach a certain loyalty rank to be able to create a training squad. I think sp or total war points would be a better metric. Couldn't they be one and the same? Isn't there a certain a...
- by Piercing Serenity - at 2014.11.14 00:12:00
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132. [REQUEST] Different methods of earning Loyalty Rank Points (RP) - in Feedback/Requests [original thread]
CCP Rattati, Currently, the system for earning Rank Points is heavily skewed in the direction of Aurum, as has been mentioned previously. While I disagree with the current set up, I would like to use the current situation to offer another high r...
- by Piercing Serenity - at 2014.11.14 00:05:00
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133. [REQUEST] Expand Dropsuit statistics screen - in Feedback/Requests [original thread]
CCP Rattati, Currently, the dropsuit fitting screen is cramped for space. If you equip modules that change the meager amount of information presented by DUST (Which should be improved upon, by the way), the old and new data will be squeezed into...
- by Piercing Serenity - at 2014.11.13 23:55:00
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134. In order to Upgrade your APEX BPO - in Feedback/Requests [original thread]
This is the reason we can't have nice things...
- by Piercing Serenity - at 2014.11.13 15:57:00
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135. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
Lloyd Orfay wrote: Piercing Serenity wrote: Rattati, I would like AV grenages to deal chromosome-level damage to militia LAVs. For those who don't know, a Militia LAV could tank 1 STD AV grenade, and escape the engagement with a sliver of ...
- by Piercing Serenity - at 2014.11.13 15:49:00
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136. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. Request that you have to aim with said AV grenades 1a. No seeking mechanism allowed - Currently allows spamming with no thought of aim just general direction, i have to aim more with a grenade 1b. Only way damage is ca...
- by Piercing Serenity - at 2014.11.12 16:44:00
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137. supply depot BS - in Feedback/Requests [original thread]
Perhaps we could make it so that switching suits at a supply depot results in the new suit starting with 0 ammo? If you are legitimately switching suits, then there is no problem. You're already by a supply depot and will get all of your ammo bac...
- by Piercing Serenity - at 2014.11.12 05:37:00
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138. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
bump
- by Piercing Serenity - at 2014.11.12 04:19:00
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139. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
Rattati, I would AV grenages to deal chromosome-level damage to militia LAVs. For those who don't know, a Militia LAV could tank 1 STD AV grenade, and escape the engagement with a sliver of health left. However, 1 Packed LAV grenade could pop an...
- by Piercing Serenity - at 2014.11.11 19:00:00
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140. AV grenade maximum ammo to 3 - in Feedback/Requests [original thread]
Pokey Dravon wrote: AV grenades used to completely insane DPS, but the damage nerf paired with the decrease to carry amount was too much. Bumping the carry to 3 gets a +1 in my book. It's not AP grenades where you're defending or assaulting a...
- by Piercing Serenity - at 2014.11.11 18:55:00
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