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141. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Im aware of those were the stats that were posting. If my wording suggested a bullet or even a single clip with that much DPS forgive me.
- by Ops Fox - at 2013.04.25 00:25:00
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142. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Something I would like to point out is a weapon should be compared to other weapons in its class in this case the SMG. Which still leaves a huge discrepancy between the pistol and the SMG which should be resolved. seeing as our SMG our more like m...
- by Ops Fox - at 2013.04.25 00:17:00
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143. [Suggestion] - Grenadier class - in Feedback/Requests [original thread]
yes I have something to add. rather than making a new class why not have a grenade bay instead of a grenade slot. Just like in eve where ships have a drone bay and can fill that bay up with however many drones or what ever type of drone they want ...
- by Ops Fox - at 2013.04.24 23:36:00
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144. "Suggestion" Possible ways to improve the scout suits. - in Feedback/Requests [original thread]
Fair enough, But they should fix latencey first.
- by Ops Fox - at 2013.04.23 03:51:00
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145. "Suggestion" Possible ways to improve the scout suits. - in Feedback/Requests [original thread]
I dont think suits are ahead of their time with them not having cloaking modules yet since other suits will reasonably be able to have cloaking as well but i do think scouts need a little ground work. 1. When a assault takes some fall damage its ...
- by Ops Fox - at 2013.04.23 03:37:00
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146. [PC] District-specific team sizes - in Feedback/Requests [original thread]
I would love to see districts having their own size for the number of players. This way small corps can have their smaller districts and large corps can take advantage of their weight with out stomping out the new guys. Might be a preventive measu...
- by Ops Fox - at 2013.04.23 00:14:00
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147. [Discussion/Request] 100% Passive Skill point system like EvE. - in Feedback/Requests [original thread]
Jathniel wrote: Yeah OP. +1 Every week, same thing, in corp we all always ask each other: "Did you hit your cap yet?" "Hey let's do a skirmish." "Sorry man, can't. Doing Ambush because I gotta hit my cap first." Every week same thing, "gotta ...
- by Ops Fox - at 2013.04.22 21:52:00
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148. ((REQUEST)) get rid or nerf laser guns - in Feedback/Requests [original thread]
Just make it so the damage build up is dependant on keeping on target rather than the heat build up, which is more realistic anyway.
- by Ops Fox - at 2013.04.22 21:13:00
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149. Awarding points for selfish or disruptive play. - in Feedback/Requests [original thread]
Too bad we cant get Mobile vehicle modules like the mobile CRU and a medium end vehicle so it would be armored enough not just any newb would take take it out but cheaper than a tank. then both sides would be happy, or atleast people in a corp whe...
- by Ops Fox - at 2013.04.22 21:02:00
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150. Command suit - in Feedback/Requests [original thread]
I just called it command cause thats what CCP called it. In dust I dont see the commander being specific to any suit or role and if they are it will usually be one thats not at constant risk of getting taken out so that way they can always issue n...
- by Ops Fox - at 2013.04.22 00:35:00
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151. No Gauss Rifle - in General Discussions [original thread]
Cosgar wrote: [quote=slypie11] The ammount of AR elitism in this game is pretty ridiculous. Not sure if it's a CoD thing, because I've been playing FPS since Doom 95, Unreal, and Quake Arena and never seen this kind of butthurt before. They're ...
- by Ops Fox - at 2013.04.21 23:53:00
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152. Command suit - in Feedback/Requests [original thread]
bump
- by Ops Fox - at 2013.04.20 20:07:00
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153. Black Jackal's Controversial Ideas #76 (Retooling the Weapons) - in Feedback/Requests [original thread]
I think specializing into a certain role and working with your team to balance your specialization out is much better for dust. Dust is not a game about logging in for a quick match or two its about showing up for a corps ops to take a new distric...
- by Ops Fox - at 2013.04.20 19:56:00
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154. The Black Jackal's Controversial Idea #901 (An explosive topic of Grenades.) - in Feedback/Requests [original thread]
I would like webifer grenades and the sticky flashbangs/smoke grenades someone else suggested.
- by Ops Fox - at 2013.04.20 19:48:00
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155. More Tank Less Gank - in Feedback/Requests [original thread]
Personally I think tanks could use a slight buff to HP and heavies should have their own HP increased by the same percent. If you nerf turrent damage nerf Av damage by the same percent. While i do think tanks seem off and I would rather have somet...
- by Ops Fox - at 2013.04.20 19:45:00
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156. Command suit - in Feedback/Requests [original thread]
good point they should get a cpu or pg usage bonus for command models. But I also think that while speed and stamina should be similar to a logi they should generally have one less equipment slot than a equivalent logi but more HP. I think most o...
- by Ops Fox - at 2013.04.19 02:47:00
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157. [suggestion] thermite grenade - in Feedback/Requests [original thread]
Ulysses Knapse wrote: EMP - great against shields, horrible against armor Thermal - good against shields, poor against armor Kinetic - good against armor, poor against shields Explosive - great against armor, horrible against shields Meh. I sa...
- by Ops Fox - at 2013.04.19 02:00:00
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158. Command suit - in Feedback/Requests [original thread]
The command suit was suppose to be coming out "soon" a few months ago and i guess its not. The command suit is going to be the buffer of dust and will support more oriented roles. I suspect the command suit will be designed similarly to Logi with ...
- by Ops Fox - at 2013.04.19 01:49:00
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159. Not many people know about dust yet - in General Discussions [original thread]
Don't advertise dust in its current state you will only alienate them from a game that is still deep in beta
- by Ops Fox - at 2013.04.19 00:55:00
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160. Merc Cast Episode 2 with CCP_Wolfman - in General Discussions [original thread]
I have to admit it sounds like CCP is adding more to AV and not giving anything to balance out vehicles. Also While people are focused on game modes and maps I would like to point out thats not what Dust is about, Its not a game of matchs and mode...
- by Ops Fox - at 2013.04.19 00:52:00
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