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381. [Request] Reloading amplification - in Feedback/Requests [original thread]
some guns like lasers should recharge batterys however if it requries actuall bullets no
- by Ops Fox - at 2012.11.10 01:42:00
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382. Forge should be nerfed - in Feedback/Requests [original thread]
@ avenger bro this was kinda funny actaully oh and cuase you asked bump
- by Ops Fox - at 2012.11.10 01:39:00
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383. Tanks reprised for CCP - in Feedback/Requests [original thread]
while i do love running around in my tank i can honestly say i still agree with these even after driving around in one. more HP faster turret tracking seperate main gunner from driver finite ammo
- by Ops Fox - at 2012.11.10 01:35:00
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384. New build after tournament? - in General Discussions [original thread]
i would think they have add more than enough time since they are focusing on mechanics rather than sever issue(which are insane to crack) it would be much easier for them to work with the mechanics so we should see an increase in speed we should h...
- by Ops Fox - at 2012.11.10 00:12:00
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385. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
truthfully i would like the controls to be more responsive and for me to have better and more finite control over them i cant count the times that i could get a kill cause the gun would overshoot or would move at all when i only tapped it a little...
- by Ops Fox - at 2012.11.09 15:42:00
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386. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
HowDidThatTaste wrote: ReGnUM PERFECTION DEI wrote: I want mechanic for players getting into and out LAVs, so heavys can't just jump out of a moving lav and instant pop people ;/ Horrible idea. I mean the fat suit is already gimped from y...
- by Ops Fox - at 2012.11.09 15:33:00
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387. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
fred orpaul wrote: PS you know how AV weapons get thru all of that armor??? MASSIVE AMOUNTS OF ENERGY!! => slower firerate, less ammo, lots of noise and and light, god awful fitting requirements, but no they need a nerf because you can be bo...
- by Ops Fox - at 2012.11.09 15:25:00
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388. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
Reimus Klinsman wrote: Accuracy on Forge guns is total crap. Not only that, but they seem to have poor range too. Not only that, but speed and mobility and steal are all crap because you have to be a heavy. Not only that, but you can't hear ...
- by Ops Fox - at 2012.11.09 15:23:00
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389. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
exegr wrote: The dark cloud wrote: Im fed up that a AV weapon can be used as a anti infantry weapon. Its time to screw it up like with swarms. if you want a hand wielded railgun then you should have the same penalty. CCP should reduce the bl...
- by Ops Fox - at 2012.11.09 15:14:00
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390. More detailed building interiors! - in Feedback/Requests [original thread]
+1 those building on mandus peak and otehr similer generic buildigns CCP uses would be good canidates, and would lead to needing new gameplay.
- by Ops Fox - at 2012.11.09 15:12:00
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391. Oceanic Combat on oceanic planets? - in Feedback/Requests [original thread]
i would like no map to be just complete water it be horrible have a horrible imbalance and lore wise wet water navies would be pointless they would be large enough to lock on to from orbit and being the ocean very minimal collateral damage, so log...
- by Ops Fox - at 2012.11.09 15:08:00
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392. [REQUEST] Signature stealer module/equipment - in Feedback/Requests [original thread]
Wouldn't tacnet be keeping up with that.it doesn't give us much support to begin with it can atleast keep track of vehicles
- by Ops Fox - at 2012.11.09 14:31:00
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393. Suggestion vehicle ammo and resupply - in Feedback/Requests [original thread]
Buy even nanohives have limits they are meant to build ammo from stores of the material they don't create ammo just put it together for different weapons lore wise. I support finite ammo and resupply methods
- by Ops Fox - at 2012.11.09 14:28:00
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394. [Request] Reloading amplification - in Feedback/Requests [original thread]
Interesting but reloads a major part of any fps game and is a sizeable chunk of fire fights in dust because of mag limits fights have short lulls that allow player a variety of options such as hiding and reloading, closing in and melee, retreat, n...
- by Ops Fox - at 2012.11.09 14:24:00
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395. So, will we get new heavy guns? - in Feedback/Requests [original thread]
Arc cannon a heavy version of a constant damage weapon like flamethrowers in other games. Vortech cannon could fire a shock wave of average damage from the gun it coult match the HMG or forge in DPS it would have fair blob shattering capabilitys ...
- by Ops Fox - at 2012.11.09 14:10:00
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396. Odd paralel - in General Discussions [original thread]
Does any one else motice the old eve doctrine of sniper battleships mirrors the curret use of tank snipers
- by Ops Fox - at 2012.11.09 01:19:00
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397. [Request] need a DNF% - in Feedback/Requests [original thread]
Lots of stats for people to look at and for me to look at for. We are testing this game shouldnt I atleast be able to see what kinda suits im owning or what kind is owning me a % for the weapons that kill me and the % for suit kills I get not to m...
- by Ops Fox - at 2012.11.09 01:05:00
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398. [REQUEST] NAPALM GRENADE AND FLAME THROWER - in Feedback/Requests [original thread]
"I love the smell of naplam in the morning" thats all I could think of Well a plasma plasm flame might work it is a video game so physics dont really apply. However flames that would stick to walls and floors would make this a useful quick area d...
- by Ops Fox - at 2012.11.09 00:11:00
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399. Armor Tanks - in Feedback/Requests [original thread]
Why are you in a armor tank at all? Shields tanks are faster, more versitile, and work well with other mods. Clearly CCP intend for armor tanks to have the exact same Hp as shields but are slower and cant automatically recover. Really though a 1...
- by Ops Fox - at 2012.11.08 23:49:00
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400. What happened with Goonswarm? - in General Discussions [original thread]
Ha see this guy he is a goon, wolfy Jr. hey wolfy mind post a link the mitanni news thing?
- by Ops Fox - at 2012.11.08 23:34:00
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