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1. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Give me a sec I'll add CPU and PG to the spreadsheet to make comparing easier. Oh and ruduce proto bolt pistol pg , 14 for a sidearm is a bit much
- by OZAROW - at 2014.09.04 15:49:00
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2. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Back to the topic at hand though. What I'm hearing from people is a debate over the charge per shot on the bolt pistol. Two schools of thought here: 1) Bolt pistol, as it currently stands, does not match the other infant...
- by OZAROW - at 2014.09.04 15:46:00
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3. Active scanner proposed fix - in Feedback/Requests [original thread]
Did anyone in this thread even catch on to how bad this is??? Anyone?
- by OZAROW - at 2014.09.01 04:43:00
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4. Active scanner proposed fix - in Feedback/Requests [original thread]
The dark cloud wrote: At the moment active scanners are not really that popular cause scouts have passive scans and their scans are aswell beeing shared with their squad. Im not going to discuss a nerf to scouts i want to discuss a change to ac...
- by OZAROW - at 2014.09.01 04:40:00
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5. Complex Codebreakers still not coming to Highs in Delta? - in Feedback/Requests [original thread]
Atiim wrote: If you get Codebreakers in your High Slots then I want Damage Amplifiers in my Low Slots. Amen brother, amen.
- by OZAROW - at 2014.08.31 03:43:00
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6. Hacking and Hacker tools - in Feedback/Requests [original thread]
Hacked vehicle s should be able to be stolen and recalled and all parts and modules be stripped an end up in the hackers inventory unless its a bpo otherwise only the modules, these items show in salvage
- by OZAROW - at 2014.08.31 00:59:00
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7. Let's have REs behave like equipment shall we? - in Feedback/Requests [original thread]
On behalf of a avid remote users, we wish horrible things upon your clone n
- by OZAROW - at 2014.08.29 06:13:00
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8. Regarding SMGs - in Feedback/Requests [original thread]
CCP Rattati wrote: what should we do with the Assault SMG, reduce the clip? Massive burst damage, but very limited ammo? No and don't listen to these whinners your going to inadvertently nerf the minmatar assault especially if you do the same...
- by OZAROW - at 2014.08.29 06:01:00
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9. more custom dropsuit slots - in Feedback/Requests [original thread]
Can you increase them for everyone or at least add ten extra slots per10 million at least; I have almost 60 mill sp and 5 proto suits, I need more spaces, anyone else????
- by OZAROW - at 2014.08.22 07:51:00
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10. Ccp please read my theory's on balancing scouts and most suits. - in Feedback/Requests [original thread]
This was based on balancing scouts and fixing the amar but it changed as I wrote and edited an realized all suits should be balanced on this type of method: Class bonus Race bonus High slot bonus Low slot bonus So here goes Not yelling, the cap...
- by OZAROW - at 2014.07.26 11:32:00
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11. Character Recycling Exploit - Will it be addressed? - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Temias Mercurial wrote: It's only 500,000, or 1,000,000 isk if you biomass two alts. You can make that same amount in under an hour... I really don't see the reasoning of referring to it as an exploit. I'm not defendin...
- by OZAROW - at 2014.07.26 10:27:00
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12. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Glad to see my request for an optimization skill is getting in. The small range increase will be nice and the aim adhesion will help alleviate the problem of our narrow FOV. STD knives will still be pretty meh but a smal...
- by OZAROW - at 2014.07.20 22:47:00
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13. Remove all BPOs - in Feedback/Requests [original thread]
Even if dust goes under all bpos and character info should transfer to legion since its only difference is the platform and name, we're not even sure if there will ever be a market , unless the whole thing was pre meditated to rake in the cash on ...
- by OZAROW - at 2014.07.04 01:53:00
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14. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
I think they should have it back but at the same time, what does brick tanking even matter really? Who cares I mean really, guys like roner general have been rocking fully tanked gal scouts since uprising, high slot fits suck, shields suck, damage...
- by OZAROW - at 2014.06.23 14:37:00
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15. [Feedback] Shotgun - in Feedback/Requests [original thread]
SCATTORSHOT RINNEGATE wrote: Well, i think the shotgun needs to be watched, i can't understand why i play with assault and a scout that get me from back do 682 around in 1 shot and he kills me with the 2nd. i think is pretty annoying, i was th...
- by OZAROW - at 2014.06.04 08:30:00
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16. [To CCP] On behalf of the Scout Community. - in Feedback/Requests [original thread]
Yes ccp, thank you ! I'm sure we all feel you were listening the whole time, our mercs now love you( as long as you don't nerf us a month later lol)
- by OZAROW - at 2014.01.18 20:29:00
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17. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
So get a booster! I bought boosters, lots of mercs bought boosters an we had to wait for them to gain a million, an get our @$$3$ handed to us in the meantime, your dead wrong if you think me or any other merc is gonna let you get 10 mill instantl...
- by OZAROW - at 2014.01.17 06:36:00
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18. [feedback] Gallente scout nerf (please don't let this happen CCP) - in Feedback/Requests [original thread]
mr musturd wrote: Umm gal scout still gets to keep the 5% reduction to profile when minny loses that it will be lit up on almost every scanner out there IMO minny scouts are the ones that should be flipping out This dude is correct
- by OZAROW - at 2014.01.09 15:21:00
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19. [Feedback] Recruit SMG is weaker than Militia SMG - in Feedback/Requests [original thread]
Is the rof more? Is it a assault smg? Cuz the six kin is 1000 rof an ish is 1056 maybe rof is the reason? I have 9 toxin smg bpo if u need 1
- by OZAROW - at 2014.01.01 06:43:00
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20. Remotes not working after death??? - in Feedback/Requests [original thread]
So just wondering have they been changed to not work after a re spawn? Cuz I see them there , detonate an nothing, do they become void now if you die and re spawn? Anybody same thing?
- by OZAROW - at 2014.01.01 02:14:00
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