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161. Keep faylock as is but....... - in Feedback/Requests [original thread]
Either make it a light weapon or make it a one shot clip.
- by OZAROW - at 2013.07.11 15:43:00
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162. Core Godlock pistol! - in Feedback/Requests [original thread]
Xero The Mishima wrote: OZAROW wrote: KA24DERT wrote: The TTK on this thing is way too low. It could use a nerf on its rate of fire. I'm hesitant to ask for more nerfs than that as the weapon does take some skill to use. It's either gon...
- by OZAROW - at 2013.07.11 05:24:00
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163. Core Godlock pistol! - in Feedback/Requests [original thread]
KA24DERT wrote: The TTK on this thing is way too low. It could use a nerf on its rate of fire. I'm hesitant to ask for more nerfs than that as the weapon does take some skill to use. It's either gonna be inanely useless or a unnoticeable chan...
- by OZAROW - at 2013.07.11 03:18:00
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164. Flaylock Balancing Idea - in Feedback/Requests [original thread]
ZDub 303 wrote: The solution is to require more SP? no... not a solution at all. i've probably posted this 15 times now but the correct balance change is to normalize the blast radius to 1.5m for all variants and then change FP Op to 3% per le...
- by OZAROW - at 2013.07.11 03:10:00
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165. Flaylock Balancing Idea - in Feedback/Requests [original thread]
R'adeh Hunt wrote: Seems a lot more sensible than some of the "omg, just remove the weapon" or "remove 80% of splash damage" comments flaylock threads normally attract To be honest, the first thing they should do is bring fitting stats for t...
- by OZAROW - at 2013.07.11 03:06:00
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166. Core Godlock pistol! - in Feedback/Requests [original thread]
Forgot to mention, but I'm using knives to kill these fools up close, an if I do equip a faylock it's for retreat purposes, knives are my bread an butter!
- by OZAROW - at 2013.07.11 01:57:00
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167. Core Godlock pistol! - in Feedback/Requests [original thread]
Faylock operation increases the splash radius maybe it should have been something else entirely as a passive upgrade with operation level 5? Point is they gave it the same benifits as any other weapon, increased splash radius per level, increased...
- by OZAROW - at 2013.07.11 01:33:00
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168. Core Godlock pistol! - in Feedback/Requests [original thread]
It's a hand held rocket launcher, that's been out for two months the design an idea of the weapon ment trouble from the get go , I'm just surprised it took people this long to all through dust to have them. They ll get nerfed but I don't think it...
- by OZAROW - at 2013.07.10 23:19:00
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169. Core Godlock pistol! - in Feedback/Requests [original thread]
No matter what they do to it a skilled player will get you with it repeatedly an that's what they don't understand,. Make it a six shooter- rock 2 Increase CPU - sidearm operation optimization an core skills Reduce splash damage- flux nade shoot ...
- by OZAROW - at 2013.07.10 17:13:00
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170. Core Godlock pistol! - in Feedback/Requests [original thread]
nukel head wrote: OZAROW wrote: Stile451 wrote: I did some experiments last night and found the actual rate of fire(or at least close to it) at 105 RPM(for comparison using the same methodology used below the mass driver is 58 RPM - which...
- by OZAROW - at 2013.07.10 16:43:00
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171. Core Godlock pistol! - in Feedback/Requests [original thread]
OZAROW wrote: ZDub 303 wrote: Buster Friently wrote: XeroTheBigBoss wrote: Are you guys aware of how godlike it is? Is there plans to nerf it down a little bit? It's getting to the point where people are just running around using nothi...
- by OZAROW - at 2013.07.10 16:31:00
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172. Core Godlock pistol! - in Feedback/Requests [original thread]
Stile451 wrote: I did some experiments last night and found the actual rate of fire(or at least close to it) at 105 RPM(for comparison using the same methodology used below the mass driver is 58 RPM - which is less than 4% off of what the docum...
- by OZAROW - at 2013.07.10 15:47:00
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173. Core Godlock pistol! - in Feedback/Requests [original thread]
RoundEy3 wrote: I don't see it as abuse. That's what it does. The problem is how much persistant fire this thing can lay down with 2 of them equipped and it's fast reload time. Adjust those factors before you try to justify having a miniature r...
- by OZAROW - at 2013.07.10 15:34:00
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174. Core Godlock pistol! - in Feedback/Requests [original thread]
Hunter Fencen wrote: OZAROW wrote: ZDub 303 wrote: Buster Friently wrote: XeroTheBigBoss wrote: Are you guys aware of how godlike it is? Is there plans to nerf it down a little bit? It's getting to the point where people are just ru...
- by OZAROW - at 2013.07.10 06:50:00
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175. Core Godlock pistol! - in Feedback/Requests [original thread]
Meeko Fent wrote: OZAROW wrote: ZDub 303 wrote: Buster Friently wrote: XeroTheBigBoss wrote: Are you guys aware of how godlike it is? Is there plans to nerf it down a little bit? It's getting to the point where people are just runni...
- by OZAROW - at 2013.07.10 06:41:00
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176. Make the WInmatar speeder look like a chopper - in Feedback/Requests [original thread]
^ really you reported the guy for wasting your time then you wasted more time reporting him!!!? 4headL
- by OZAROW - at 2013.07.09 14:43:00
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177. Request-----FIX THE ENDURANCE NERF IT'S KILLING SCOUTS! CCP HEAR US! - in Feedback/Requests [original thread]
Not sure exactly but it's hurting all scouts with the stamina nerf an strafe speed, who knows maybe its a test before ps4, then they ll figure it out in time for launch
- by OZAROW - at 2013.07.07 16:50:00
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178. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Same thing lol
- by OZAROW - at 2013.07.07 15:49:00
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179. Request-----FIX THE ENDURANCE NERF IT'S KILLING SCOUTS! CCP HEAR US! - in Feedback/Requests [original thread]
I spent money an time to build a knife killing scout machine now you want me to do recon? My scout s a assassin that can't run an jump a handrail or turn a corner- useless The amount of endurance taken is way too much, if I can't punch twice an ...
- by OZAROW - at 2013.07.07 15:08:00
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180. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
It's the endurance nerf I'm telling you!, running jumping turning corners is gone now
- by OZAROW - at 2013.07.07 14:56:00
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