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101. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: OZAROW wrote: Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of fayl...
- by OZAROW - at 2013.07.27 01:11:00
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102. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
TheEnd762 wrote: We definitely need a speed and stamina buff, but the rest sounds a little OP. Not really op if your walking around in a hail of explosions a 50 shield recharge is fair considering the max shield on a minmatar scout is 343 wi...
- by OZAROW - at 2013.07.27 01:07:00
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103. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Smooth Assassin wrote: Only logi dropsuits can get more than 1 equipment i'm certain of that but i don't think the scouts should be upgraded because they have an incredible power to take kills from a long range location before the enemy even kn...
- by OZAROW - at 2013.07.26 23:34:00
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104. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because...
- by OZAROW - at 2013.07.26 23:08:00
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105. Let me get this straight........ - in Feedback/Requests [original thread]
Malkai Inos wrote: OZAROW wrote: It decreases the time between shots Correct. That's why the RoF goes up , not down. OZAROW wrote: the AR number is high because it's a automatic weapon no? No. It's because that's how fast it can fire. W...
- by OZAROW - at 2013.07.26 15:25:00
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106. Let me get this straight........ - in Feedback/Requests [original thread]
Thor McStrut wrote: You can discuss balance once you figure out how to calculate and apply bonuses. Until then, keep your thoughts to yourself. The SG is perhaps the best counter to the MD. I can confirm that I'm killed by damped SG scouts m...
- by OZAROW - at 2013.07.26 06:00:00
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107. Let me get this straight........ - in Feedback/Requests [original thread]
It decreases the time between shots, the AR number is high because it's a automatic weapon no?
- by OZAROW - at 2013.07.26 04:35:00
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108. Let me get this straight........ - in Feedback/Requests [original thread]
Malkai Inos wrote: OZAROW wrote: Still makes no sense, the distance on a sg has been totally nerfed and to spend millions of points just to bring the rof down to 72 when a maxed out mass driver can pin you down from range an shoot 2 rounds t...
- by OZAROW - at 2013.07.26 04:30:00
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109. Let me get this straight........ - in Feedback/Requests [original thread]
Cosgar wrote: 2Bee Smith wrote: Thats with a direct impact, which is near impossible to hit on a moving target that is more than 20 meters away You'd be surprised by the deceptively long range the breach SG has. It really reaches out and t...
- by OZAROW - at 2013.07.26 01:11:00
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110. Let me get this straight........ - in Feedback/Requests [original thread]
Still makes no sense, the distance on a sg has been totally nerfed and to spend millions of points just to bring the rof down to 72 when a maxed out mass driver can pin you down from range an shoot 2 rounds to your one! Everybody flipped on how fa...
- by OZAROW - at 2013.07.26 00:11:00
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111. Let me get this straight........ - in Feedback/Requests [original thread]
My problem is mass drivers are the new faylock an I'm not asking to nerf it but at least make the shotgun work, it's been totally f..d since everyone died in chrome so hit detection sucks, range sucks, an no damage to proficiency when every other ...
- by OZAROW - at 2013.07.25 12:56:00
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112. Let me get this straight........ - in Feedback/Requests [original thread]
A core mass driver is 372.7 damage without mods It's rate of fire is 46.2!!!!!!!!!!!! A duvolle shotgun is 44.0 damage An get this..... Rate of fire is 85.7!!!!!!! WTF a mass driver proficiency gives damage 3% per level that means 428.2 DAMAGE ...
- by OZAROW - at 2013.07.25 12:48:00
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113. Please Nerf any non AR weapons - in Feedback/Requests [original thread]
Don't u dare touch my knives!
- by OZAROW - at 2013.07.25 01:28:00
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114. Ccp please fix what's broke before you nerf, priorities are backwards! - in Feedback/Requests [original thread]
We have a scout class dying, shotguns an knives that miss, dampening problems, ghost grenades, invisible men, weapons that suck, hit boxes that increase with speed. The list goes on If you fix these then a cal logi won't be as op cuz my sg will t...
- by OZAROW - at 2013.07.22 07:59:00
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115. No Protos In the Pub room please - in Feedback/Requests [original thread]
Vell0cet wrote: There is a simple solution to this: make Proto suits 5x to 10x more expensive. People can run whatever they want, but it will be unsustainable to run Proto suits in pub matches for very long. This is similar to how Eve works. It...
- by OZAROW - at 2013.07.22 07:22:00
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116. Please fix my scout suit an close combat weapon detection - in Feedback/Requests [original thread]
Decasor wrote: Lightning Bolt2 wrote: OZAROW wrote: Base core stats are horrible a logi is a better scout, logi has a built in hacking speed, more slots, can run faster , scouts have one equipment slot , horrible base stats for speed an m...
- by OZAROW - at 2013.07.19 17:41:00
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117. Amarr Scout Suit concept - in Feedback/Requests [original thread]
If proto had 2/2 high an low would advanced have 1/1? What would basic have? 2 guns an a equipment slot? I think your specs are good an the 125/125 is good an the speed on core stats but as far as it seems I think proto of 2/2 will hurt you once ...
- by OZAROW - at 2013.07.19 11:49:00
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118. [Feedback] Hit detection for the Nova Knives are god awful and needs to be addre... - in Feedback/Requests [original thread]
BumpGÇóGÇóGÇó too tired to reply since I've made about 40 of these threads
- by OZAROW - at 2013.07.19 11:35:00
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119. Please fix my scout suit an close combat weapon detection - in Feedback/Requests [original thread]
Sal good I'm just stirring it up keep em on tha toes
- by OZAROW - at 2013.07.19 04:10:00
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120. Core Godlock pistol! - in Feedback/Requests [original thread]
Xero The Mishima wrote: OZAROW wrote: Shijima Kuraimaru wrote: OZAROW wrote: Ps I been playing for 6 months without th weapons I just got an ya faylocks a problem that's why I spec into other things , name of the game cry baby, u don't...
- by OZAROW - at 2013.07.16 03:21:00
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