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81. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Canaan Knute wrote: OZAROW wrote: LMAO I GIVE UP! BET YOUR SINGLE OR SOON TO BE FOR NOT GIVING UP ON A MUTE POINT LOL DUUDE UR TOO MUCH, IM DONE What in the world does this debate have anything to do with being single? It seems like you're...
- by OZAROW - at 2013.07.31 11:05:00
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82. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
LMAO I GIVE UP! BET YOUR SINGLE OR SOON TO BE FOR NOT GIVING UP ON A MUTE POINT LOL DUUDE UR TOO MUCH, IM DONE
- by OZAROW - at 2013.07.31 08:59:00
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83. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Canaan Knute wrote: OZAROW wrote: Um, actually indirectly it is because if you had your way you wouldn't get insta dead! L I don't care about remote explosives being able to kill me in one hit, but I do care about weapons not behaving reali...
- by OZAROW - at 2013.07.31 03:33:00
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84. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Canaan Knute wrote: OZAROW wrote: TROLLL MUCH! Why don't you stop quoting 5 things from one post an do it once like everyone else instead of doing these stupid quotes, so that the person replying back can't quote your post because you alrea...
- by OZAROW - at 2013.07.31 02:57:00
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85. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Canaan Knute wrote: Meeko Fent wrote: Dude, stop defending this. You got instapopped. So what? Had you bothered to read, you would know that being instapopped is not what I'm concerned about. Um, actually indirectly it is because if you h...
- by OZAROW - at 2013.07.31 02:46:00
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86. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
TROLLL MUCH! Why don't you stop quoting 5 things from one post an do it once like everyone else instead of doing these stupid quotes, so that the person replying back can't quote your post because you already used the 5 quotes?! This entire thre...
- by OZAROW - at 2013.07.31 02:19:00
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87. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Dude the op is on crack, ur still goin on about this trying to get it top bumped eh? Well like I said it takes a sec to show up on my map, so as soon as it does I detonate it there fore all you would see is OZAROW REMOTE EXPLOSIVE KILLED UR A$$! ...
- by OZAROW - at 2013.07.31 00:56:00
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88. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
I see them more often now since I been getting lots of people with them, it's a trap or pinch move weapon, I personally like them but 9 times out of ten when there used like that the guy that got you was pressing the detonator the whole time so as...
- by OZAROW - at 2013.07.29 21:48:00
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89. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Um all ur rebuttals kinda do you no justice , k fine you didn't follow the scout, but it was your bad luck he was packing explosives. So yesterday I blew up a ton of people this way, lol then the following match a guy I got must have been pissed ...
- by OZAROW - at 2013.07.29 21:34:00
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90. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Not to mention if you plant one an are bleeding out, as long as the detonator is selected you can still pull a last minute kill. Nine times out of ten I make people chase me thinking I'm a easy kill an I walk them right into the trap. My only requ...
- by OZAROW - at 2013.07.29 03:10:00
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91. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Canaan Knute wrote: Galvan Nized wrote: Ideally there is nothing really wrong with REs. They have a several second activation timer so you cannot just drop and pop (you should of been here when you could really do this). You cannot throw the...
- by OZAROW - at 2013.07.29 03:05:00
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92. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
There not easy mode, 1. Half the time if you place them the way you described they diss appear , plus if a guy shoots you while your holding one you blow up 2. You have to trap a guy while your getting shot 3. Run a suit with 250 armor an shields ...
- by OZAROW - at 2013.07.29 03:01:00
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93. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
CLONE117 wrote: scouts semm to run and jump fast to me...its the logi med suit that needs tweaking.... Only because older scouts have complex mods, an usually stack em, but 1.2 took a lot of our advantages away an made our hit box increase wi...
- by OZAROW - at 2013.07.29 01:31:00
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94. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Honestly our core stats suck but I delt with it I knew the issues before I went scout, but then came the explosive FOTOM weapons which suck but 1.2 upgrades are the worst with the doped an stamina, strafing an all these changes our class needs a b...
- by OZAROW - at 2013.07.29 00:08:00
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95. [PROBLEM] Remote Explosives - in Feedback/Requests [original thread]
Sorry it was probably me lol. So let me get this straight..... You got out smarted by someone with under 300 ehp an lost a expensive suit an now u cry, nerf, fix, rebalance , make it fair,?! Man gtfo of here! Our suits got blown to crap with 1.2 ...
- by OZAROW - at 2013.07.28 23:24:00
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96. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Draco Cerberus wrote: Scouts are low hp high speed suits. They are designed to speed tank not shield or armor tank. If you are getting slaughtered try setting your suit up for speed and mobility rather than armor or shield tank. IMO scouts are ...
- by OZAROW - at 2013.07.28 21:26:00
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97. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Ghost Kaisar wrote: THUNDERGROOVE wrote: My 255 ISK proto heavy suit gets eating up in a clip of a duvolle and you're whining? Scouts are fine, they, as many scouts have said before die a lot. Be happy you even get equipment Be happy yo...
- by OZAROW - at 2013.07.28 02:13:00
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98. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Eno Raef wrote: CCP has made the scout cost more SP which hurts. The scout and heavy suit require more skill progression than the medium suits which seems illogical since the scout and heavy are situational than medium suits are all around usef...
- by OZAROW - at 2013.07.27 17:21:00
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99. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Vulcanus Lightbringer wrote: OZAROW wrote: CPU pg increase 2 equipment slots Cloaking This I agree with, the rest not so much. Need CPU an pg, an if we get no slots than we need more base speed an endurance an shield regen. Now if we ge...
- by OZAROW - at 2013.07.27 16:30:00
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100. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
They have to fix this stamina an hit box crap, it's been prove that your hit box as a scout increases with speed to the same size as a heavy suit, that's why you get snagged running through tight spots an also end up getting shot when you make it ...
- by OZAROW - at 2013.07.27 14:14:00
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