Pages: 1 2 3 4 5 6 7 8 9 10 20 |
221. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Herpn Derpidus wrote: why not have an AA version of the HMG? it would simply just have like 500% more effectiveness vs dropships and dramatically more range, but do overall alot less damage per shot and less effectiveness vs infantry So a ha...
- by Noc Tempre - at 2012.11.13 16:06:00
|
222. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
Mavado V Noriega wrote: if they are intent on keeping the cap then it has to be doubled or tripled its bs in its current form atm removing the cap completely cyn creates a bigger gap than the weekly one tbqh The gap doesn't matter if they b...
- by Noc Tempre - at 2012.11.13 15:53:00
|
223. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Tiel Syysch wrote: Breach damage needs to go down. All AV damage needs to go down in my opinion as a balance for vehicle hp, I think the 600-1000 damage range for the other variants is a lot better than what we have now. Breach damage isn't a c...
- by Noc Tempre - at 2012.11.12 07:37:00
|
224. simle fix to swarms vs dropships and no QQ - in Feedback/Requests [original thread]
nakamakazi wrote: Dropships need to be able to have survivability in games, so I agree they should have the capability to dodge missiles. So two things easy to do and make things even on the battlefield. Possibly three or four. 1) lower drops...
- by Noc Tempre - at 2012.11.11 17:25:00
|
225. [Suggestion] Dual hitboxes - in Feedback/Requests [original thread]
Ops Fox wrote: it should be the same across the board and persenally i think all shield extenders should have 10% more hp at basic 13% more at advanced and 16% more at proto. armor plates should have 15% more adavanced should have 18% more and ...
- by Noc Tempre - at 2012.11.11 17:14:00
|
226. [Suggestion] Dual hitboxes - in Feedback/Requests [original thread]
This only is worthwhile mechanic if different suits/modules effect this "bubble" effect. It's not a bad idea, but it has to be significant to be worth investing dev resources in. If extenders increased it by say 3 inches each, that would add some ...
- by Noc Tempre - at 2012.11.11 16:25:00
|
227. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I like the look of those variants, as long as fire-and-forget swarms are kept as well. That's coming from someone who uses HAVs frequently, by the way, and as someone looking forward to more aerial vehicles in the future. ...
- by Noc Tempre - at 2012.11.11 16:07:00
|
228. guns - in Feedback/Requests [original thread]
Angelwashere97 Is awesome wrote: Alright, awesome! I'm new to forum posts and threads and stuff btw, sorry :-P How to make a good thread: One topic per thread
Identify the problem
Identify your solution
No walls of text
5 go...
- by Noc Tempre - at 2012.11.11 15:24:00
|
229. Stil farming Points - in Feedback/Requests [original thread]
The most likely scenario is you are slow to spawn in, and they are already capturing/destroying yellow structures. No top team bothers with stupid farming, it is a complete waste of time and no fun.
- by Noc Tempre - at 2012.11.11 15:19:00
|
230. [Request] make it so people can't hear me in squad chat - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I'd like a way to make it so I can hear certain people but they can't hear me. Kind of like a reverse mute. This would make it easier to deal with corp infiltration and allow easier sowing of disinformation. Already exi...
- by Noc Tempre - at 2012.11.11 07:01:00
|
231. guns - in Feedback/Requests [original thread]
http://tinyurl.com/an7cbht
- by Noc Tempre - at 2012.11.11 04:26:00
|
232. dont nerf missiles fix them - in Feedback/Requests [original thread]
They are overpowered. They have direct damage AND splash damage AND range. Needs to stick to less roles.
- by Noc Tempre - at 2012.11.11 03:50:00
|
233. [Request] Vehicle Repair Staions - in Feedback/Requests [original thread]
Take every building in an RTS. Introduce a building with said function in DUST. Would be fun.
- by Noc Tempre - at 2012.11.11 03:40:00
|
234. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Noc Tempre wrote: KAGEHOSHI Horned Wolf wrote: Swarm launcher variant that fires swarms that detonate in the air after a 20 seconds, and do splash damage to any vehicle within the large splash radius. Lower d...
- by Noc Tempre - at 2012.11.11 03:32:00
|
235. [Request] SWARM laser tags - in Feedback/Requests [original thread]
Webs do this idea better, in a much more EVE iconic fashion.
- by Noc Tempre - at 2012.11.11 03:30:00
|
236. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Swarm launcher variant that fires swarms that detonate in the air after a 20 seconds, and do splash damage to any vehicle within the large splash radius. Lower direct damage, and smaller magazine. You sir, just ...
- by Noc Tempre - at 2012.11.11 03:28:00
|
237. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=i2cFOx5NCWk&feature=related ^^^^^^ This is how you make the swarm launcher a skill weapon. New standard variant 4 missiles, heat seeking (fire and forget) 150 damage each at prototype level Flight speed: 100 m...
- by Noc Tempre - at 2012.11.11 03:10:00
|
238. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
The issue is the perfect accuracy when crouched. If it even had slight dispersion, it could not snipe infantry at any real range.
- by Noc Tempre - at 2012.11.09 01:25:00
|
239. [Feedback] Ambush "streaming" content - in Feedback/Requests [original thread]
Villore Isu wrote: Noc Tempre wrote: Kain Spero wrote: Hearing about this has gotten me more excited about playing Dust than I have been for a while. Looks like I'll be playing some ambush tonight. [RESERVED FOR FEEDBACK LATER] [RESER...
- by Noc Tempre - at 2012.11.07 00:49:00
|
240. [Feedback] Ambush "streaming" content - in Feedback/Requests [original thread]
Kain Spero wrote: Hearing about this has gotten me more excited about playing Dust than I have been for a while. Looks like I'll be playing some ambush tonight. [RESERVED FOR FEEDBACK LATER] [RESERVED FOR I WARNED YE NOT TO GET SO EXCITED]
- by Noc Tempre - at 2012.11.06 19:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |