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141. CPU/PG Programming for ISK - in Feedback/Requests [original thread]
Implants, rigs, or boosters would accomplish this.
- by Noc Tempre - at 2013.01.12 02:21:00
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142. Un-Friendly Fire - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: Noc Tempre wrote: Telcontar Dunedain wrote: Astral Zan wrote: Let me break out a heavy suit and eat up all the blues. Just bring a logibro and you'll do well. I edited so that strategy would only work fo...
- by Noc Tempre - at 2013.01.12 01:48:00
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143. Un-Friendly Fire - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: Astral Zan wrote: Let me break out a heavy suit and eat up all the blues. Just bring a logibro and you'll do well. I edited so that strategy would only work for the first kill. You would quickly become irrepar...
- by Noc Tempre - at 2013.01.12 01:42:00
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144. Un-Friendly Fire - in Feedback/Requests [original thread]
Apparently way too complicated, will make a new thread for simpler idea. Damage reflect is 200% times sec status. You still do damage, but you'll kill yourself first in high-sec, especially if you are using bpo gear. Shooting a teammate stops al...
- by Noc Tempre - at 2013.01.12 01:31:00
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145. [Request] The ability to respec our skills. with aurum. - in Feedback/Requests [original thread]
I would rather let people buy SP for AUR explicitly than sell respecs.
- by Noc Tempre - at 2013.01.09 04:47:00
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146. Bonus SP Pool, Part II - in Feedback/Requests [original thread]
Hey, wouldn't this just be lovely instead of going back to a daily HARD cap? I know we meant daily soft cap, but that's not what we're getting.
- by Noc Tempre - at 2013.01.08 10:37:00
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147. SP Capping NEW system 8th Jan 2013 - in Feedback/Requests [original thread]
537600 per week, with active and passive boosters.
- by Noc Tempre - at 2013.01.08 09:03:00
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148. [Feedback & Suggestions] A report on Swarm Launchers as a weapon class (Long... - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Noc Tempre wrote: https://forums.dust514.com/default.aspx?g=posts&m=395038 Fire and forget should be a harassment only weapon. Swarms are a no-skill weapon currently which hurts the targets and the users. Not tr...
- by Noc Tempre - at 2013.01.07 21:49:00
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149. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Ever hear of a Javelin? You lock on the target, fire, the missile flys up in the air, and then comes down and destroys the target in one hit. Completely fire and forget, one hit kill every time. The changes you propose are ...
- by Noc Tempre - at 2013.01.07 21:47:00
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150. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Only radar guided missiles would release a "ping" to be detected, but most warning systems would light up as soon as any small fast mover was detected anyway.
- by Noc Tempre - at 2013.01.07 16:42:00
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151. [Feedback & Suggestions] A report on Swarm Launchers as a weapon class (Long... - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=395038 Fire and forget should be a harassment only weapon. Swarms are a no-skill weapon currently which hurts the targets and the users.
- by Noc Tempre - at 2013.01.07 16:40:00
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152. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
Mode Torsen wrote: Skihids wrote: Noc Tempre wrote: No idea why people think the CONTROLS are difficult, they aren't. It's just finding something USEFUL to do with them that is difficult. This is the biggest point right now. There is n...
- by Noc Tempre - at 2013.01.07 16:33:00
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153. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
No idea why people think the CONTROLS are difficult, they aren't. It's just finding something USEFUL to do with them that is difficult.
- by Noc Tempre - at 2013.01.07 04:10:00
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154. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
Icy Tiger wrote: Controls are actually alright. In my opinion. Controls are molasses. This is near their worst point.
- by Noc Tempre - at 2013.01.06 16:58:00
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155. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
Dropships either need to be exceptionally nimble or tanky to have any chance of survival. Right now they are neither.
- by Noc Tempre - at 2013.01.06 16:30:00
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156. [Request] Take off mandatory turrets for LLVs - in Feedback/Requests [original thread]
xprotoman23 wrote: Noc Tempre wrote: Godin Thekiller wrote: Noc Tempre wrote: I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills. Then...
- by Noc Tempre - at 2013.01.05 21:09:00
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157. [Request] Take off mandatory turrets for LLVs - in Feedback/Requests [original thread]
Godin Thekiller wrote: Noc Tempre wrote: I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills. Then your a idiot, because that kills the purpo...
- by Noc Tempre - at 2013.01.05 11:11:00
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158. So fellow tryhards, lets make a Dumbing Down list... - in Feedback/Requests [original thread]
I don't care if there are OP or UP items atm, stats are easy to tweak. I'm more concerned towards this incessant trend towards making everything equal. It is killing the diversity. CCP has focused on making "balanced" maps (lol), "balanced" weapon...
- by Noc Tempre - at 2013.01.05 08:54:00
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159. [Request] Give Dropships more HP, armor and shields. As well as a few other drop... - in Feedback/Requests [original thread]
Crappy controls, stupid low flight ceiling, and insane collision damage. Add in 100m range weapons and you have a recipe for useless, even if they could take a dozen forge gun rounds (they only take 3 with a complex buffer fit).
- by Noc Tempre - at 2013.01.05 08:47:00
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160. [Request] Take off mandatory turrets for LLVs - in Feedback/Requests [original thread]
I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills.
- by Noc Tempre - at 2013.01.05 08:45:00
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