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381. (Request) Buff strafing. - in Feedback/Requests [original thread]
Your MonkeyWrench wrote: Buff strafing. Nerf bunny hopping. Fix aim. (y-axis is terribly slow) I can't make it more simple. nerf hops fix aim buff strafe
- by Necrodermis - at 2012.10.12 09:48:00
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382. (Request) Buff strafing. - in Feedback/Requests [original thread]
Vickers S Grunt wrote: AHH so now u are just guessing not basing it on actual things that are out there i play EVE i know what is out there. it's going to be a vicious suit to have a 800+ HP heavy with 2-3 10% resist modules and a HMG wit...
- by Necrodermis - at 2012.10.12 09:35:00
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383. (Request) Buff strafing. - in Feedback/Requests [original thread]
Vickers S Grunt wrote: No the reason for this is u are telling a massive over-exaggeration i would say hevys are only ever present in 1s and 2s snipers maby a bit more but they are still both even added together much less than the AR assault ...
- by Necrodermis - at 2012.10.12 09:26:00
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384. (Request) Buff strafing. - in Feedback/Requests [original thread]
Vickers S Grunt wrote: To this i would say obviously its not how its was intended to be played or we would be playing it like that right now. so are you saying that the game is intended to be snipers or heavies only? because that is what it...
- by Necrodermis - at 2012.10.12 09:14:00
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385. Mass Drivers - in Feedback/Requests [original thread]
i never really run into the MDs that often to really know about the displacement. of course i'm in a scout suit and you can pretty much just sneeze on them and they die. how does it displace is it like that stupid shaking from last build only it ...
- by Necrodermis - at 2012.10.12 09:00:00
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386. We have come a long way - in Feedback/Requests [original thread]
WHz DS9899 wrote: That gun is the old assault rifle, and that ship will be in the game, as there will be eight vehicles, including a Mech, and the ones we have now. the mech will be a long long way off.
- by Necrodermis - at 2012.10.10 21:40:00
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387. Dropships... again. - in Feedback/Requests [original thread]
Jason Pearson wrote: Sorry lads, Not agreeing here, Been flying my Myron around a fair bit, Forge Guns kill me in two hits and Swarms flip me upside down usually, it's dumb. If you want to slow the Dropships down, make it so they don't flip ov...
- by Necrodermis - at 2012.10.10 19:20:00
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388. Sniper WP - in Feedback/Requests [original thread]
F U R wrote: I agree with evergreen, snipers get the fewest deaths and the most kills. It takes skill to be a good sniper. If you have the skill you get enough wp. No need to enhance a snipers already sweet role :) there are so many that keep...
- by Necrodermis - at 2012.10.10 18:23:00
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389. Request: Support Drops - in Feedback/Requests [original thread]
care packages require people to actually care. guess what, people don't care. you are paid to do a job and your "care packages" are precision strikes that 90% of the game is too dumb to use.
- by Necrodermis - at 2012.10.10 18:19:00
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390. Feedback: Remote control Drones - in Feedback/Requests [original thread]
xSniper1982 wrote: I half like this idea just because they would be so much fun. But on the other hand it will just mean people sit back behind the no go zone and spam them for kills and points without risking their K/D... I could see this, i...
- by Necrodermis - at 2012.10.10 17:58:00
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391. cancel reload - in Feedback/Requests [original thread]
Captain-Awesome wrote: I see that we now have melee or run to cancel reload... these seem like arbitrary fixes for something natural. Why can't any action cancel reloading? fire for example, something you only do when being shot at (unless you...
- by Necrodermis - at 2012.10.10 17:56:00
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392. Sniper WP - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: No to all of the above. As snipers we have the easiest time getting kills of perhaps anyone. We can shoot at people from over half a kilometre away, kill in one or two hits, and do so without most of our targets even b...
- by Necrodermis - at 2012.10.10 17:54:00
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393. Dropships... again. - in Feedback/Requests [original thread]
the thing i hate about shooting kittens at dropship is the fact the kitten missiles can be fired directly at the drop ship moving toward you and the kittens will either slow down or move in a way so that they are chasing the rear of the dropship. ...
- by Necrodermis - at 2012.10.10 09:01:00
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394. [Feedback] Hit Detection - in Feedback/Requests [original thread]
this is a problem that has been brought up before and i am confidant they know about the issue. as for the forgeguns i wouldn't know i don't use them because i never really used them. appreciate the heads up though
- by Necrodermis - at 2012.10.09 22:40:00
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395. Futuristic Space Age Weaponry - in Feedback/Requests [original thread]
i see the opposite. if they got rid of that scope or got rid of the sniper's drunk scope it wouldn't be a problem.
- by Necrodermis - at 2012.10.09 22:37:00
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396. [Request] Sniper Location Triangulation Equipment - in Feedback/Requests [original thread]
another person who is wanting to pinpoint snipers without having to work to increase their skills in scan precision and range and waste a high slot to increase it further. i called it as soon as snipers finished their profile lowering skills peop...
- by Necrodermis - at 2012.10.09 19:34:00
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397. laser rifles - in Feedback/Requests [original thread]
Alshadow wrote: all i really want this post to do is come up with a real way for the laser rifle to be a smart choice over an AR, as far as i know LR are more expenisve and heavier, and as a logi i want a really light gun, but i dont want to be...
- by Necrodermis - at 2012.10.09 17:24:00
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398. Request for changes to sniper rifles. - in Feedback/Requests [original thread]
Vile Heathen wrote: I agree. Snipers are fine. I'm usually the sniper for my squad and half of my role is countering other snipers. I usually only get a lot of points when the squad leader calls defend orders etc, even when I got plenty of kil...
- by Necrodermis - at 2012.10.09 17:19:00
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399. laser rifles - in Feedback/Requests [original thread]
Zero Harpuia wrote: Actually, Necro makes a good point. If it just used overheat instead of having a reload, then you could use it as a damn fine Logi gun, something that is sorely needed. The reload function could instead be used to swap focus...
- by Necrodermis - at 2012.10.09 17:14:00
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400. laser rifles - in Feedback/Requests [original thread]
i think the laser rifle shouldn't consume ammo at all. it should just have a over heat.
- by Necrodermis - at 2012.10.09 16:46:00
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