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361. Forge should be nerfed - in Feedback/Requests [original thread]
i don't think the forge gun even has that great of splash damage. or at least the rail gun doesn't. you have to hit direct with that thing if you want to do anything.
- by Necrodermis - at 2012.10.17 08:01:00
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362. Ambush Isn't Really An Ambush (and it's spawning tends to screw you) - in Feedback/Requests [original thread]
i agree, they should call ambush something else. like engage/slaughter/team death match/biomass offensive i'm terrible with names but i agree that it doesn't feel like an ambush at all.
- by Necrodermis - at 2012.10.17 07:33:00
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363. Burning Armor needs to be removed - in Feedback/Requests [original thread]
Zero Harpuia wrote: The problem is that you aren't punished at all for letting you shields dip below fifty percent, while you are put into fight-or-flight when your armor still has a good amount left to it. Also, 'you don't have to be inside ...
- by Necrodermis - at 2012.10.17 06:58:00
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364. Burning Armor needs to be removed - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Agreed, stupid mechanic, and punishes unevenly. you don't have to be inside when it burns. the only thing it punishes is ignorance. vehicles are death machines and after they been hit hundreds of times by rocket...
- by Necrodermis - at 2012.10.17 06:15:00
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365. Burning Armor needs to be removed - in Feedback/Requests [original thread]
there is an easy fix. fit an armor rep module. Shield>armor but if you don't carry something that can rep armor you will burn if you let your shield drop.
- by Necrodermis - at 2012.10.16 22:43:00
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366. [REQUEST] Logicsitic's ISK Bonus - in Feedback/Requests [original thread]
i'm in the front lines in a logi suit and i get 120k isk running 5/6 capping points and blowing vehicles up. absolutely no modules that provide logi support. (because the scout suit is crap for that job)
- by Necrodermis - at 2012.10.16 22:36:00
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367. skirmish, winning without control points - in Feedback/Requests [original thread]
there is a set damage amount the MCC does to the other MCC. I'm having trouble following what you are saying though. the enemy controlled all the points but you still won? because i see that quite a bit, at some point it doesn't matter if the enem...
- by Necrodermis - at 2012.10.16 22:23:00
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368. HAV need a rework - in Feedback/Requests [original thread]
Avenger 245 wrote: Before due to how modules could be placed as well as peoples own laziness in training AV tanks ruled this got them a harsh nerg and with tank soon to be coming back I suggest a rebalance of them because regardless of thiet OP...
- by Necrodermis - at 2012.10.16 14:58:00
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369. quality of gameplay - in Feedback/Requests [original thread]
Crimson MoonV wrote: Yep they are balanced and who ever has the better aim wins. Balance aside the hardcore aspects is something I thought eve players would like. They talk about how hardcore of gamers they are but when it comes to fps they ...
- by Necrodermis - at 2012.10.15 06:11:00
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370. quality of gameplay - in Feedback/Requests [original thread]
Crimson MoonV wrote: On PC yes. On console no. If this game was a skill based shooter we would have insane strafe speeds. This is a casual game. The eve players say they want one thing and then ask for another. I think the issue is most eve...
- by Necrodermis - at 2012.10.15 05:58:00
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371. Put prone in the game - in Feedback/Requests [original thread]
Vermaak Doe wrote: Why was the last time i saw you on dust your name was to the right of my gun? Move along troll. shame the same happened to your buddies, how much isk did they manage to lose that match, all that proto stuff is rather pricy.
- by Necrodermis - at 2012.10.15 05:22:00
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372. Put prone in the game - in Feedback/Requests [original thread]
ReGnUM STBslayer DEI wrote: LOL Doe If anything drop-shotting takes more skill ie. Aiming well falling down if they use it's strategy if someone else uses it, it's scrub once you understand that mindset you understand all of STB
- by Necrodermis - at 2012.10.15 05:16:00
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373. quality of gameplay - in Feedback/Requests [original thread]
Darth Tyrannnus wrote: in my opinion? this game has gotten worse with each new build. xp timer now resets every WEEK instead of day? that is ********, also, the amount of isk i make seems to have gone down. while game mechanics have improved, q...
- by Necrodermis - at 2012.10.15 05:04:00
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374. Put prone in the game - in Feedback/Requests [original thread]
Vermaak Doe wrote: No more Cod mechanics! ha, that's funny. i didn't know CoD invented prone.
- by Necrodermis - at 2012.10.15 04:59:00
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375. A Co-Op Mode? Mabey a Story mode - in Feedback/Requests [original thread]
i suggested this on the PVE aspects would be sick to have a small squad of 1-4 members run through a station or pleasure hub to stop drug runs, save slaves, save drugs, stop the po-po. missions for NPCs could get all kinds of crazy. or have ...
- by Necrodermis - at 2012.10.13 05:54:00
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376. [Feedback] Invisible Walls. - in Feedback/Requests [original thread]
GIZMO2606 wrote: Don't know if anyone else has noticed this or not but sometimes when you see a enemy player and just a little bit of his/her body is showing, enough to were you can shot that part, a invisible wall seems to protect that player ...
- by Necrodermis - at 2012.10.13 05:33:00
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377. Vehicle Boarding Animations - in Feedback/Requests [original thread]
i find the random teleportation anywhere is silly on many levels as well +1
- by Necrodermis - at 2012.10.13 04:40:00
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378. Poor Taste - in Feedback/Requests [original thread]
Titanium Moa wrote: Perhaps it is just that I am overly sensitive having lost 2 friends to suicide but I do find that public address 'joke' about 'Suicide in a public place being strictly prohibited' in rather poor taste. Just saying. you sou...
- by Necrodermis - at 2012.10.13 04:10:00
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379. Your Very Own country - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Sure you can have your own country on my planet, I'll just tax the **** out of you how many dreads you got? because that is what is going to determine victory
- by Necrodermis - at 2012.10.13 04:08:00
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380. [Feedback] Reinventing the Swarm Launcher - in Feedback/Requests [original thread]
i think they haven't finished fixing the swarms. they purposefully broke them to keep the dropships from being obliterated out of the air as soon as they come into sight. if the pilot keeps moving at a certain speed kitten missiles wont hit them....
- by Necrodermis - at 2012.10.12 09:57:00
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