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Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.10.09 03:48:00 -
[31] - Quote
The nerf was a total loss of 15% damage by snipers. It's similar to the damage reduction experienced by everyone else as a result of skill changes though, so it isn't unfair to snipers or something, and was a much-deserved nerf indeed.
Necrodermis wrote:the only thing that is being QQed is OP and whining about how sniping is ruining the fun for him.
I am a sniper. Read the first ******* sentence of my OP sometime. I'm not saying snipers are ruining the fun for me. I eat enemy snipers for lunch. I'm saying that I'm making the game less fun for other people, with a minimal skill/ISK investment involved. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.10.09 03:49:00 -
[32] - Quote
STB Vermaak Doe wrote: He's a sniper and that's bs, the other snipers claimed they've been nerfed after a slight chang,they're already the p*ssies of most games and now they've made themselves look worse
no more different than an invincible vehicle that runs as soon as the shields are gone. or the ineffective people that hide behind the lines armor repping a truck bombarding the front lines with pointless precision strikes that may seem to help the team but end up costing the team the game. |
STB Vermaak Doe
558
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Posted - 2012.10.09 03:52:00 -
[33] - Quote
Necrodermis wrote:STB Vermaak Doe wrote: He's a sniper and that's bs, the other snipers claimed they've been nerfed after a slight chang,they're already the p*ssies of most games and now they've made themselves look worse
no more different than an invincible vehicle that runs as soon as the shields are gone. or the ineffective people that hide behind the lines armor repping a truck bombarding the front lines with pointless precision strikes that may seem to help the team but end up costing the team the game. True but at least the vehicle goes to a head on fight, only to be dispatched by the last example |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.10.09 04:03:00 -
[34] - Quote
STB Vermaak Doe wrote: True but at least the vehicle goes to a head on fight, only to be dispatched by the last example
soon snipers are going to be the only thing to take out the soon to be buffed heavy. with armor hardeners they are going to be near impossible to take out unless you have a heavy packer ready to hit him in the face.
i just wish the bug would be fixed so i can actually hit other snipers before they kill teammates. |
STB Vermaak Doe
558
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Posted - 2012.10.09 11:52:00 -
[35] - Quote
Necrodermis wrote:STB Vermaak Doe wrote: True but at least the vehicle goes to a head on fight, only to be dispatched by the last example
soon snipers are going to be the only thing to take out the soon to be buffed heavy. with armor hardeners they are going to be near impossible to take out unless you have a heavy packer ready to hit him in the face. i just wish the bug would be fixed so i can actually hit other snipers before they kill teammates. I have encountered that invincible scout bug as well when sniping snipers but i think there should be a way to keep them from redline sniping |
Aidan Torrall
17
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Posted - 2012.10.09 14:28:00 -
[36] - Quote
Fivetimes Infinity wrote:Vincam Velmoriar wrote:So, you agree that snipers lag behind in war points? Good, I think we're getting somewhere. You can get way more war points on the ground hacking objectives, turrets, CRU's, Depots, reviving, repairing, and getting an occasional kill than you can sitting up on a hill taking pot shots.
All of that being said, we know (as CCP has stated) that war points, not number of kills, is what determines both ISK and SP. Therefore, because snipers get less war points, as we both have said, then snipers will get less SP and less ISK. So the ease at which someone can snipe is more than made up by the fact that they won't get much in return. Thus, it's pretty balanced (and by the way, I'm not sure if you're talking about ISK or SP, in terms of being cheap, but my logi build costs about the same as my sniper build, and as far as SP goes, it's the same as assault, to where you can't level up damage until you spec the sway- AR's being spray). This is an interesting point. I wasn't aware that this is how SP/ISK gain is calculated (at least in part) if what you say is true.
Yes, it's true. Look at the leaderboard after any match you play. It's all based off of war points, not number of kills. ISK and SP are based off war points as well. CCP said they changed how ISK and SP are handed out for this build, which is great, because it's no longer about KDR, it's about actually helping your team, even if you're dying a lot.
A sniper can go 14-1, but will only get 700 war points. A logi can go 8-9, but will easily get 1300 skill points from hacking, revives, dropping uplinks, etc. The way the SP/ISK is calculated now, snipers don't get **** in terms of SP or ISK. Nerfing them more would just mean taking snipers ouf the game. They're fine, leave them alone. They earn the least WP out of any class as it is. |
Vile Heathen
Subdreddit Test Alliance Please Ignore
352
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Posted - 2012.10.09 15:14:00 -
[37] - Quote
Aidan Torrall wrote:
Yes, it's true. Look at the leaderboard after any match you play. It's all based off of war points, not number of kills. ISK and SP are based off war points as well. CCP said they changed how ISK and SP are handed out for this build, which is great, because it's no longer about KDR, it's about actually helping your team, even if you're dying a lot.
A sniper can go 14-1, but will only get 700 war points. A logi can go 8-9, but will easily get 1300 skill points from hacking, revives, dropping uplinks, etc. The way the SP/ISK is calculated now, snipers don't get **** in terms of SP or ISK. Nerfing them more would just mean taking snipers ouf the game. They're fine, leave them alone. They earn the least WP out of any class as it is.
I agree. Snipers are fine. I'm usually the sniper for my squad and half of my role is countering other snipers. I usually only get a lot of points when the squad leader calls defend orders etc, even when I got plenty of kills. Though I do think it's too easy to "see" your targets through fog and mist in this build. Makes sniping a lot less challenging. Also, railguns should have a plasma trail. The physics make sense and it would look cool: http://en.wikipedia.org/wiki/File:Railgun_usnavy_2008.jpg |
Vincam Velmoriar
Villore Sec Ops Gallente Federation
103
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Posted - 2012.10.09 17:07:00 -
[38] - Quote
Vile Heathen wrote:Aidan Torrall wrote:
Yes, it's true. Look at the leaderboard after any match you play. It's all based off of war points, not number of kills. ISK and SP are based off war points as well. CCP said they changed how ISK and SP are handed out for this build, which is great, because it's no longer about KDR, it's about actually helping your team, even if you're dying a lot.
A sniper can go 14-1, but will only get 700 war points. A logi can go 8-9, but will easily get 1300 skill points from hacking, revives, dropping uplinks, etc. The way the SP/ISK is calculated now, snipers don't get **** in terms of SP or ISK. Nerfing them more would just mean taking snipers ouf the game. They're fine, leave them alone. They earn the least WP out of any class as it is.
I agree. Snipers are fine. I'm usually the sniper for my squad and half of my role is countering other snipers. I usually only get a lot of points when the squad leader calls defend orders etc, even when I got plenty of kills. Though I do think it's too easy to "see" your targets through fog and mist in this build. Makes sniping a lot less challenging. Also, railguns should have a plasma trail. The physics make sense and it would look cool: http://en.wikipedia.org/wiki/File:Railgun_usnavy_2008.jpg
The seeing other players through the fog is an error, and I'm sure it'll be fixed.
But yes, to put a button on this thread, snipers (by far) earn the lowest amount of war points among the different roles. That translates into by far the lowest amount of ISK and SP. Take an average sniper and an average logi, or heck a good sniper and a good logi, and the sniper will get less than half the war points every time. Snipers are fine. Leave them alone. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.10.09 17:19:00 -
[39] - Quote
Vile Heathen wrote:I agree. Snipers are fine. I'm usually the sniper for my squad and half of my role is countering other snipers. I usually only get a lot of points when the squad leader calls defend orders etc, even when I got plenty of kills. Though I do think it's too easy to "see" your targets through fog and mist in this build. Makes sniping a lot less challenging. Also, railguns should have a plasma trail. The physics make sense and it would look cool: http://en.wikipedia.org/wiki/File:Railgun_usnavy_2008.jpg
why is everyone wanting to spot the sniper?
if you want to spot the sniper bring your scan precision up. making mechanics to eleminate the need for that skill is rediculous. |
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