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461. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
KING CHECKMATE wrote: Cyrius Li-Moody wrote: I'll give it a month or two after Marauder has murdered entire teams and everyone starts speccing into Amarr scout and you'll guys go "yknow, this suit ain't so bad." 1st- Im speccing into Ama...
- by Mordecai Sanguine - at 2014.01.17 22:08:00
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462. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
KING CHECKMATE wrote: Nocturnal Soul wrote: Cyrius Li-Moody wrote: correction: with skills you'll be sprinting for 29.5 seconds straight innately. While this seems unappealing at a first glance, as a long time scout, you have no idea how...
- by Mordecai Sanguine - at 2014.01.17 22:00:00
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463. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
KING CHECKMATE wrote: Stats thanks to (i think its written:) /--Shays--/ = https://docs.google.com/file/d/0ByYUjq_P9RY0TnNPemxqb1BfZFk/edit?pli=1 So This post is to Analize better the Scouts suits mentioned above. The Amarrian one and t...
- by Mordecai Sanguine - at 2014.01.17 21:56:00
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464. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
ResistanceGTA wrote: Iron Wolf Saber wrote: Amarr Amarrians faith in their own combat prowess is nearly equal to that of their Religion. They invest in things that relentlessly work when all else fails, which is why they have affinity ...
- by Mordecai Sanguine - at 2014.01.17 21:15:00
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465. [Suggestion] - Take Prototype Out of Pub Matches - in Feedback/Requests [original thread]
Kondor Pendragon wrote: So I have a suggestion that might end up being a little controversial. I believe that it would be a good idea to restrict the use if certain items in different levels of gameplay. To put it simply, I don't think that pro...
- by Mordecai Sanguine - at 2014.01.17 21:12:00
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466. Now that we have racial suits - in General Discussions [original thread]
Pete B wrote: When are racial vehicles on their way? And are we getting a Dropsuit Command respec? Full respec. Not only skills has changed ALL the stats suits has changed. Not just here and there but EVERYTHING (look the new stats of senti...
- by Mordecai Sanguine - at 2014.01.17 20:36:00
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467. Who is dedicating there SP to only one race? - in General Discussions [original thread]
TotalSp used in Amarr Technology : Approximately 10-12million SP
- by Mordecai Sanguine - at 2014.01.17 19:33:00
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468. Minmatar assault new bonus - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=136497&find=unread That-¦s what Assault bonuses should be. CCP read it please. Versability and subtle weaponery.
- by Mordecai Sanguine - at 2014.01.17 19:28:00
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469. Random Laser Rifle thought - in General Discussions [original thread]
20-94 meters Optimal would be better. The laser range is way too small right now
- by Mordecai Sanguine - at 2014.01.17 19:18:00
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470. Give assaults their second equipment slot back! - in Feedback/Requests [original thread]
Evolution-7 wrote: Discuss. https://forums.dust514.com/default.aspx?g=posts&t=136497&find=unread No. Logi acually have only 3 equipements as Amarr and Calda. Assault should have good bonuses.
- by Mordecai Sanguine - at 2014.01.17 18:44:00
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471. Give assaults their second equipment slot back! - in General Discussions [original thread]
Evolution-7 wrote: Discuss! I personally think they should. https://forums.dust514.com/default.aspx?g=posts&m=1732257#post1732257 No they shouldn't but they should receive bonuses on their weaponery and damagers. Not Raw bonuses lik...
- by Mordecai Sanguine - at 2014.01.17 18:39:00
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472. So Amarr are now the heavy duty armor tankers - in General Discussions [original thread]
Regnier Feros wrote: caldari shields amarr armor minmatar speed gallente ??? Caldari : Shields. (Everything that concern shields.) Amarr : Armor. (Heavy armor bricks face a Wall, face an Amarrian.) Minmatarr : Speed / Hack. (Nasty they are...
- by Mordecai Sanguine - at 2014.01.17 18:31:00
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473. [Suggestion] Assault Bonuses. - in Feedback/Requests [original thread]
Here's my idea for Assault Bonus. The "Assault" Bonus should be the Minmatarr bonus : 5% bonus on damagers per level. 12.5% for a Complex / 6.25 for an Enhanced / 3.75 for Basic. And then "specific" bonus for their light weapons. Amarr : ...
- by Mordecai Sanguine - at 2014.01.17 18:23:00
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474. New assault suit bonuses - in Feedback/Requests [original thread]
Jack Boost wrote: https://forums.dust514.com/default.aspx?g=posts&t=134173&find=unread Like the "scout" bonus has changed. Assault bonus WILL change. Logi...I dunno. Actually Assault Bonus are not balanced. The RoF bonus will break ...
- by Mordecai Sanguine - at 2014.01.17 18:15:00
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475. CPM and PVE - in The Council's Chamber [original thread]
Lynn Beck wrote: Mordecai Sanguine wrote: Iron Wolf Saber wrote: CPM reminds Dust 514 Developers constantly for the need for PVE elements however we're talking massive amounts of resources being diverted to this project and if you only ha...
- by Mordecai Sanguine - at 2014.01.17 17:50:00
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476. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Please CCP be CAREFUL when you bring new weapons. They're not supposed to be too "awesome". We know you want us te be enjoyed by them and want us to use them. But making new OP weapons is not a solution. Yes lot of people will play with them but i...
- by Mordecai Sanguine - at 2014.01.17 17:44:00
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477. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Quil Evrything wrote: CCP Remnant wrote: Eric Del Carlo wrote: Zeylon Rho wrote: Is the ground speed number directly converted to current in-game speeds by moving a decimal? Or is it some other metric? I was wondering this too, is th...
- by Mordecai Sanguine - at 2014.01.17 17:17:00
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478. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Zeylon Rho wrote: Jack McReady wrote: Zeylon Rho wrote: Jack McReady wrote: Zeylon Rho wrote: As noted in Aero's thread in General , the three of the scout suits are getting the equivalent of multiple/complex mods for their suit bo...
- by Mordecai Sanguine - at 2014.01.17 16:55:00
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479. Message for the CPM/CCP - Thank You - in General Discussions [original thread]
Aeon Amadi wrote: I noticed that the Scouts retained both their sidearm and grenade slots as well as received the secondary equipment slot. Thank you, CPM and CCP for making the right decision. I'm sure the community will celebrate upon seeing ...
- by Mordecai Sanguine - at 2014.01.17 13:35:00
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480. Class Warfare: 1.7 = Rise of HAVs, 1.8 = Rise of Heavies - in General Discussions [original thread]
J0hlss0n wrote: Minmatar Commando with Combat Rifle and Minmatar Heavy with HMG. So long have I waited for this moment... I hope Minmatarr weapons will receive a little "nerf". Instead of +10% armor and -5% shield. It shoud be +5% armor and...
- by Mordecai Sanguine - at 2014.01.17 13:30:00
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