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441. Amarr scout racial bonus parity problem - in Feedback/Requests [original thread]
TheD1CK wrote: so you have over 100 more stamina then the others if they also used 1 complex reg... Are you stupid or just TOTALLY blind ? To reach to level 5 of Amarr bonus others suts just have to use ONE basic regulator. And even ONE ba...
- by Mordecai Sanguine - at 2014.01.20 20:08:00
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442. Amarr scout racial bonus parity problem - in Feedback/Requests [original thread]
TheD1CK wrote: Amarr has the best stamina on the scout.... this is the most important stat on a scout and along with 2H 4L This suit will be a beast.... Stamina is useless when you're the slowest. Amarr scout is the same speed than Minmata...
- by Mordecai Sanguine - at 2014.01.20 18:17:00
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443. Request: bonus for same race weapon and suite - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1735864#post1735864 Already give the idea.
- by Mordecai Sanguine - at 2014.01.20 07:57:00
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444. About the plasma cannon - in Feedback/Requests [original thread]
Tonka Legacy wrote: I really want to find a good use for that thing, I really do. BUT WHAT CAN IT DO? It barely scratches vehicles, its dece on unsuspecting infantry, and it only shoots one before you reload. Fortunately I have an Idea(s) for ...
- by Mordecai Sanguine - at 2014.01.19 19:29:00
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445. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
Asha Starwind wrote: If heavies/sentinels want to equip light weapons they need spec into the commando role. Otherwise remove the commando role because it's pointless. Sentinl Heavy => Defensive and AV. Commando Heavy => Heavy DPS. I...
- by Mordecai Sanguine - at 2014.01.19 18:19:00
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446. [Feedback] Shield and Armor dropsuits in 1.8 - in Feedback/Requests [original thread]
BL4CKST4R wrote: There are some things that I think should change in 1.8 As a Gallente and an armor tanker I am posting as that. Keep in mind I am not asking to fix anything that is a penalty to armor, or to nerf anything. This post is strictl...
- by Mordecai Sanguine - at 2014.01.19 15:21:00
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447. 5 rifles, 4 races? - in General Discussions [original thread]
cranium79 wrote: why do we have 5 rifles with 4 races? who got the extra weapon? AR= G laser= A RR= C (2) ScrR= C (1) Combat R= M am i right on this? will the rest of the races get a second rifle? guesses on the rest of the heavy weapons? ...
- by Mordecai Sanguine - at 2014.01.19 15:14:00
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448. Plasma Rifle is meant to be king "assault" rifle - in General Discussions [original thread]
Jaysyn Larrisen wrote: I think you're spot on. Honestly I think all 4 rifles are optimal in their niche roles. The plasma rifle was the only game in town for a long time and the SCR still absolutely hammers (I shield tank so I REALLY feel the ...
- by Mordecai Sanguine - at 2014.01.19 15:07:00
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449. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Judge Rhadamanthus wrote: Mordecai Sanguine wrote: Dropship are transports you think it's supposed to resist from a "artillery" cannon mounted on a Battle Tank ? For rail supporters here is something to consider. This still is from my ...
- by Mordecai Sanguine - at 2014.01.18 20:12:00
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450. [Feedback] - Jiggly assaults / scouts - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I see no problems with strafing. Furthermore, strafing is completly unviable in COD because of the extremely low TTK, so I don't understand your comment about "CODness". Some Minmatarr / Calda strafe too fast. I...
- by Mordecai Sanguine - at 2014.01.18 19:52:00
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451. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
John Demonsbane wrote: Mordecai Sanguine wrote: Fizzer94 wrote: Scheneighnay McBob wrote: You have to realize that every race actually has their specific playstyle- that's alot of the fun of making racial themed alts/squads. Amarr are...
- by Mordecai Sanguine - at 2014.01.18 19:47:00
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452. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Iron Wolf Saber wrote: I was hoping for something more interesting :( And if you been paying attention the bonuses only effect the suit itself not its use with modules. 5% Stamina max, regen and 5% reduction in stamina consumption So wha...
- by Mordecai Sanguine - at 2014.01.18 19:24:00
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453. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Fizzer94 wrote: Scheneighnay McBob wrote: You have to realize that every race actually has their specific playstyle- that's alot of the fun of making racial themed alts/squads. Amarr are really the slow-and-steady race which, when used corr...
- by Mordecai Sanguine - at 2014.01.18 19:22:00
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454. [Request] Proposed Assault/Logi suit stats and bonuses for context - in Feedback/Requests [original thread]
Zeylon Rho wrote: Given that stats on existing suits (Amarr Heavy, Gallente Scout, etc.) have changes proposed, it seems quite likely that the medium suit stats have shifted as well. In making recommendations or weighing the relative strengths ...
- by Mordecai Sanguine - at 2014.01.18 19:14:00
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455. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Nocturnal Soul wrote: Here I'm going to make a list of all the possibilities of a new bonus. Primary: Increased ammo clip size. 5% to kin cat effectiveness. 2% to Scp rate of fire. Secondary: 5% to stamina regain rate and max. No. Usele...
- by Mordecai Sanguine - at 2014.01.18 19:12:00
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456. [Suggestion] Assault Bonuses. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I agree, though I believe 3% per level fire rate is too high, since maxed out would mean 15% more DPS. I would prefer if it was 2% per level, but I agree with you. +1 I do think that more generalized bonuses work be...
- by Mordecai Sanguine - at 2014.01.18 19:00:00
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457. [Suggestion] Assault Bonuses. - in Feedback/Requests [original thread]
I'm going to update it as you all said ;) (More generic.) EDIT : I remember why i didn't did it the first time ^^ All these bonus is applied ONLY on a single weapon. Generic bonus will be too much powerful for some (Less recoil on sniper means s...
- by Mordecai Sanguine - at 2014.01.18 18:50:00
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458. Mass Driver Needs to Get with the Times - in General Discussions [original thread]
Charlotte O'Dell wrote: With heavies getting organic resistances to explsovies and assault suits getting a ROF bonus, slow firing weapons are out of favor and automatic weapons are becoming FAR superior. The MD also only works with logi suits,...
- by Mordecai Sanguine - at 2014.01.18 09:09:00
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459. [Suggestion] Assault Bonuses. - in Feedback/Requests [original thread]
Bump.
- by Mordecai Sanguine - at 2014.01.18 09:07:00
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460. Dust 514 Priorities] List of things in need of fixing acording to a two day player - in Feedback/Requests [original thread]
Dkafamos wrote: 4 - Infantry Weapon Balance I know this is a constant, specially when new weapons are introduced, but such a thing needs to be keep in constant vigilance. Having CRW-04 Scrambler rifles on my death screen from being 1 shot fr...
- by Mordecai Sanguine - at 2014.01.18 09:06:00
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