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301. Speculation for weapons in 1.8 - in General Discussions [original thread]
Komodo Jones wrote: THE SETUP They've come out with some stats for the skill bonuses to suits, recently assaults and logies. They've also said that the rail rifle will be nerfed and there's many more changes to come to the other weapons. Th...
- by Mordecai Sanguine - at 2014.02.10 07:52:00
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302. CPM a push to remove DMG Mods - in General Discussions [original thread]
Kane Fyea wrote: IRON PATRIOT 1 wrote: Kane Fyea wrote: IRON PATRIOT 1 wrote: Cat Merc wrote: CPU/PG upgrades, meaning we have a weak armor tank, meanig we have to dual tank. Yeah, no thanks. Now you see how I feel I don't want ...
- by Mordecai Sanguine - at 2014.02.10 07:46:00
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303. should we remove handheld scanners? - in Feedback/Requests [original thread]
TEXA5 HiTM4N wrote: i believe all equipment should be used strategically not spammed to the point of being a crutch. all equipment has a certain number of uses, except the rep tool. if the scanners had been something you could place on the grou...
- by Mordecai Sanguine - at 2014.02.09 19:46:00
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304. Another Sniper Rifle Thread - in General Discussions [original thread]
Tyjus Vacca wrote: yeah......... they still suck Funny because when i'm taking a Militia Sniper Rifle i usually kills lot of people easily. (maybe not fast protobear but well that's a militia rifle..). Sometime you should maybe ask questio...
- by Mordecai Sanguine - at 2014.02.09 18:56:00
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305. Reduce all weapon damage by 15% give assaults a 2% dmg bonus per lev... - in General Discussions [original thread]
iOwn AE Glitchers wrote: Solves the slayer logi, makes assault better slayers than any other class, and slightly increases TTK across the board Tell me this isn't a great idea. It's a BAD idea. Weapons just CAN'T all receive 15% nerf. It w...
- by Mordecai Sanguine - at 2014.02.09 18:49:00
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306. Blaster cannons are over powered - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: a rail tanker who loses to a blaster sucks. stop sucking and htfu. If the blaster comes near to the Rail (by surprise or just by speed behind something) the Rail has no chance to win.
- by Mordecai Sanguine - at 2014.02.09 18:41:00
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307. Blaster cannons are over powered - in Feedback/Requests [original thread]
Text Grant wrote: Turrets are supposed to be Rail gun kills tanks Blaster cannon kills infantry Missile launcher middle ground But a blaster can run circles around a rail gun and kill him in close combat. Now I say that since blaster cannons c...
- by Mordecai Sanguine - at 2014.02.09 18:40:00
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308. Proposed Proficiency changes (being an effective killer in 1.8) - in General Discussions [original thread]
Son-Of A-Gun wrote: I am a little concerned about the proposed changes to the proficiency skill in 1.8. The skill will no longer buff damage across a weapon's damage spectrum, instead, it will now buff either damage to shields or armor, based o...
- by Mordecai Sanguine - at 2014.02.09 18:37:00
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309. CPM a push to remove DMG Mods - in General Discussions [original thread]
IRON PATRIOT 1 wrote: Let's just get rid of these things, they're a thorn in everyone's side. They prevent us from using other useful modules that our suits are made for. Example: Gal medium frames with precision enhancements and range amplif...
- by Mordecai Sanguine - at 2014.02.09 18:34:00
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310. CCP READ - in General Discussions [original thread]
Cat Merc wrote: Gotta be honest, heavy has become a real problem to deal with sometimes. Assaults and Logis be damned, the heavy is more threatening to me than both. Not really. SCR and AR strip his shield pretty fast (or flux etcetc...) a...
- by Mordecai Sanguine - at 2014.02.09 18:31:00
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311. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
No. I could give reasons. But would be too long. Having a great Regen is more a defensive role than something else.
- by Mordecai Sanguine - at 2014.02.09 18:29:00
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312. When are sniper rifles getting fixed ??? - in General Discussions [original thread]
calvin b wrote: Fix it and I will stop using Thales. Thales is the only sniper rifle IMO that can compete with all the tanked suits. The charge can work but the charge slows the fire rate and allows the prey to escape. The KAAL is fast but agai...
- by Mordecai Sanguine - at 2014.02.09 16:47:00
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313. New Stat - in Feedback/Requests [original thread]
kiarbanor wrote: A lot of people truly care about their KDR; that's one of the reasons we have proto stomping and HAV spam. What if we make another stat the main objective? What if at the end of each match, you see an emphasis on ISK cost? Th...
- by Mordecai Sanguine - at 2014.02.09 16:44:00
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314. remove equipment slots from all but scouts and logis - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: then balance acordingly if you really want logis to support players instead of killing then this is the only way. how can any assault expect logis to give up tank and damage while they cling onto their equipment slots suppl...
- by Mordecai Sanguine - at 2014.02.09 13:38:00
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315. Feedback:Logis without light weapons - in Feedback/Requests [original thread]
Meee One wrote: As most have read,players are always QQing about logis out killing them. Stripping logis of their light weapons would only make them disarmed civs in an active battle field. Unless....now read this with an open mind. In exchange...
- by Mordecai Sanguine - at 2014.02.09 13:36:00
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316. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Good. It legitimately boggles my mind why an *AV* weapon with such *short range* does such worthless damage to vehicles. This is why Dust turned into World of Tanks. Driving straight up to AV with no infantry support sh...
- by Mordecai Sanguine - at 2014.02.09 10:27:00
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317. Minmatar logistics nerf - in General Discussions [original thread]
Ryme Intrinseca wrote: CCP Saberwing wrote: OKAY OKAY! Since you asked so nicely...this is what we're thinking. Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/si...
- by Mordecai Sanguine - at 2014.02.09 10:23:00
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318. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Justin Tymes wrote: Mordecai Sanguine wrote: CCP Logibro wrote: Well, that's not the only thing the Mass Driver is getting in 1.8 Increased base direct/splash damage from 242/116 to 300/145 As an old Mass Driver user since Chromosom...
- by Mordecai Sanguine - at 2014.02.09 10:21:00
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319. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Edited to your values, I agree with you. Thx and +1 to your thread !
- by Mordecai Sanguine - at 2014.02.09 00:25:00
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320. Minmatar assault. Mass Driver. - in General Discussions [original thread]
CCP Logibro wrote: Well, that's not the only thing the Mass Driver is getting in 1.8 Increased base direct/splash damage from 242/116 to 300/145 As an old Mass Driver user since Chromosome : NO. This is WAY too powerful. Mass driver wer...
- by Mordecai Sanguine - at 2014.02.09 00:22:00
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