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201. Infantry Armor: Nerf Plates/Buff Reps - in Feedback/Requests [original thread]
Odigos Ellinas wrote: Mordecai Sanguine wrote: General12912 wrote: Mordecai Sanguine wrote: Mobius Wyvern wrote: I'll make this really simple. Cut armor plate HP by 1/4, and double repair amounts for armor repairers. This would he...
- by Mordecai Sanguine - at 2014.03.31 16:00:00
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202. Infantry Armor: Nerf Plates/Buff Reps - in Feedback/Requests [original thread]
Cat Merc wrote: Mordecai Sanguine wrote: Cyzad4 wrote: I'm not disagreeing that rep rates are terrible and reactive plates are just this side of useless but wouldn't this end up dropping ttk again?... not really now that I think about it,...
- by Mordecai Sanguine - at 2014.03.31 06:44:00
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203. Infantry Armor: Nerf Plates/Buff Reps - in Feedback/Requests [original thread]
General12912 wrote: Mordecai Sanguine wrote: Mobius Wyvern wrote: I'll make this really simple. Cut armor plate HP by 1/4, and double repair amounts for armor repairers. This would help combat the rash of brick-tanking and make repair m...
- by Mordecai Sanguine - at 2014.03.31 06:42:00
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204. Infantry Armor: Nerf Plates/Buff Reps - in Feedback/Requests [original thread]
Cyzad4 wrote: I'm not disagreeing that rep rates are terrible and reactive plates are just this side of useless but wouldn't this end up dropping ttk again?... not really now that I think about it, just encourage real tactical play and make act...
- by Mordecai Sanguine - at 2014.03.30 16:47:00
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205. Logis More Fragile Than Scouts??? - in General Discussions [original thread]
SgtMajSquish MLBJ wrote: I understand that CCP is trying to end the 'death logi' role, but I feel that this last nerf dug our graves. That passive armor rep was necessary for providing support for heavies with a rep tool. I might as well use th...
- by Mordecai Sanguine - at 2014.03.30 11:59:00
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206. DO NOT TOUCH SCOUTS - in Feedback/Requests [original thread]
DEZKA DIABLO wrote: Build around them: 1.Make deployable decloaking devices like nano hives that work on a time limit, that can't be spammed, say only a few on the field at a time that increase in range per level 2. Maybe make a scanner that ...
- by Mordecai Sanguine - at 2014.03.30 11:55:00
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207. Infantry Armor: Nerf Plates/Buff Reps - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I'll make this really simple. Cut armor plate HP by 1/4, and double repair amounts for armor repairers. This would help combat the rash of brick-tanking and make repair modules a far more viable option. I should also poi...
- by Mordecai Sanguine - at 2014.03.30 11:52:00
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208. Commando suits are Dust 514's hard mode - in General Discussions [original thread]
Awesome Pantaloons wrote: Definitely not hard mode. I've been using advanced Amarr with Elm and CRD-9. That thing is a beast. lol The others are pretty awesome too. Commandos definitely got love this patch. Me too. But then you're against a ...
- by Mordecai Sanguine - at 2014.03.30 10:48:00
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209. Why all the crying? - in General Discussions [original thread]
Yeeeuuuupppp wrote: Mordecai Sanguine wrote: Yeeeuuuupppp wrote: All I see in General Discussions is Cloak QQ, brick tanked scouts QQ, Ambush QQ, I think I'm quitting (*comes back a week later* been there done that), Nerf scouts. Blah bla...
- by Mordecai Sanguine - at 2014.03.29 16:05:00
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210. Could we get more sheild from extenders again please - in General Discussions [original thread]
JARREL THOMAS wrote: The basic armor plate gives off so much hp but the sheilds need advance to match that. No. Shields have integrated huge Regen. That's why they have a lower ehp. the Ferroscales plates which have no speed penality (like...
- by Mordecai Sanguine - at 2014.03.29 14:22:00
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211. Why all the crying? - in General Discussions [original thread]
Yeeeuuuupppp wrote: All I see in General Discussions is Cloak QQ, brick tanked scouts QQ, Ambush QQ, I think I'm quitting (*comes back a week later* been there done that), Nerf scouts. Blah blah blah.. honestly shut up already how about we talk...
- by Mordecai Sanguine - at 2014.03.29 14:20:00
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212. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
The-Errorist wrote: Battle-finder now tells you the number of objectives in the game mode.
The dots on the mini-map are just the new dropsuits that were added in 1.8.
New hacking animation and supply depot switching sound.
New c...
- by Mordecai Sanguine - at 2014.03.29 14:13:00
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213. 1.8 unplayable for minmatar assault - in Feedback/Requests [original thread]
VikingKong iBUN wrote: I use Minmatar assault with combat rifle. Nerfing the combat rifle and proficiency and damage mods has made it so that I have to empty a whole clip into someone to get through their 300 shields (its funny when it's a gal...
- by Mordecai Sanguine - at 2014.03.29 14:11:00
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214. Buff Armor Repair Modules - in Feedback/Requests [original thread]
DUST Fiend wrote: Armor repair mods have been entirely underwhelming for far too long. Considering how good remote repairers and triage hives are, there is little incentive to run more than one rep for when the logi is shooting things. Even if ...
- by Mordecai Sanguine - at 2014.03.28 17:19:00
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215. Scout potential Ehp needs to be toned down. - in Feedback/Requests [original thread]
Actually Scouts can be over 700ehp, have a cloak, and a proto weapon. This is WHAT THE ****. Proto CR + Cloak + Gallente Scout with armor stack. => Enjoy your super fast assault slaying everything and cloaked almost everytime. You shoot him, h...
- by Mordecai Sanguine - at 2014.03.28 16:39:00
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216. [Feedback] Improving some visual effects. - in Feedback/Requests [original thread]
Weapons : - Fully Charged Shot from Scrambler rifles needs to be way bigger, like before. (Huge laser beam) Should not be really hard to change this. - Laser Rifle shots should be SO totally White, SO totally Yellow, not a mix like now. - Add mo...
- by Mordecai Sanguine - at 2014.03.28 14:27:00
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217. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: Good job CCP, you made all these kids cry. It probably means nothing to you but I appreciate the dropsuit respec and the unfathomable tears of rage. They're unfathomable because I have no clue why people ar...
- by Mordecai Sanguine - at 2014.03.12 22:22:00
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218. CCP Logibro stop telling players to go to the respec discussion thre... - in General Discussions [original thread]
Viktor Hadah Jr wrote: Mordecai Sanguine wrote: Viktor Hadah Jr wrote: I'm not looking for a full respec. I'm sure everyone would like a free 1Bil ISK from CCP also because of reasons, but thats not going to happen ether :p No we wou...
- by Mordecai Sanguine - at 2014.03.12 22:18:00
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219. CCP Logibro stop telling players to go to the respec discussion thre... - in General Discussions [original thread]
Oxskull Duncarino wrote: Viktor Hadah Jr wrote: Mordecai Sanguine wrote: Viktor Hadah Jr wrote: I'm not looking for a full respec. I'm sure everyone would like a free 1Bil ISK from CCP also because of reasons, but thats not going to h...
- by Mordecai Sanguine - at 2014.03.12 22:15:00
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220. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
Signed. (Edit please.) Oh and....why every scout class have bonus that is a complex module and an Enhanced ? While us have less than a militia ?
- by Mordecai Sanguine - at 2014.03.12 22:14:00
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