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181. CPM a push to remove DMG Mods - in General Discussions [original thread]
Kane Fyea wrote: IRON PATRIOT 1 wrote: Kane Fyea wrote: IRON PATRIOT 1 wrote: Cat Merc wrote: CPU/PG upgrades, meaning we have a weak armor tank, meanig we have to dual tank. Yeah, no thanks. Now you see how I feel I don't want ...
- by Mordecai Sanguine - at 2014.02.10 07:46:00
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182. Another Sniper Rifle Thread - in General Discussions [original thread]
Tyjus Vacca wrote: yeah......... they still suck Funny because when i'm taking a Militia Sniper Rifle i usually kills lot of people easily. (maybe not fast protobear but well that's a militia rifle..). Sometime you should maybe ask questio...
- by Mordecai Sanguine - at 2014.02.09 18:56:00
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183. Reduce all weapon damage by 15% give assaults a 2% dmg bonus per lev... - in General Discussions [original thread]
iOwn AE Glitchers wrote: Solves the slayer logi, makes assault better slayers than any other class, and slightly increases TTK across the board Tell me this isn't a great idea. It's a BAD idea. Weapons just CAN'T all receive 15% nerf. It w...
- by Mordecai Sanguine - at 2014.02.09 18:49:00
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184. Proposed Proficiency changes (being an effective killer in 1.8) - in General Discussions [original thread]
Son-Of A-Gun wrote: I am a little concerned about the proposed changes to the proficiency skill in 1.8. The skill will no longer buff damage across a weapon's damage spectrum, instead, it will now buff either damage to shields or armor, based o...
- by Mordecai Sanguine - at 2014.02.09 18:37:00
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185. CPM a push to remove DMG Mods - in General Discussions [original thread]
IRON PATRIOT 1 wrote: Let's just get rid of these things, they're a thorn in everyone's side. They prevent us from using other useful modules that our suits are made for. Example: Gal medium frames with precision enhancements and range amplif...
- by Mordecai Sanguine - at 2014.02.09 18:34:00
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186. CCP READ - in General Discussions [original thread]
Cat Merc wrote: Gotta be honest, heavy has become a real problem to deal with sometimes. Assaults and Logis be damned, the heavy is more threatening to me than both. Not really. SCR and AR strip his shield pretty fast (or flux etcetc...) a...
- by Mordecai Sanguine - at 2014.02.09 18:31:00
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187. When are sniper rifles getting fixed ??? - in General Discussions [original thread]
calvin b wrote: Fix it and I will stop using Thales. Thales is the only sniper rifle IMO that can compete with all the tanked suits. The charge can work but the charge slows the fire rate and allows the prey to escape. The KAAL is fast but agai...
- by Mordecai Sanguine - at 2014.02.09 16:47:00
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188. Minmatar logistics nerf - in General Discussions [original thread]
Ryme Intrinseca wrote: CCP Saberwing wrote: OKAY OKAY! Since you asked so nicely...this is what we're thinking. Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/si...
- by Mordecai Sanguine - at 2014.02.09 10:23:00
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189. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Justin Tymes wrote: Mordecai Sanguine wrote: CCP Logibro wrote: Well, that's not the only thing the Mass Driver is getting in 1.8 Increased base direct/splash damage from 242/116 to 300/145 As an old Mass Driver user since Chromosom...
- by Mordecai Sanguine - at 2014.02.09 10:21:00
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190. Minmatar assault. Mass Driver. - in General Discussions [original thread]
CCP Logibro wrote: Well, that's not the only thing the Mass Driver is getting in 1.8 Increased base direct/splash damage from 242/116 to 300/145 As an old Mass Driver user since Chromosome : NO. This is WAY too powerful. Mass driver wer...
- by Mordecai Sanguine - at 2014.02.09 00:22:00
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191. This is THE BEST IDEA to fix TANKs! Look CCP I fixed it! - in General Discussions [original thread]
Talryn Vilneram wrote: Right now tanks can kill everything. Want to kill infantry? Use a tank! Rail or Blaster can kill infantry just in different ways. Want to kill drop ships? Use a rail tank! (Can blaster tanks aim high enough up close?) ...
- by Mordecai Sanguine - at 2014.02.09 00:14:00
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192. Flux grenades vs Infantry - in General Discussions [original thread]
stlcarlos989 wrote: So one standard flux will be able to take away all of the shields from a proto caldari sentinel... but 3 core locus grenades won't kill a gallente sentinel. CCP this should be addressed unless you want the caldari sentinel t...
- by Mordecai Sanguine - at 2014.02.09 00:07:00
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193. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Killar-12 wrote: Gallente ought to be good in CQC so allowing them to reload faster would give them more of an advantage than a dispersion bonus, and on the flip side reduced dispersion makes the RR more effective at range, maybe that's just me...
- by Mordecai Sanguine - at 2014.02.09 00:02:00
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194. A gif perfectly illustrating the assault bonuses - in General Discussions [original thread]
Cat Merc wrote: http://d24w6bsrhbeh9d.cloudfront.net/photo/aZPQ510_460sa.gif Amarr Bonus is great : No need to say why. Minmatarr Bonus is great : Same no need to say why. Gallente Bonus is DAMN good no need to say why, we're talking about a...
- by Mordecai Sanguine - at 2014.02.08 22:46:00
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195. No ROF/DMG boost for assault = slayer logi still reigns supreme - in General Discussions [original thread]
iOwn AE Glitchers wrote: Reload speed? Light weapon CPU reduction? Really? You think .2 seconds off a reload is somehow going to make assaults slay better than logis with 1000 EHP and triple damage mods? What a joke. People like you that...
- by Mordecai Sanguine - at 2014.02.08 17:02:00
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196. Greatest idea ever!!!!!!!!!!!!! - in General Discussions [original thread]
..... Okay someone tell him ?
- by Mordecai Sanguine - at 2014.02.08 16:56:00
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197. Welcome back Saberwing. - in General Discussions [original thread]
Please people don't forget these assault bonus are coming with a rework of weapons. You complain about reload bonus whil the mag could be so low that it need a reload every 20 bullet....you don't know. All the bonus seems really good and almost pe...
- by Mordecai Sanguine - at 2014.02.08 16:43:00
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198. Rail Rifle is OP because... - in General Discussions [original thread]
D legendary hero wrote: Fizzer94 wrote: Ghosts Chance wrote: Galvan Nized wrote: If nearly EVERYONE is using the weapon it must be new. fixed that for ya The Laser Rifle was new in Chromosome. It wasn't widely used until the ve...
- by Mordecai Sanguine - at 2014.02.07 20:31:00
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199. If you don't like heavies with light weapons . . . - in General Discussions [original thread]
Dexter307 wrote: Mordecai Sanguine wrote: Dexter307 wrote: Mordecai Sanguine wrote: Chunky Munkey wrote: . . . would you prefer they have a heavy weapon that can compete with your various rifles? Because that's the only viable alte...
- by Mordecai Sanguine - at 2014.02.07 17:23:00
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200. If you don't like heavies with light weapons . . . - in General Discussions [original thread]
Dexter307 wrote: Mordecai Sanguine wrote: Chunky Munkey wrote: . . . would you prefer they have a heavy weapon that can compete with your various rifles? Because that's the only viable alternative IMO. Expecting heavies to stick to two ...
- by Mordecai Sanguine - at 2014.02.07 17:16:00
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