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101. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Monkey MAC wrote: KingBabar wrote: Monkey MAC wrote: KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost completely maxed out, I use all ...
- by Mordecai Sanguine - at 2014.04.11 11:52:00
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102. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Happy Violentime wrote: Maybe if you want to run a scrambler you should try and squad up with some people and work as a team? You take out the shields they take out the armour - you know, use teamwork If on the other hand you want to play ra...
- by Mordecai Sanguine - at 2014.04.11 11:42:00
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103. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
The problem is Proficiencies, they're even worse than before : Level 5 Laser weapons : 135% to shield / 80 to armor. Shield are low and shield users have always like 400 armor just after...... Useless. Just like a permanent 20% damage reduction. ...
- by Mordecai Sanguine - at 2014.04.11 11:35:00
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104. Craziest thing you died from - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: A laser rifle in CQC. I'm serious and embarrassed to admit it. And militia locus nades never fail either. And satisfying to get kills with them. Just a warning, when I get my Thunker Locuses you will know it. Forget c...
- by Mordecai Sanguine - at 2014.04.11 11:17:00
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105. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
BL4CKST4R wrote: The scrambler rifle definately doesn't need a buff, the scrambler rifle and combat rifle are the only two weapons I have to get a couple of rounds off first or I will be melted instantly, even in my Gallente sentinel I cannot f...
- by Mordecai Sanguine - at 2014.04.10 19:52:00
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106. Changing the Armor Plate system and more. - in General Discussions [original thread]
Oh wait wut.....WHAT ? I lmust really be ****** up (Bad days..still sick and no medicine for me ....) 10 min ago there was a 1....seems like.....Wuuuut ? My bad must be tired. (I take bad what i've said, of course...) Could we continue tomorrow ?
- by Mordecai Sanguine - at 2014.04.09 20:37:00
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107. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Mordecai Sanguine wrote: BL4CKST4R wrote: Simplifed your post to just numbers, and slightly altered some values to improve scaling. Also removed the level 5 bonus you applied so these are values at level 0. Applied this c...
- by Mordecai Sanguine - at 2014.04.09 20:23:00
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108. Changing the Armor Plate system and more. - in General Discussions [original thread]
Django Quik wrote: @Mordecai - Didn't see the repper numbers the first time; I don't think it's enough, stacking 4 complex would only get you ~30hp/s. I'd go a little further; maybe not as far as I said in my post above but perhaps 3 / 6 / 9 be...
- by Mordecai Sanguine - at 2014.04.09 20:21:00
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109. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Simplifed your post to just numbers, and slightly altered some values to improve scaling. Also removed the level 5 bonus you applied so these are values at level 0. Applied this concept to shield tanking, and wrote a post about...
- by Mordecai Sanguine - at 2014.04.09 19:58:00
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110. Changing the Armor Plate system and more. - in General Discussions [original thread]
Absoliav wrote: The speed penalties you propose are far too high for any fitting, which was the same reason no one used them long time ago and your proposed penalty to regen with it is going overboard even with you regen buff. The reason Armor...
- by Mordecai Sanguine - at 2014.04.09 04:42:00
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111. Changing the Armor Plate system and more. - in General Discussions [original thread]
Yan Darn wrote: You get +1 I don't think I agree with everything (might be some misunderstanding), but frankly at this point - someone willing to: 1) Accept there is a massive, huge problem with the current tank meta (not necessarily the suit...
- by Mordecai Sanguine - at 2014.04.08 19:18:00
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112. Changing the Armor Plate system and more. - in General Discussions [original thread]
Medical Crash wrote: Mordecai Sanguine wrote: Brick wall of text I'm sorry, that was too much writing, you have bored me; no Dopamine= no read. Hmmm you don't love to read and you play Dust ? What the **** is your fit ?
- by Mordecai Sanguine - at 2014.04.08 19:13:00
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113. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Mordecai Sanguine wrote: BL4CKST4R wrote: Cat Merc wrote: BL4CKST4R wrote: Increasing the speed penalty on armor will only break it. The speed penalty as it is is fine... losing 0.5 m/s for using only two plates is ...
- by Mordecai Sanguine - at 2014.04.08 19:10:00
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114. Changing the Armor Plate system and more. - in General Discussions [original thread]
Django Quik wrote: I applaud you sir, for putting together such a well thought out post. You're english isn't perfect but it's good enough to make sense and a hell of a lot better than many of the native speakers on this forum. That said, I do...
- by Mordecai Sanguine - at 2014.04.08 19:08:00
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115. Changing the Armor Plate system and more. - in General Discussions [original thread]
TechMechMeds wrote: I think this is great and will stop the brick tanked pew pew scum. They will still be able to, but they will be slow. OR they are less brick but faster. Everything is about choice.
- by Mordecai Sanguine - at 2014.04.08 17:27:00
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116. Changing the Armor Plate system and more. - in General Discussions [original thread]
VonSpliff wrote: Couldn't imagine running a heavy with 12% movement penalty. I use 2 adv sometimes Ehp amount of these plates have been lightly buffed. If you want a Light Heavy, go ahead for Ferroscales, or reactives. If you want a real "H...
- by Mordecai Sanguine - at 2014.04.08 17:16:00
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117. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Cat Merc wrote: BL4CKST4R wrote: Increasing the speed penalty on armor will only break it. The speed penalty as it is is fine... losing 0.5 m/s for using only two plates is insane. Not only that but your strafing and back...
- by Mordecai Sanguine - at 2014.04.08 17:07:00
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118. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Mordecai Sanguine wrote: Cat Merc wrote: Another change: I would increase the HP on both reactives and ferroscale plates further, just a tad, an extra 10-20HP each. Using basic plates + armor reppers will still be better...
- by Mordecai Sanguine - at 2014.04.08 15:16:00
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119. Changing the Armor Plate system and more. - in General Discussions [original thread]
Cat Merc wrote: Another change: I would increase the HP on both reactives and ferroscale plates further, just a tad, an extra 10-20HP each. Using basic plates + armor reppers will still be better than using complex reactives. Agree, and it ...
- by Mordecai Sanguine - at 2014.04.08 15:10:00
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120. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Increasing the speed penalty on armor will only break it. The speed penalty as it is is fine... losing 0.5 m/s for using only two plates is insane. Not only that but your strafing and back tracking is gimped at 4.05 m/s thats a...
- by Mordecai Sanguine - at 2014.04.08 15:08:00
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