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141. CCP Logibro stop telling players to go to the respec discussion thre... - in General Discussions [original thread]
Viktor Hadah Jr wrote: I'm not looking for a full respec. I'm sure everyone would like a free 1Bil ISK from CCP also because of reasons, but thats not going to happen ether :p No we wouldn't but this Respec is STUPID. Upgrades tree and we...
- by Mordecai Sanguine - at 2014.03.12 22:05:00
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142. Why do people hate 1.8 already? - in General Discussions [original thread]
Aikuchi Tomaru wrote: Egonz4 wrote: All they did is release a couple dev blogs with content we knew was coming, and yet people have already decided to leave? A dropsuit respec aint much but it should keep the game interesting 4 a while. All ...
- by Mordecai Sanguine - at 2014.03.12 22:00:00
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143. Why do people hate 1.8 already? - in General Discussions [original thread]
Egonz4 wrote: All they did is release a couple dev blogs with content we knew was coming, and yet people have already decided to leave? A dropsuit respec aint much but it should keep the game interesting 4 a while. All the other stuff will come...
- by Mordecai Sanguine - at 2014.03.12 21:56:00
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144. [How to] Avoiding 1.8 Tears - in General Discussions [original thread]
Maximus Stryker wrote: Many people are asking for a full respec. Some are asking not to have a respec. To avoid being totally butt hurt, I suggest that you start saving your SP so when 1.8 drops and if there is no respec, you have a nice pool...
- by Mordecai Sanguine - at 2014.03.12 17:10:00
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145. I'M CALLING IT NOW! - NO RESPEC FOR 1.8! - in General Discussions [original thread]
C Saunders wrote: The million clone challenge. 1 million skill points awarded to all players if the clone count reachs 1 million. That 1 million is designed to help you on your way to what you really wanted in 1.8. By doing this it softens the...
- by Mordecai Sanguine - at 2014.03.10 19:32:00
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146. Being A Logi Is NOT Profitable, This HAS To Change - in General Discussions [original thread]
Scheherazade VII wrote: We are the ones putting our life on the line, we are the ones healing you, resupplying you, giving you useful spawn points and we get NOTHING in return. I just went 9/10, I had my rep tool out most of the time and only ...
- by Mordecai Sanguine - at 2014.03.09 19:47:00
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147. The 1.8 Assault Suit pt2: The Reckoning - in General Discussions [original thread]
Ashelia Skybrooke wrote: Well then... It appears that with the release of 1.8, every dropsuit available is going to find strength in it's own niche for the first time... seemingly ever. The heavies will be close range, bullet spitting, point h...
- by Mordecai Sanguine - at 2014.03.09 19:40:00
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148. let's talk dust: We need proto and advanced vehicles. - in General Discussions [original thread]
DeadlyAztec11 wrote: I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future. Also this would make higher tier vehicles invincible against lower tier AV and higher tier AV would completely destroy anythi...
- by Mordecai Sanguine - at 2014.03.09 19:29:00
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149. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
Reloading was better Music in background was better MCC annoncer was better (The actual is too robotic) Muzzle flash was better Gun sound is...draw.
- by Mordecai Sanguine - at 2014.03.09 18:32:00
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150. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
The purpose of Assault is to be an All-Around Soldier. More slots would mean the ability to be better than Specialized suits in their Niche. Assault suits are not supposed to be "I choose any sepcialization when i want". They are supposed to have...
- by Mordecai Sanguine - at 2014.03.08 19:28:00
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151. So CCP, in your blanket nerfs, you forgot a couple of things - in General Discussions [original thread]
Cat Merc wrote: Mordecai Sanguine wrote: Cat Merc wrote: 1. AV and Flux grenades didn't need to have their count reduced. Before any shield tanker comes in here and complains, flux grenades are really only useful to remove equipment and l...
- by Mordecai Sanguine - at 2014.03.08 18:46:00
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152. So CCP, in your blanket nerfs, you forgot a couple of things - in General Discussions [original thread]
Cat Merc wrote: 1. AV and Flux grenades didn't need to have their count reduced. Before any shield tanker comes in here and complains, flux grenades are really only useful to remove equipment and locus grenades already strip the shields of shie...
- by Mordecai Sanguine - at 2014.03.07 11:00:00
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153. 1.8 The only way CCP can seriously expect us to compete with vehicle... - in General Discussions [original thread]
Racro 01 Arifistan wrote: Mordecai Sanguine wrote: Racro 01 Arifistan wrote: 2 flux nades and 1 swarm volley. problem solved vs the gunnlogi. maddy will eat 3 av nades and all 3 swarm volleys befor he pops. people may not see it but A...
- by Mordecai Sanguine - at 2014.03.06 10:33:00
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154. Let's talk dust: Uprising 1.9 - in General Discussions [original thread]
Sinboto Simmons wrote: What'll be in it? What do we want to be in it? Will the DEVs listen? (50-50 chance) What'll they break? What'll get fixed from 1.8? Will Minmatar suits ever stop sucking? Start the speculation mercs! Minmatarr ...
- by Mordecai Sanguine - at 2014.03.06 09:17:00
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155. You nerfed the AR??????? - in General Discussions [original thread]
HYENAKILLER X wrote: Why.......would you........nerf.........the AR? Out of all the weapons, you nerfed the AR. Infact you nerfed ALL OF THEM when only 3 to 4 are actually playable with only 1 being competitive. Guys, please help me underst...
- by Mordecai Sanguine - at 2014.03.06 09:14:00
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156. 1.8 The only way CCP can seriously expect us to compete with vehicle... - in General Discussions [original thread]
Racro 01 Arifistan wrote: 2 flux nades and 1 swarm volley. problem solved vs the gunnlogi. maddy will eat 3 av nades and all 3 swarm volleys befor he pops. people may not see it but AV is still quite competnent at takeing vehicles down by i...
- by Mordecai Sanguine - at 2014.03.06 09:08:00
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157. CCP, if you nerf fluxes from 3 to 2 carried... - in General Discussions [original thread]
Scalesdini wrote: I will quit this game. Nevermind the fact that you've given a net buff to slayer logis. Nevermind that gal scout will be by far the best assault that exists in 1.8. Nevermind that the entire battlefield is going to be nothi...
- by Mordecai Sanguine - at 2014.03.05 18:02:00
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158. Damage Tanking is ruined, the Minmatar Assault is officially obsolet... - in General Discussions [original thread]
DeadlyAztec11 wrote: Mossellia Delt wrote: *hugs* Shhhh shhh it'll be alright Actually no, no it won't. Currently there are only two high modules that benefit the Amarr and Gallante, they are damage mods and shield extenders. In 1.8 runn...
- by Mordecai Sanguine - at 2014.03.05 12:06:00
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159. The "gaylock n00btube" versus an amarr sentinel in 1.8 - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: amarr sentinel-300x1.25 shields=375 shields 600x 1.25+3(135x1.1)=1196 armor 25% resistance to splash damage (375x1.2x1.25)=563 damage required to overcome shields (1196x.8x1.25)=1196 damage required to overcome armor 563+...
- by Mordecai Sanguine - at 2014.03.04 01:29:00
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160. CCP: HMG improvement for 1.8 - in General Discussions [original thread]
Incin3rate wrote: After suffering through the terrible imbalance of Rail rifles and Combat rifles, I propose the the HMG should shot out Rifters for at least one patch length of time. Thank you. Amarr are supposed to be the biggest Armor ta...
- by Mordecai Sanguine - at 2014.02.25 16:49:00
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