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441. New build, New testing by us. - in General Discussions [original thread]
Beast Beastlington wrote: Passable isn't good enough. Not when there's 6 or 7 other franchises out there that do it all better. No one plays FPS's for great RPG elements. But a lot of people do play FPSRPGs (Bioshock for one). And a har...
- by Moonracer2000 - at 2012.09.18 01:03:00
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442. Starting skill sets - in General Discussions [original thread]
I'm hoping we get an advanced char gen option for release. One that starts you off with no skills trained. I would much prefer this, as the current three basically hurts players who want a unique build (and wish to streamline their skills.
- by Moonracer2000 - at 2012.09.18 00:42:00
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443. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
this would certainly encourage defending your drops. I like it!
- by Moonracer2000 - at 2012.09.17 22:42:00
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444. New build, New testing by us. - in General Discussions [original thread]
I agree that the core shooter mechanics need a lot of work. I think looking at popular AAA FPS games for examples and inspiration is wise. Lots of people on here seem to loath COD and BF3, yet right now Ambush feels like a more open space COD matc...
- by Moonracer2000 - at 2012.09.17 22:39:00
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445. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
I think prone is a perfectly reasonable request and I'm not sure where the hate is coming from. It is a viable, tactical position that exists in real life and many modern FPS games. How about this for balance? Being prone puts you in an extreme ...
- by Moonracer2000 - at 2012.09.17 16:22:00
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446. Why are so many of you all so bad? (trying to understand nOObs) - in General Discussions [original thread]
there is the other element that people might be missing. This is a beta and some people are testing. I know a lot of you are old here and have tried everything out, and probably think that doesn't need to keep happening. And some of you just got i...
- by Moonracer2000 - at 2012.09.17 16:10:00
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447. Will characters be wiped out by release? - in General Discussions [original thread]
I'm curious as to how items from the merc pack and such will be handled as far as being locked to a character. Hopefully we get to re-assign them to a character upon going live (or any reset) since my choices were based on testing more than planni...
- by Moonracer2000 - at 2012.09.17 15:47:00
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448. POINT SYSTEM over K/D ratio - in Feedback/Requests [original thread]
Darky SI wrote: +1 KDR system hides the true heroes of the battles, just implement BF3 point system and we will be grateful This. Battlefield3 simply gives points to kills as well as capturing flags, healing and other team oriented support r...
- by Moonracer2000 - at 2012.09.17 00:53:00
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449. DUST: An Organized Military Effort, not a Mindless Bloodbath - in Feedback/Requests [original thread]
as said MMC commanders will hopefully be giving out orders/intel to squads on the ground. There will likely be some leadership skills (as they exist already in EVE). I think they will probably take the place for any need of specialized leadership...
- by Moonracer2000 - at 2012.09.17 00:28:00
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450. Choose if you want to have K/D ratio or not - in Feedback/Requests [original thread]
While KDR doesn't always determine win or loss it is a very important statistic. The real problem is that we don't have any other character information (and even when we do some people will still only look at that). So no KDR should stay. If you ...
- by Moonracer2000 - at 2012.09.16 19:08:00
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451. Shotgun's - in Feedback/Requests [original thread]
The skill is in getting close enough to take that "one shot". You can't expect to kill someone with a shotgun from the same range as an assault rifle. I've used a shotgun and been killed with shotguns. Personally I don't see an issue with them.
- by Moonracer2000 - at 2012.09.15 23:35:00
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452. Tired of ongoing Crap ... like Ambush Map Only??? - in Feedback/Requests [original thread]
I also dislike ambush and find I get put on that mode the vast majority of the time. But it is a beta and so there is probably a good reason that it is the most common round type. I have used drop uplinks with success but that still doesn't make ...
- by Moonracer2000 - at 2012.09.15 23:25:00
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453. Race Variants to Increase Armor Diversity - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: This is already well-known to be coming Soon (TM). Oh well that is good. Never mind then I guess :P I hadn't seen that feature listed anywhere before.
- by Moonracer2000 - at 2012.09.15 17:57:00
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454. Race Variants to Increase Armor Diversity - in Feedback/Requests [original thread]
Yeah, I played for about a year, around 2005 (so I'm relying on mostly what I remember). But from my interpretation Dropsuits are like different class space ships. And in EVE it was all about "oh man I want the Amarr battleship because it is bos...
- by Moonracer2000 - at 2012.09.15 17:55:00
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455. What a game! - in General Discussions [original thread]
Loleq Jovani wrote: I wonder how many Call of Duty/Battlefield players will quit after realizing you have to play DUST for a few hours before gaining new weapons? Wait, isn't playing over time to unlock gear exactly how those games work? ho...
- by Moonracer2000 - at 2012.09.15 17:33:00
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456. Race Variants to Increase Armor Diversity - in Feedback/Requests [original thread]
I would like to suggest some ideas for how to increase the diversity of equipment in the game. Basically start with race variants of each type of armor. This is what got me started on the idea and concerned the game might be going in a less optim...
- by Moonracer2000 - at 2012.09.15 17:03:00
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457. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
(much of this layout is taken from Battlefield 3, which feels good and has a similar level of complexity) -Have triangle hot-swap weapons and one of the d-pad buttons toggle equipment (eliminating the wheel). -R3 crouch -R2 knife -everything else...
- by Moonracer2000 - at 2012.09.14 18:45:00
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458. Allow us to group dropsuit fittings by dropsuit type - in Feedback/Requests [original thread]
This sounds like a good idea. I could see it being helpful. An alternate work around is simply renaming your fittings to something that makes sense For example: "Logi-ARburst-uplink/repair" as my Ambush mode, place and cover a drop uplink charac...
- by Moonracer2000 - at 2012.09.14 18:19:00
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459. Font size is too damn small. - in Feedback/Requests [original thread]
I have normal vision and have a hard time reading the text on my 50" TV. The font is very small. This is one reason I don't bother to read the chat window. It can also be a pain reading item stats.
- by Moonracer2000 - at 2012.09.14 04:21:00
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460. Tranquility and Player made Corps next Build (NEW DEV Blog Today) - in General Discussions [original thread]
hopefully this will include corp vs corp matches as well as the current instant battle function. Regardless this will be a huge step forward for the game. The more connected players feel to each other the more we should start cooperating.
- by Moonracer2000 - at 2012.09.14 03:47:00
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