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1. The last month or at least last week - in General Discussions [original thread]
I keep logging into the forums once in a while just to see if CCP will do anything special for the fans. But I have seen nothing. Clearly CCP have no love for this game.
- by Moonracer2000 - at 2016.03.21 17:33:00
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2. Since dust is being shut down anyways. - in General Discussions [original thread]
It would be nice if CCP did something for the existing player base. Maybe even do something to encourage veterans to come back and have fun. Max all player skills and drop all items to 1 ISK (including AUR items)?
- by Moonracer2000 - at 2016.02.04 01:22:00
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3. Thinking of trying planetside 2 - in General Discussions [original thread]
Here is a quick comparison between Dust and Planetside 2 to keep it relevant. Planetside maps are much larger and more persistent. You are fighting on one massive map and fighting for control of territories on that map. There is much more of a fe...
- by Moonracer2000 - at 2015.06.06 12:04:00
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4. The Minja Ways? - in General Discussions [original thread]
I would recommend pubbing with: STD min scout suit. ADV knife. Rifle of your choice. Drop Uplinks. Armor Repair module. Fill in the rest with what you like. Shoot, hack and deploy uplinks. Knife when you get the opportunity or feel bold. With most...
- by Moonracer2000 - at 2015.02.02 11:43:00
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5. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
Scavenger Hunt - kill X number of players in each class of suit (example: 5 light, 5 medium, 5 heavy) Frugal - Get X kills with militia weapons. Sociable - Play X matches in a squad (does not need to be the same squad). Cooperative -Get X ...
- by Moonracer2000 - at 2014.12.18 18:05:00
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6. Do something (anything) about FW queue times - in General Discussions [original thread]
FW is only fun if you like squading up and using voice chat in game, but don't actually like playing dust. Every time I've effectively "played" FW it has involved fun/drunk/stoned conversations that are disrupted by a match once in a great while. ...
- by Moonracer2000 - at 2014.12.04 11:26:00
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7. Announcement:[Event] Accelerated LP Week! - in Announcement and Events [original thread]
Is there a time window when FW is active? I usually can only play right around downtime. I've tried a couple times during the weekend at peak US hours but I get an estimated wait of something like 1:33, then 7 minutes later realize I've not actual...
- by Moonracer2000 - at 2014.12.01 12:16:00
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8. Sticky:[Feedback] Bundled ISK fits for New Players - in Feedback/Requests [original thread]
Would it be possible to mine the in game player data to get good fitting ideas? Weigh heavily on veteran players/players who do well in matches.
Average out what modules are popular which each suit.
Actually look at fittings of very succe...
- by Moonracer2000 - at 2014.11.24 16:44:00
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9. Announcement:Event: Officer Weapons Week [Nov 20-27] - in Announcement and Events [original thread]
CCP Frame wrote: We are actively looking at the data from battles and will adjust drop rate if needed of these extremely powerful weapons. Drop rate is increased by roughly 5x compared to the normal drop rate of Officer weapons. Yes, they are r...
- by Moonracer2000 - at 2014.11.24 12:03:00
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10. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I like the idea of cutting down equipment spam and buffing the logi role of equipment but BW seems necessarily complicated. Lots of coding for all equipment and each suit. Lots for players to keep track of. A simpler system: Calculate the max...
- by Moonracer2000 - at 2014.11.22 07:36:00
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11. Announcement:Event: Officer Weapons Week [Nov 20-27] - in Announcement and Events [original thread]
I have to agree with others that this event so far has not felt worth it. I can think of two ways they could have improved it: 1. Give us hard numbers: A % chance during event, and normally, for officer weapon drops would allow players to know ...
- by Moonracer2000 - at 2014.11.22 06:19:00
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12. Announcement:Dev Blog: Introducing APEX-Series BPO Dropsuits - in Announcement and Events [original thread]
Even with standard level gear, these are pretty proto suits. I don't see how this is balanced. I'd feel okay going up against players in advanced gear with these fits. Back when CCP took the future of Dust seriously they agreed with the community...
- by Moonracer2000 - at 2014.11.11 14:10:00
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13. Announcement:Event: Officer Weapons Week [Nov 20-27] - in Announcement and Events [original thread]
Can we get a idea of current drop rates and event drop rates? I would also like to know what the drop chances are for officer weapons. I feel like 85% of the officer weapons I got were from the first six months after the game being released. Now ...
- by Moonracer2000 - at 2014.11.06 11:16:00
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14. Rapid Limited Deployment Uplinks [RLDU] - in Feedback/Requests [original thread]
Do you mean max active or carried? I would be into an uplink that had a low spawn count but you had more you carried. Limit it to one active at a time though. This would be useful for roaming squads that move from objective to objective frequentl...
- by Moonracer2000 - at 2014.10.05 04:11:00
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15. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
With the TacSR, would it make sense to make that weapon more viable for body shots? It could have the highest base damage but a comparatively low headshot bonus to balance that out? Since it is for shorter range engagements it would make sense tha...
- by Moonracer2000 - at 2014.09.09 17:17:00
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16. Nova knives destroyed my HAV (lots of QQ inside) - in General Discussions [original thread]
I had a bit of fun knifing a tank this weekend. I didn't take it out but I was doing enough damage that the driver was quite aware of me. I also took the time to destroy a parked LAV just for fun. I'm not quite sure how you actually get the vehic...
- by Moonracer2000 - at 2014.08.18 11:00:00
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17. Ban the dust is dead low life's and don't allow them to post... - in Feedback/Requests [original thread]
Confidence in a product they announced no future content for? Then slightly backtracked with admittedly decent hotfixes? If anything I'd like CCP to have some sort of honest info about this on the game's loading screen (for those who don't check ...
- by Moonracer2000 - at 2014.08.15 12:47:00
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18. [Request] "Jump to Next Dev Post" button - in Feedback/Requests [original thread]
Oh my! I never realized that was a button!!! Thought it was just a unique forum avatar icon. Well, that works, even if it might not be obvious to all.
- by Moonracer2000 - at 2014.07.13 17:38:00
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19. [Request] "Jump to Next Dev Post" button - in Feedback/Requests [original thread]
Because "Jump to first dev post" is only useful when a dev only posts once in a thread. And is useless when a dev starts a thread. Can we get that button replaced or add a new one so it allows us to skip through a thread and jump to dev replies? ...
- by Moonracer2000 - at 2014.07.13 07:51:00
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20. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Curious how logistic suits will be balanced out with equipment slots. Will they use whatever count proto has? I mean, I skilled into proto minmatar logistics for the 4 equipment slots. I don't want to lose that, but then again It would be kind of ...
- by Moonracer2000 - at 2014.07.10 15:54:00
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