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181. Improving New Player Experience (other than matchmaking) - in General Discussions [original thread]
The new matchmaking system coming on May 14th sounds like a step in the right direction for easing new players into the game. What else can be done to improve their experience? Starter Skills: Uprising removed the pretrained skills we received ...
- by Moonracer2000 - at 2013.05.11 22:44:00
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182. Sticky:Instant Battle Academy - in General Discussions [original thread]
I'm very happy this is being implemented. Here are some thoughts (some are replies to many other good ideas here): WP metric:[/b ] Seems like a much better idea than SP. I would suggest aiming high as far as when to push people into veteran matc...
- by Moonracer2000 - at 2013.05.11 15:46:00
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183. So, is everyone content with the Tac - in General Discussions [original thread]
I don't think modded controllers are as much to blame here as people claim. I would not be surprised if some people use them but I also know that there are some gamers with impressive button pressing abilities. This is not an issue of a small pop...
- by Moonracer2000 - at 2013.05.10 23:20:00
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184. So, is everyone content with the Tac - in General Discussions [original thread]
I feel like the tac ARs needs to be closer to an in between for the sniper and AR. High damage, low ROF and decent accuracy. I think if they tweak anything they should lower the ROF a fair amount. It should also be noted that when comparing it to...
- by Moonracer2000 - at 2013.05.10 19:00:00
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185. Stuck Under Spire Between "A" and "C" - in Manus Peak [original thread]
It is under the spire in area 4 D of the ambush map in this forum (old map). It is a very large area and was never an issue before. Now it is like hitting an invisible wall and you have to walk around to avoid it. Many people claim this, and the...
- by Moonracer2000 - at 2013.05.10 18:42:00
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186. [BUG] Faulty Nano-Injectors - in Technical Support/Bugs [original thread]
Also still getting this bug. Today's hotfix that auto calls for help is a big improvement but now I just have more fallen players to fail at reviving. Also, it seems like the floating call for help icon is about as accurate a marker as corpses. I'...
- by Moonracer2000 - at 2013.05.10 18:21:00
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187. Repair tool targeting - in Feedback/Requests [original thread]
This is actually a decent idea. If I could hold down R1 to use the repair tool and press L1 to attempt to switch to another player that would be great. Especially if it made some sort of quick logic check to see if someone was in range that doesn'...
- by Moonracer2000 - at 2013.05.09 22:06:00
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188. Hit Box for female chars - in General Discussions [original thread]
One could argue that even if the hitboxes are the same, if the model is smaller then your opponent has a smaller visual target. This might give you an advantage with stealth and with players being less confident at taking shots that look like a mi...
- by Moonracer2000 - at 2013.05.09 21:53:00
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189. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
I did not have any big problems with my skill allocation but I can sympathize with some who did. There are clearly errors in the new system and those need to be addressed. I would not be opposed to another respec to alleviate any problems those ...
- by Moonracer2000 - at 2013.05.09 21:34:00
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190. Revivable mercs lack revival icon. - in General Discussions [original thread]
This definitely needs to be improved quickly as it has a big impact on the game. As far as an option to automatically call for help I am very much for this. Is it possible to make "call for help" automatic for PC battles at least? Or corp/squa...
- by Moonracer2000 - at 2013.05.08 16:55:00
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191. [Feedback] Uprising weapon/equipment radial wheel function feels off - in Feedback/Requests [original thread]
In Chromosome it was very easy to switch from weapon to equipment and back with the radial wheel. This feature seems to have changed in Uprising and feels clunkier. Before I could open the wheel, highlight what I wanted and release the button to...
- by Moonracer2000 - at 2013.05.07 21:55:00
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192. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
While I'm not nearly as upset/disappointed with Uprising as a lot of people seem to be (overall it looks and feels much better than Chromosome) I agree that this build is problematic. It feels like an imbalanced, buggy beta build. Which would be f...
- by Moonracer2000 - at 2013.05.07 21:44:00
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193. BUG - Bodies disappear instantly - in Technical Support/Bugs [original thread]
I noticed this last night as well. basically the disintegration animation when revive timer runs out or someone gets overkilled (grenades, Forge, MDs and such) seems to be missing. If you shoot someone with a regular gun and then shoot their corps...
- by Moonracer2000 - at 2013.05.07 20:56:00
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194. [Request] Old bleed out screen with new timer and distance notice - in Feedback/Requests [original thread]
The system does need to be improved. I think a major problem here is that most players don't know that they need to call for help in the top down map screen before anyone knows you are down. If you died in Chromosome you didn't even need to call f...
- by Moonracer2000 - at 2013.05.07 13:27:00
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195. Gauge Nanohive--other than proto - in Feedback/Requests [original thread]
They did the same for gauged uplinks, and for good reason. They were arguably the best variants of either equipment. It probably wasn't too hard for CCP to see that people weren't upgrading past gauged. I will miss them also, but it is properly b...
- by Moonracer2000 - at 2013.05.06 23:00:00
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196. 3x SP event miscommunication: Not entitled but nonetheless irritated - in General Discussions [original thread]
The time frame was poorly communicated. Had they said "until downtime on Thursday May 2nd" there would have been far less confusion. The timezone is further complicated by the precedence set with the Human Endurance Event, since the rewards for t...
- by Moonracer2000 - at 2013.05.02 17:35:00
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197. early end to event? - in Feedback/Requests [original thread]
Yeah, most people understand "through" to mean till the end of. CCP should have said something like "3X SP until downtime on Thursday the 2nd". I'm not complaining too much since I half expected as much, but there is room for improvement here.
- by Moonracer2000 - at 2013.05.02 15:01:00
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198. Why choose a female character? - in General Discussions [original thread]
Mobius Wyvern wrote: ALM1GHTY STATIUS wrote: smaller waist and head makes them OP, skinnier all around except for dat ass. So if we tell you the hitbox is the same 100 times in a row, will you finally stop making moronic posts like this? ...
- by Moonracer2000 - at 2013.04.24 15:30:00
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199. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
GeneralButtNaked wrote: Just going to bump this, since CCP Jian dared us to find these items, even though he was made aware of them during the Reddit AMA. Yeah, I just watched that Fanfest video. They did say they were aware of the Low CPU/...
- by Moonracer2000 - at 2013.04.23 17:38:00
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200. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
Sorry, the "I can take out proto gear players in starter fits" was not an intention to put words in your mouth (or directly related to this argument). Simply an example of the kind of things people say to argue that skill trumps gear. There is tru...
- by Moonracer2000 - at 2013.04.22 18:25:00
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